After VirtIO::Queue refactoring buffers no longer share the same
dataspace as VirtIO rings. This makes optimal buffer calculations a lot
easier. In this case 64 buffers 2kB each will need precisely 128kB of
RAM. Previous value of 2016 will just waste 768b.
Fixed#4347
The key changes in this patch are:
* Buffer allocation is moved into a separate Buffer_pool helper. The
implementation of the buffer allocation strategy does not change.
The helper allocates a single RAM dataspace and splits it in multiple,
equally sized chunks.
* Management of main descriptor ring is enacapsulated in Descriptor_ring
helper class.
* Use separate RAM dataspaces for descriptor rings and buffers.
Previously both of them were packed into a single dataspace. This
might have been more RAM efficient, but IMO it made the code uglier and
harder to understand.
* All of the VirtIO::Queue members are now initialized on the class member
initializer list. This is possible due to previously listed changes.
* Since all VirtIO::Queue members are initalized on member initalizer
list, some additional ones can be marked as const, ex _avail, _used ring
pointers.
* Move descriptor writing code into a common method used by both
write_data and write_data_read_reply members. This avoids some code
duplication between those methods.
* Get rid of request_irq argument that most public VirtIO::Queue methods
accept. None of the existing drivers use it and I doubt this will
change any time soon.
* Use Genode namespace by default in Virtio.
This patch also fixes at least one bug that I discovered while working
on VirtIO block device driver. Namely, when chaining descriptors only the
first descriptor in the chain should be exposed in the available ring.
Issue #4347
The const-variant of the data() method contained an erroneous
calculation of the tail size. This led to the size guard throwing
exceptions when trying to parse TCP packets that only contained the
TCP header.
Fixesgenodelabs/genode#4340
Thanks to Piotr Tworek for the fix and his explanation as follows:
The basic idea is to try to fit payload data into the descriptor used to
send the header. If there is no payload, or the payload fits exactly
into the remaining space in the header decriptor, len should be 0 and
only one descriptor should be used. In such case the "next" and "flags"
members of the descriptor structure should be set to 0.
In case there is some extra payload data to send, but its size is
bigger than the remaining free space in the descriptor used to send the
header, len should contain the remaining size of the payload that
can't be sent via the header descriptor. The code will then chain
additional descriptors to handle this remainder.
With the len variable shadowing, the code will never queue the remaining
data.
Issue #4327
Share datastructures for clock, power and reset related configurations
per device. In the generic platform driver component these structures
are kept empty. Driver derivates can fill the clocks settings, power and
reset switches with life. The former Driver::Env gets removed.
Fix#4338
This change of the inner working of the platform driver for ARM allows
clients to have permanent open sessions, as long as a policy node matches
the client. If devices disappear from the policy resp. from the set of
available devices (hotplug), the devices ROM of the session gets updated,
and a corresponding device session gets closed. If the device remains
untouched in the configuration but other devices appeared/disappeared, the
device session is not affected.
Ref #4330
* Only give managing_system permission when all parent nodes of the
corresponding component agree in doing so.
* Move the physical memory constrains heuristic from sandbox library to core
Fix#4335
* Track all caps and ram quotas of the sub-sessions properly
* Release DMA buffers, it is not done implicitely when destroying
the Constrained_ram_allocator
* Do not replenish quota before really releasing memory from
the allocator
Issue #4330
The Session_component must be destroyed before updating the device
model because the Session_component must also release all previously
acquired devices. If the device model is updated before, the devices
might have been removed.
Issue #4330
Pre-allocate all possible type of policy objects as part of the thread meta
state to avoid increased memory consumption due to different policy object
sizes. The cpu_balancer accounts the memory per client and can't forward
potentially occurring out-of-ram exceptions during config-ROM update phases.
Fixes#4333
The commits avoids reading in and allocating memory for all potentially
threads, which are potentially currently not existent (but configured in the
policy beforehand). Instead the policy is read in and evaluated when a thread
is created and policy changes are solely applied to existing/running threads.
By this the commit avoids the increase of memory consumption during the
evaluation of policies during config ROM updates.
Issue #4333
This implements the necessary bits to provide 2D framebuffer support on
top of VirtIO GPU device as implemented in Qemu. I don't know if any
other implementation of this specific device exists.
Compared to the ramfb driver which already exists in Genode Virtio FB driver
has one major benefit. It allows Qemu window to be dynamically resized at
runtime. The driver will treat this as resolution change and act accordingly.
Ramfb driver can currently only use the hardcoded 1024x768 screen size. Changing
screen resolution might not sound like a big deal, but it is rather useful to
run Genode on Qemu in full screen mode.
Some more advanced devices like VirtIO GPU do expect they can receive
responses to VirtIO commands they issue via VirtIO queue. Such responses
are not sent via a separate device writeable queue. Instead the driver
is expected to queue some additional descriptors and buffers which the
device can then use to provide the reply.
