* renamed rpi pic to Bcm2835_pic
* renamed rpi3 pic to Bcm2837_pic
* added bcm2837 control for setting prescaler value (to fix timer_accuracy)
* changed handling of all interrupts for rpi3 by cascading to bcm2835 pic
* rpi3 irq controller base address made consistent with rpi
* added usb controller memory region for pic on rpi3 (for SOF interrupts)
Ref #3415
The socket type (in the lower bits) maybe ORed with SOCK_CLOEXEC and
SOCK_NONBLOCK options (in the higher bits). Currently, supported values
are SOCK_STREAM (1) and SOCK_DGRAM (2), so just take the lower 2 bits.
This fixes treating `SOCK_STREAM` sockets as UDP if additional flags
were set.
Fixes#4370
This patch equips Sculpt with the ability to customize the system image
in very flexible ways.
All customizable aspects of the image have been relocated from the
former sculpt.run script and the accompanied gems/run/sculpt/ directory
to a new location - the sculpt/ directory - which can exist in any
repository. The directory at repos/gems/sculpt/ serves as reference.
The sculpt directory can host any number of <name>-<board>.sculpt files,
each containing a list of ingredients to be incorporated into the
Sculpt system image. The <name> can be specified to the sculpt.run
script. E.g., the following command refers to the 'default-pc.sculpt'
file:
make run/sculpt KERNEL=nova BOARD=pc SCULPT=default
If no 'SCULPT' argument is supplied, the value 'default' is used.
A .sculpt file refers to a selection of files found at various
subdirectries named after their respective purpose. In particular, There
exists a subdirectory for each file in Sculpt's config fs, like
nitpicker, drivers... The .sculpt file selects the alternative to use
by a simple tag-value notation.
drivers: pc
The supported tags are as follows.
*Optional* selection of /config files. If not specified, those files are
omitted, which prompts Sculpt to manage those configurations
automatically or via the Leitzentrale GUI:
fonts
nic_router
event_filter
wifi
runtime
gpu_drv
Selection of mandatory /config files. If not specified, the respective
'default' alternative will be used.
nitpicker
deploy
fb_drv
clipboard
drivers
numlock_remap
leitzentrale
usb
system
ram_fs
Furthermore, the .sculpt file supports the optional selection of
supplemental content such as a set of launchers.
launches: nano3d system_shell
Another type of content are the set of blessed pubkey/download files
used for installing and verifying software on target.
With the new version, it has become possible to supply a depot with the
the system image. The depot content is assembled according to the 'pkg'
attributes found in launcher files and the selected deploy config.
The resulting depot is incorporated into the system image as 'depot.tar'
archive. It can be supplied to the Sculpt system by mounting it into the
ram fs as done by the 'ram_fs/depot' configuration for the ram fs.
It is possible to add additional boot modules to the system image. There
are two options.
build: <list of targets>
This tag prompts the sculpt.run script to build the specified targets
directly using the Genode build system and add the created artifacts
into the system image as boot modules.
import: <list of depot src or pkg archives>
This tag instructs Sculpt to supply the specifid depot-archive content
as boot modules to the system image. This change eliminates the need for
board-specific pkg/sculpt-<board> archives. The board-specific
specializations can now be placed directly into the respective .sculpt
files by using 'import:'.
To make the use of Sculpt as testbed during development more convenient,
the log output of the drivers, leitzentrale, and runtime subsystems
can be redirected to core using the optional 'LOG=core' argument, e.g.,
make run/sculpt KERNEL=linux BOARD=linux LOG=core
The former pkg/sculpt-installation and pkg/sculpt-installation-pc
archives have been replaced by pkg/sculpt_distribution-pc, which
references the generic pkg/sculpt_distribution archive. Those pkgs are
solely used for publishing / distribution purposes.
Fixes#4369
When used by the 'Allocator_avl' the slab allocator's backing store is
dynamically disabled and re-enabled while adding/freeing ranges.
However, during those operations, slab entries can be freed. This,
in turn, can result in the release of a slab block (when the freed slab
entry happens to be the last entry of the block). In this corner case,
'Slab::_release_backing_store' operation has no effect because no
backing-store allocator is set. As a result, the block is no longer
referenced but not physically freed.
