* logging: add proper checks for clang to avoid errors and warnings with VA_ARGS
* build: add CMake Presets and toolchian files for Windows ARM64
* matmul-int8: enable matmul-int8 with MSVC and fix Clang warnings
* ci: add support for optimized Windows ARM64 builds with MSVC and LLVM
* matmul-int8: fixed typos in q8_0_q8_0 matmuls
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* matmul-int8: remove unnecessary casts in q8_0_q8_0
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* optimize for ppc64le using VSX intrinsics
* 1. code clean up by removing comments about overflow concern.
2. fix typo in suffix of scaling.
* Continue to fix typo in suffix of scaling for QK_K <> 256
---------
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* Introduce bfloat16 support
Many models on Hugging Face (e.g. Mistral, TinyLLaMA) use bfloat16 as
their canonical floating point format.
┌sign
│
│ ┌exponent
│ │
│ │ ┌mantissa
│ │ │
│┌──┴───┐┌─┴───┐
0b0000000000000000 brain16
This encoding has the same number of exponent bits as float32. That
makes conversion relatively straightforward, even in the absence of
hardware support. For example, converting brain16 to binary32 means
simply shifting 16 bits to the left.
┌sign
│
│ ┌exponent
│ │
│ │ ┌mantissa
│ │ │
│┌──┴───┐┌─┴───────────────────┐
0b00000000000000000000000000000000 IEEE binary32
The issue is that converting bf16 to fp16 can result in information
loss. Only 13% of bf16 numbers can be precisely represented in fp16
which in practice ends up being 99.71% of Mistral 7b v0.2's weights
however there is currently no way other than fp32 to get the others
┌sign
│
│ ┌exponent
│ │
│ │ ┌mantissa
│ │ │
│┌─┴─┐┌─┴──────┐
0b0000000000000000 IEEE binary16
This change fixes that, by adding a bf16 data type to GGML. Support
for CPU inference has been implemented along with optimizations for
the AVX2, AVX512, and AVX512BF16 ISAs. Perplexity on Mistral 7b 0.2
improves somewhere around -0.0024 to -0.0046 compared to using fp16
* Remove GGML code that's not needed
* Minimize the GGML API surface area for BF16
* Remove bf16 luts
* Make the GGML header look nicer
* Fix documentation
* Apply ggerganov's fixes for test-backend-ops
* Add BF16 code for new ggml_validate_row_data() function
* add basic tensor data validation function
* add --check-tensors command line argument
tensor validation is disabled by default and can be enabled by adding
`--check-tensors` to the command line arguments.
quantize always validates tensors.
This change upstreams llamafile's cpu matrix multiplication kernels
which improve image and prompt evaluation speed. For starters, Q4_0
and Q8_0 weights should go ~40% faster on CPU. The biggest benefits
are with data types like f16 / f32, which process prompts 2x faster
thus making them faster than quantized data types for prompt evals.
This change also introduces bona fide AVX512 support since tinyBLAS
is able to exploit the larger register file. For example, on my CPU
llama.cpp llava-cli processes an image prompt at 305 tokens/second,
using the Q4_K and Q4_0 types, which has always been faster than if
we used f16 LLaVA weights, which at HEAD go 188 tokens/second. With
this change, f16 LLaVA performance leap frogs to 464 tokens/second.
On Intel Core i9-14900K this change improves F16 prompt perf by 5x.
For example, using llama.cpp at HEAD with Mistral 7b f16 to process
a 215 token prompt will go 13 tok/sec. This change has fixes making
it go 52 tok/sec. It's mostly thanks to my vectorized outer product
kernels but also because I added support for correctly counting the
number of cores on Alderlake, so the default thread count discounts
Intel's new efficiency cores. Only Linux right now can count cores.
This work was sponsored by Mozilla who's given permission to change
the license of this code from Apache 2.0 to MIT. To read more about
what's improved, and how it works, see: https://justine.lol/matmul/
* Add Command R Plus GGUF
* Add Command R Plus GGUF
* Loading works up to LayerNorm2D
* Export new tensors in 1D so they are not quantized.
* Fix embedding layer based on Noeda's example
* Whitespace
* Add line
* Fix unexpected tokens on MPS. Re-add F16 fix. ((Noeda)
* dranger003: Fix block index overflow in CUDA dequantizing.
* Reverted blocked multiplication code as it still has issues and could affect other Llama arches
* export norms as f32
* fix overflow issues during quant and other cleanup
* Type convention
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* dranger003: Fix more int overflow during quant.
---------
Co-authored-by: S <seast@Ss-Mac-Studio.local>
Co-authored-by: S <s@example.com>
Co-authored-by: slaren <slarengh@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* iq1_s: we can do even better
Spent one of the 4 scale bits on a signs of a 0.125 shift.
I.e., quants are now -1 + delta, delta, 1 + delta, where delta
is +/- 0.125.
CUDA works, same performance as before.
PPL(LLaMA-v2-7B) is now 11.85!
* iq1_s: make scalar and AVX2 work with the new version
* iq1_s: make Neon work with new version.
~10% drop in performance, so will need some more work.
* iq1_s: make Metal work with new version
* iq1_s: very slightly faster dequantize on Metal
* iq1_s: fix dequantize on the CPU
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
* windows arm ci
* fix `error C2078: too many initializers` with ggml_vld1q_u32 macro for MSVC ARM64
* fix `warning C4146: unary minus operator applied to unsigned type, result still unsigned`
* fix `error C2065: '__fp16': undeclared identifier`
* Trying blocvks of 16 for IQ1_S - seems slightly better
* iq1s_blocks16: Adjust scale fudge factor to 1.125
* iq1s_blocks16: going to blocks of 32
with 2048 lattice points, so same bpw.
This is even better than blocks of 16.
