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This patch equips Sculpt with the ability to customize the system image in very flexible ways. All customizable aspects of the image have been relocated from the former sculpt.run script and the accompanied gems/run/sculpt/ directory to a new location - the sculpt/ directory - which can exist in any repository. The directory at repos/gems/sculpt/ serves as reference. The sculpt directory can host any number of <name>-<board>.sculpt files, each containing a list of ingredients to be incorporated into the Sculpt system image. The <name> can be specified to the sculpt.run script. E.g., the following command refers to the 'default-pc.sculpt' file: make run/sculpt KERNEL=nova BOARD=pc SCULPT=default If no 'SCULPT' argument is supplied, the value 'default' is used. A .sculpt file refers to a selection of files found at various subdirectries named after their respective purpose. In particular, There exists a subdirectory for each file in Sculpt's config fs, like nitpicker, drivers... The .sculpt file selects the alternative to use by a simple tag-value notation. drivers: pc The supported tags are as follows. *Optional* selection of /config files. If not specified, those files are omitted, which prompts Sculpt to manage those configurations automatically or via the Leitzentrale GUI: fonts nic_router event_filter wifi runtime gpu_drv Selection of mandatory /config files. If not specified, the respective 'default' alternative will be used. nitpicker deploy fb_drv clipboard drivers numlock_remap leitzentrale usb system ram_fs Furthermore, the .sculpt file supports the optional selection of supplemental content such as a set of launchers. launches: nano3d system_shell Another type of content are the set of blessed pubkey/download files used for installing and verifying software on target. With the new version, it has become possible to supply a depot with the the system image. The depot content is assembled according to the 'pkg' attributes found in launcher files and the selected deploy config. The resulting depot is incorporated into the system image as 'depot.tar' archive. It can be supplied to the Sculpt system by mounting it into the ram fs as done by the 'ram_fs/depot' configuration for the ram fs. It is possible to add additional boot modules to the system image. There are two options. build: <list of targets> This tag prompts the sculpt.run script to build the specified targets directly using the Genode build system and add the created artifacts into the system image as boot modules. import: <list of depot src or pkg archives> This tag instructs Sculpt to supply the specifid depot-archive content as boot modules to the system image. This change eliminates the need for board-specific pkg/sculpt-<board> archives. The board-specific specializations can now be placed directly into the respective .sculpt files by using 'import:'. To make the use of Sculpt as testbed during development more convenient, the log output of the drivers, leitzentrale, and runtime subsystems can be redirected to core using the optional 'LOG=core' argument, e.g., make run/sculpt KERNEL=linux BOARD=linux LOG=core The former pkg/sculpt-installation and pkg/sculpt-installation-pc archives have been replaced by pkg/sculpt_distribution-pc, which references the generic pkg/sculpt_distribution archive. Those pkgs are solely used for publishing / distribution purposes. Fixes #4369 |
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base | ||
base-fiasco | ||
base-foc | ||
base-hw | ||
base-linux | ||
base-nova | ||
base-okl4 | ||
base-pistachio | ||
base-sel4 | ||
dde_bsd | ||
dde_ipxe | ||
dde_linux | ||
dde_rump | ||
demo | ||
gems | ||
hello_tutorial | ||
libports | ||
os | ||
ports | ||
README |
=============================== Genode source-code repositories =============================== This directory contains the source-code repositories of the Genode OS Framework. Each sub directory has the same principle layout as described in the build-system manual: :Build-system manual: [https://genode.org/documentation/developer-resources/build_system] The build system uses a configurable selection of those reposities to obtain the source codes for the build process. The repositories are not independent but build upon of each other: :'base': This directory contains the source-code repository of the fundamental frameworks and interfaces of Genode. Furthermore, it contains the generic parts of core. :'base-<platform>': These directories contain platform-specific source-code repositories complementing the 'base' repository. The following platforms are supported: :'linux': Linux kernel (both x86_32 and x86_64) :'nova': NOVA hypervisor developed at University of Technology Dresden :'foc': Fiasco.OC is a modernized version of the Fiasco microkernel with a completely revised kernel interface fostering capability-based security. It is not compatible with L4/Fiasco. :'hw': The hw platform allows the execution of Genode on bare ARM and x86 hardware without the need for a separate kernel. The kernel functionality is included in core. :'okl4': OKL4 kernel (x86_32 and ARM) developed at Open-Kernel-Labs. :'pistachio': L4ka::Pistachio kernel developed at University of Karlsruhe. :'fiasco': L4/Fiasco kernel developed at University of Technology Dresden. :'sel4': seL4 microkernel developed at NICTA/General Dynamics See[https://sel4.systems/] :'os': This directory contains the non-base OS components such as the init process, device drivers, and basic system services. :'demo': This directory contains the source-code repository of various services and applications that we use for demonstration purposes. For example, a graphical application launcher called Launchpad and the Scout tutorial browser. :'hello_tutorial': Tutorial for creating a simple client-server scenario with Genode. This repository includes documentation and the complete source code. :'libports': This source-code repository contains ports of popular open-source libraries to Genode, most importantly the C library. The repository contains no upstream source code but means to download the code and adapt it to Genode. For instructions about how to use this mechanism, please consult the README file at the top level of the repository. Among the 3rd-party libraries are Qt5, libSDL, freetype, Python, ncurses, Mesa, and libav. :'dde_linux': This source-code repository contains the device driver environment for executing Linux device drivers natively on Genode. Currently, this repository hosts the USB stack. :'dde_ipxe': This source-code repository contains the device-driver environment for executing drivers of the iPXE project. :'dde_bsd': This source-code repository contains the device-driver environment for drivers of the OpenBSD operating system. :'dde_rump': This source-code repository contains the port of rump kernels, which are used to execute subsystems of the NetBSD kernel as user level processes. The repository contains a server that uses a rump kernel to provide various NetBSD file systems to Genode. :'ports': This source-code repository hosts ports of 3rd-party applications to Genode. The repository does not contain upstream source code but provides a mechanism for downloading the official source distributions and adapt them to the Genode environment. The used mechanism is roughly the same as used for the 'libports' repository. Please consult 'libports/README' for further information. :'gems': This source-code repository contains Genode applications that use both native Genode interfaces as well as features of other high-level repositories, in particular shared libraries provided by 'libports'.