The patch fixes the problem by skipping '_free_curr_sb' whenever
no backing store is defined. So the completely empty block remains
in the working set.
Thanks to Peter for reporting and fixing this issue!
Fixes#4367
- Consider 'sdl' as source of input events in the event-filter
configuration as generated by the sculpt manager
- Supply an artificial 'platform_info' ROM as requested by the
sculpt manager to obtain the affinity-space information
- Substitute 'fs_rom' for 'cached_fs_rom' as a workaround for the
lack of support for managed dataspaces on Linux
Fixes#4362
This change keeps the version-controlled 'pubkey' and 'download' files
separate from files generated via depot/create or downloaded via
depot/download. So one can remove the entire depot/ directory without
interfering with git.
Furthermore, depot keys can now be hosted in supplemental repositories
independent from Genode's main repository.
Fixes#4364
Fix some trivial cases where the signedness of the constant value does
not match the signedness of type the code expects to see. GCC can be
asked to warn about those by passing Wsign-covnersion flag.
Issue #4354
This comes up when building the code with clang 13. It happens due to
recently enabled Wconversion warning, which in case of clang also
enables implicit-int-conversion warning. The warning reads:
fs_file_system.h:937:44: error: higher order bits are zeroes after
implicit conversion [-Werror,-Wimplicit-int-conversion]
::File_system::Watch_handle fs_handle { -1U };
~~~~~~~~~ ^~~
This can be fixed by properly specifying fs_handle value to be of
unsigned long type.
Issue #4354
As far as I can tell this is not raised by any released GCC versions.
Clang 13 on the other hand warns about it due to implicit-int-conversion
warning which is automatically enabled together with Wconversion. The
problem is relatively simple, shifting access_t value does not always
produce result which is also of access_t type. For example, if access_t
is uint16_t, shifting it will produce integer result. This can be
observed even with GCC. Building the following C++ example will fail:
#include <type_traits>
#include <stdint.h>
int test() {
uint16_t a = 0xabcd;
static_assert(std::is_same_v<decltype(a<<1), uint16_t>);
return 0;
}
Changing uint16_t in the static_assert to int, will allow the code to
build.
Make such int to access_t implicit conversion explicit to allow the code
to be compiled with both GCC and clang.
Issue #4354
The path for the `nameserver` file was fixed to `/socket/nameserver`.
So, if the socket directory was configured differing from `/socket`, DNS
did not work. Now the default path for the `nameserver` takes into
account the path configured in the `socket` libc config attribute.
Fixes#4318Fixes#4343
Remove '_expected_offset' check on round trip test from RX packet,
because allocators between RX/TX can have different allocation
strategies. Rely on 'pattern' check for RX packets only.
In loopback server alloc size must match actual packet size.
issue #4312
Override 'try_alloc/free' because ethernet frame headers are 14 bytes
(src/dst mac (12) + ethertype (2)) causing the IP header to be 2 byte
aligned, leading to problems on platforms that require load/store
operations to be naturally aligned when reading, for example, 4 byte IP
addresses. Therefore, we align the allocation to 2 bytes, so the IP
header is aligned to 4.
issue #4312
This patch improves the robustness of the CPU-affinity handling.
- The types in base/affinity.h received the accessors
'Location::within(space)' and 'Affinity::valid', which alleviates
the fiddling with coordinates when sanity checking the values,
in init or core.
- The 'Affinity::Location::valid' method got removed because its
meaning was too vague. For sanity checks of affinity configurations,
the new 'within' method is approriate. In cases where only the x,y
values are used for selecting a physical CPU (during thread creation),
the validity check (width*height > 0) was not meaningful anyway.
- The 'Affinity::Location::from_xml' requires a 'Affinity::Space'
as argument because a location always relates to the bounds of
a specific space. This function now implements the selection of
whole rows or columns, which has previously a feature of the
sandbox library only.
- Whenever the sandbox library (init) encounters an invalid affinity
configuration, it prints a warning message as a diagnostic aid.
- A new 'Affinity::unrestricted' function constructs an affinity that
covers the whole affinity space. The named functions clarifies
the meaning over the previous use of the default constructor.