This patch adds support for such write-data-read-response opeartion to
Genode VirtIO::Queue implementation. The implementation is pretty simple
and does not support any fancy features like receiving the response
asynchronously. Instead the operation will use caller provided callback
to wait for the device to process the command. Once this callback
returns the write-data-read-response VirtIO::Queue function will invoke
another callback passing received response as argument.
Mesa queries information about the underlying device and this header
denotes the layout of the information. It is also used by the driver
itself to populate the 'info_dataspace'.
Issue #4329.
This filter bridges the gap between a touchscreen driver, which
generates raw touch events and traditional GUI applications that expect
a pointer (absolute motion, press/release of the left mouse button).
Fixes#4332
This patch changes the 'Allocator' interface to the use of 'Attempt'
return values instead of using exceptions for propagating errors.
To largely uphold compatibility with components using the original
exception-based interface - in particluar use cases where an 'Allocator'
is passed to the 'new' operator - the traditional 'alloc' is still
supported. But it existes merely as a wrapper around the new
'try_alloc'.
Issue #4324
Since the top-level node of the output ROM is always generated by the
rom_filter, there is no way to pass-through the content of an input ROM
without wrapping in an addition XML node.
genodelabs/genode#4326
This patch makes the test less dependent on the rate of state updates by
calculating the upgraded quota from the values found in the state report
instead of simply increasing the '_ram_quota' for each incoming report.
This patch replaces the 'Ram_allocator::alloc' RPC function by a
'try_alloc' function, which reflects errors as 'Attempt' return value
instead of an exception.
Issue #4322
Issue #3612
The new interfaces are meant to gradually replace the existing
Gpio_session interface.
- Each session refers to a single pin.
- The session types distiguish the direction of the signal as input or
output.
- Pin coordinates can be selected via session labels.
- GPIO interrupts are covered by the regular IRQ session interface.
The interfaces are accompanied by framework utilities and interfaces:
- os/pin_driver.h
- pin_control_session/component.h
- pin_state_session/component.h
These headers relieve GPIO drivers from implementing boilerplate code by
providing device-agnostic portions. The A64 pio driver serves as
reference for using those utilities.
https://github.com/nfeske/genode-allwinner/tree/master/src/drivers/pin/a64Fixes#4315
Accidentally, the size of IOMEM dataspace got accounted within the
implementation of the platform driver for ARM. Instead we should
only account a bit for the metadata and paging of the I/O memory.
Fix#4307
The custom ack avail handler is required for zero-copy nic drivers (e.g.
the zynq nic driver), which must release the corresponding DMA buffers.
Fixesgenodelabs/genode#4277
This component can service Qemu VirtIO mouse, keyboard and tablet
devices. The implementation is based on VirtIO 1.1 device spec. Its
described in section 5.8 "Input Device".
Issue #4282
- CPU-architecture annotations
- Change order of top-level menu, moving Mesa driver to the end
- Add black_hole, recall_fs, file_fault
- Add usb_webcam, test-capture
- Add audio driver and mixer
- Add vbox6, keeping vbox5-nova-sculpt as fallback
- Remove recall_fs launcher, which is obsolete with the recall_fs pkg
- Replace system_clock by system_clock-pc pkg
Issue #4281
This patch extends the notion of having only one uniquely hovered client
in the presence of held keys.
If motion occurs once a key is pressed (e.g., while dragging), the
receiver of the key sequence observes the motion events. In this case,
we have to submit an artificial leave event to the originally hovered
client so that no more than one client observes itself as being hovered
at the same time. Once the key sequence is finished, the hovering is
updated again, eventually presenting a motion event to the originally
hovered client and a leave event to the receiver of the key sequence.
Issue #4176
The new 'Env::try_session' method mirrors the existing 'Env::session'
without implicitly handling exceptions of the types 'Out_of_ram',
'Out_of_caps', 'Insufficient_ram_quota', and 'Insufficient_cap_quota'.
It enables runtime environments like init to reflect those exceptions to
their children instead of paying the costs of implicit session-quota
upgrades out of the own pocket.
By changing the 'Parent_service' to use 'try_session', this patch fixes
a resource-exhaustion problem of init in Sculpt OS that occurred when
the GPU multiplexer created a large batch of IO_MEM sessions, with each
session requiring a second attempt with the session quota upgraded by
4 KiB.
Issue #3767
'Out_of_ram' was so far the only exception a client had to deal with
during buffer managment. Allocating memory, however, does not only
consume RAM quota but CAP quota as well.
This commit tries to mitigate that shortcoming by reflecting the
'Out_of_caps' state back to the client. Furthermore it allows for
resource accounting on certain client allocations, e.g. buffers.
Fixes#4284.