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This patch extends the notion of having only one uniquely hovered client in the presence of held keys. If motion occurs once a key is pressed (e.g., while dragging), the receiver of the key sequence observes the motion events. In this case, we have to submit an artificial leave event to the originally hovered client so that no more than one client observes itself as being hovered at the same time. Once the key sequence is finished, the hovering is updated again, eventually presenting a motion event to the originally hovered client and a leave event to the receiver of the key sequence. Issue #4176 |
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This source-code repository contains genuine low-level OS components and interfaces of Genode. It solely depends on the framework's base API.