- Core's CPU service denies session requests with an invalid
affinity parameter. Previously, it would fall back to an
unrestricted affinity.
Issue #4300
Instead of using a bitfield for storing rwx and skip boolean value,
take a boolean instead. This fixes a note giv]en by GCC 9.1 about
changes semantics of bitfields given as parameter by value on ARM.
Ref #4344
Similar to other devices allow for selecting a graphics device as
well. This is currently only useful on iMX8-based systems like
iMX8Q-EVK and MNT Reform2 where the driver is explicitly started
from a pkg.
Fixes#4342.
After VirtIO::Queue refactoring buffers no longer share the same
dataspace as VirtIO rings. This makes optimal buffer calculations a lot
easier. In this case 64 buffers 2kB each will need precisely 128kB of
RAM. Previous value of 2016 will just waste 768b.
Fixed#4347
The key changes in this patch are:
* Buffer allocation is moved into a separate Buffer_pool helper. The
implementation of the buffer allocation strategy does not change.
The helper allocates a single RAM dataspace and splits it in multiple,
equally sized chunks.
* Management of main descriptor ring is enacapsulated in Descriptor_ring
helper class.
* Use separate RAM dataspaces for descriptor rings and buffers.
Previously both of them were packed into a single dataspace. This
might have been more RAM efficient, but IMO it made the code uglier and
harder to understand.
* All of the VirtIO::Queue members are now initialized on the class member
initializer list. This is possible due to previously listed changes.
* Since all VirtIO::Queue members are initalized on member initalizer
list, some additional ones can be marked as const, ex _avail, _used ring
pointers.
* Move descriptor writing code into a common method used by both
write_data and write_data_read_reply members. This avoids some code
duplication between those methods.
* Get rid of request_irq argument that most public VirtIO::Queue methods
accept. None of the existing drivers use it and I doubt this will
change any time soon.
* Use Genode namespace by default in Virtio.
This patch also fixes at least one bug that I discovered while working
on VirtIO block device driver. Namely, when chaining descriptors only the
first descriptor in the chain should be exposed in the available ring.
Issue #4347
The const-variant of the data() method contained an erroneous
calculation of the tail size. This led to the size guard throwing
exceptions when trying to parse TCP packets that only contained the
TCP header.
Fixesgenodelabs/genode#4340
Thanks to Piotr Tworek for the fix and his explanation as follows:
The basic idea is to try to fit payload data into the descriptor used to
send the header. If there is no payload, or the payload fits exactly
into the remaining space in the header decriptor, len should be 0 and
only one descriptor should be used. In such case the "next" and "flags"
members of the descriptor structure should be set to 0.
In case there is some extra payload data to send, but its size is
bigger than the remaining free space in the descriptor used to send the
header, len should contain the remaining size of the payload that
can't be sent via the header descriptor. The code will then chain
additional descriptors to handle this remainder.
With the len variable shadowing, the code will never queue the remaining
data.
Issue #4327
Share datastructures for clock, power and reset related configurations
per device. In the generic platform driver component these structures
are kept empty. Driver derivates can fill the clocks settings, power and
reset switches with life. The former Driver::Env gets removed.
Fix#4338
This change of the inner working of the platform driver for ARM allows
clients to have permanent open sessions, as long as a policy node matches
the client. If devices disappear from the policy resp. from the set of
available devices (hotplug), the devices ROM of the session gets updated,
and a corresponding device session gets closed. If the device remains
untouched in the configuration but other devices appeared/disappeared, the
device session is not affected.
Ref #4330
The requested guest-physical memory range may comprise multiple attached
dataspace regions, which must all be detached. This is not required for
the current vbox5 implementation, but for vbox6 as the current API
suggests these semantics.
This commit can be seen as intermediate fix as a real fix should change
the API to prevent long-running detach loops in core that may lock out
requests by other components.
* Only give managing_system permission when all parent nodes of the
corresponding component agree in doing so.
* Move the physical memory constrains heuristic from sandbox library to core
Fix#4335
* Track all caps and ram quotas of the sub-sessions properly
* Release DMA buffers, it is not done implicitely when destroying
the Constrained_ram_allocator
* Do not replenish quota before really releasing memory from
the allocator
Issue #4330
The Session_component must be destroyed before updating the device
model because the Session_component must also release all previously
acquired devices. If the device model is updated before, the devices
might have been removed.
Issue #4330
Pre-allocate all possible type of policy objects as part of the thread meta
state to avoid increased memory consumption due to different policy object
sizes. The cpu_balancer accounts the memory per client and can't forward
potentially occurring out-of-ram exceptions during config-ROM update phases.
Fixes#4333
The commits avoids reading in and allocating memory for all potentially
threads, which are potentially currently not existent (but configured in the
policy beforehand). Instead the policy is read in and evaluated when a thread
is created and policy changes are solely applied to existing/running threads.
By this the commit avoids the increase of memory consumption during the
evaluation of policies during config ROM updates.
Issue #4333
This implements the necessary bits to provide 2D framebuffer support on
top of VirtIO GPU device as implemented in Qemu. I don't know if any
other implementation of this specific device exists.
Compared to the ramfb driver which already exists in Genode Virtio FB driver
has one major benefit. It allows Qemu window to be dynamically resized at
runtime. The driver will treat this as resolution change and act accordingly.
Ramfb driver can currently only use the hardcoded 1024x768 screen size. Changing
screen resolution might not sound like a big deal, but it is rather useful to
run Genode on Qemu in full screen mode.
Some more advanced devices like VirtIO GPU do expect they can receive
responses to VirtIO commands they issue via VirtIO queue. Such responses
are not sent via a separate device writeable queue. Instead the driver
is expected to queue some additional descriptors and buffers which the
device can then use to provide the reply.
This patch adds support for such write-data-read-response opeartion to
Genode VirtIO::Queue implementation. The implementation is pretty simple
and does not support any fancy features like receiving the response
asynchronously. Instead the operation will use caller provided callback
to wait for the device to process the command. Once this callback
returns the write-data-read-response VirtIO::Queue function will invoke
another callback passing received response as argument.
Mesa queries information about the underlying device and this header
denotes the layout of the information. It is also used by the driver
itself to populate the 'info_dataspace'.
Issue #4329.
Since the parts of the 'etnaviv' library are already part of the
'mesa.lib.so' that is normally loaded along-side remove the
duplication here.
Issue #4329.
This filter bridges the gap between a touchscreen driver, which
generates raw touch events and traditional GUI applications that expect
a pointer (absolute motion, press/release of the left mouse button).
Fixes#4332
This patch changes the 'Allocator' interface to the use of 'Attempt'
return values instead of using exceptions for propagating errors.
To largely uphold compatibility with components using the original
exception-based interface - in particluar use cases where an 'Allocator'
is passed to the 'new' operator - the traditional 'alloc' is still
supported. But it existes merely as a wrapper around the new
'try_alloc'.
Issue #4324
The former use of Pthread conditionals did not cover the corner case of
early wakeups just before halting the CPU. These wakeups were simply
lost which resulted in sporadic halts of about 500 ms (the maximum timeout
of all halts in VirtualBox). RTSEMEVENTMULTI preserves early wakeups
and effectively prevents the CPU from halting.
Additionally, we now wakeup the target CPU on VMMR0_DO_GVMM_SCHED_POLL
and, thus, mimic the behavior of the original implementation slightly
better,
Slightly related to #4313
Since the top-level node of the output ROM is always generated by the
rom_filter, there is no way to pass-through the content of an input ROM
without wrapping in an addition XML node.
genodelabs/genode#4326
The Allocator_avl back end will display diagnostic messages if the
address to be freed is not at the beginning of a block. This happens
regulary when 'struct page' objects are not freed in allocation order.
Issue #4325.
Introduce a method to access the dataspace capability of the underlying
backing store for a memory allocation. This is necessary for drivers
where the memory is managed manually and the capability needs to be
given to a client.
Issue #4325.
Explicitly, adapt to current framebuffer/window size after
initialization finished. This ensures the use of the correct framebuffer
dimensions in scenarios without a window manager.
Thanks to Raphael for the patch.