Should I try blocks of 64? But to keep the same
bpw, when I go to 4096 lattice points, I need to
remove blocks alltogether and just have superblocks of
256 weights.
* iq1s_blocks16: Use 2*<x^2> as sigma2 in weight adjustment
* iq1s_blocks16: scalar and AVX2 dot products
* iq1s_blocks16: CUDA dot product
* iq1s_blocks16: Metal works, Neon does not
Metal works but TG is dog slow (35 t/s). PP is OKish (493 t/s).
Not seeing the bug in the Neon implementation for now.
* iq1s_blocks16: fixed Neon
* iq1s_blocks16: very slightly faster TG on Metal
Still pathetic at 37 t/s
* iq1s_blocks16: speedup Metal by packing codebook into uint32_t's
* Formatting
* iq1s_blocks16: uint32_t codebook is also better in CUDA
TG-128 is now 204 t/s up from 194 t/s.
PP-512 is 5890 t/s, so significantly better than other quants
* iq1s_blocks16: slightly faster Neon dot product
* iq1s_blocks16: faster AVX2 dot product
* iq1s_blocks16: adjust to ggml-common.h
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
* iq3_s: somewhat faster AVX2 dot product
On Ryzen a 7950X TG-128 increases to 16 t/s from 15.5 t/s using
16 threads. For 8 threads it is 13.85 t/s vs 11.75 t/s.
PP-512 increases to 28.5 t/s from 23.8 t/s.
* iq3_s: somewhat faster ARM_NEON dot product
Still dog slow - 10.7 t/s up from 9.9 t/s.
* iq3_s: another small ARM_NEON improvement
10.7 -> 11.0 t/s. Using vmulq_s8 is faster than the xor - sub trick
that works best on AVX2.
* iq3_s: minor improvement on Metal
49.4 t/s -> 50.3 t/s
* iq3_s: PPL improvement
E.g., for a context of 4096 LLaMA-v2-7B goes to 5.1340 from 5.1653.
* iq3_s: use new grid everywhere
* Fix ARM_NEON
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
* WIP: make i-quants work for QK_K = 64
* iq2_xs: attempt to fix AVX dot product for QK_K = 64
Tests pass, but I get gibberish.
* QK_K = 64 tests pass on ARM_NEON and Metal
Sadly, that does not mean it actually works.
* Make CUDA compile with QK_K = 64
Tests don't pass, plus we get misaligned access
* Q2_K: fixed bug in imatrix quantization for QK_K = 64
* iq1_s: turn off SIMD implementation for QK_K = 64 (it does not work)
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
* Try IQ4_NL with blocks of 64 - does not look good
* iq4_xs: go to super-blocks of 256 and 6-bit scales for blocks of 32
* iq4_xs: CUDA works - 133.2 t/s
* iq4_xs: AVX2 dot product
* iq4_xs: ARM_NEON dot product
* iq4_nl: Metal implementation
As usual, Metal / Apple Silicon don't like my quants.
* iq3_xs: minor fix
* iq4_xs: shrink by using IQ3_S for attn_k and attn_q
* iq4_xs: revert using IQ3_S for attn_k and attn_v
PPL vs size is good, but CPU performance suffers: on M2 Max
TG-128 drops to 21.7 t/s from 28.8, and on a Ryzen-7950X
to 14.5 t/s from 15.8 t/s. On CUDA we have 135 t/s when
using IQ3_S vs 133 t/s with pure IQ4_XS.
* Fix CI
* iq4_xs: Added forgotten check for 256 divisibility
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
* Adding IQ2_S and IQ2_M as a single cumulative commit
* Update examples/quantize/quantize.cpp
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
* [ggml-quants] Provide ggml_vqtbl1q_u8 for 64bit compatibility
vqtbl1q_u8 is not part of arm v7 neon library
* [android-example] Remove abi filter after arm v7a fix
* [github-workflows] Do not skip Android armeabi-v7a build
* iq4_nl: squash commits for easier rebase
* Basics (quantize, dequantize)
* CUDA dequantize and dot product
* Slightly faster CUDA dot product (120 t/s)
* Switch to 6-bit scales
* Scalar dot product
* AVX2 dot product
* ARM_NEON dot product
* Works on metal, but still slow
* Slightly better Metal dot product
* Another small Metal improvement
* Metal dot product is getting there
* Faster CUDA dot product
* Add 1/8 ffn_down layers as Q5_K when no imatrix has been provided
* Report the actual bpw
* Add _xs mix that is 4.05 bpw for non-MoE models
* Remove IQ4_XS for now, slightly adjust kvalues_iq4nl
* AVX2 dot product uses Q8_0 instead of Q8_K
* Add to test-backend-ops
* Minor fix
* Also use use Q5_K for attn_output in MoE models
* Fixes after merging latest master
* Switching to blocks of 32
* AVX2 for blocks of 32
* Scaler dot product for blocks of 32
* ARM_NEON dot product for blocks of 32
* Metal kernels for blocks of 32
* Slightly faster Metal kernels
* Resurrecting iq3_xs
After all the experimentation, nothing was better than this.
* Minor PPL improvement via a block scale fudge factor
* Minor improvement via 3 neighbours
* iq3_xs: working scalar and AVX2 dot products
* iq3_xs: ARM_NEON dot product - works but extremely slow (10 t/s)
* iq3_xs: working Metal implementation
* Adding IQ3_M - IQ3_XS mix with mostly Q4_K
* iiq3_xs: a 3.4375 bpw variant
* iq3_xs: make CUDA work for new version
* iq3_xs: make scalar and AVX2 work for new version
* iq3_s: make ARM_NEON work with new version
* iq3_xs: make new version work on metal
Performance is very similar to Q3_K_S
* iq3_xs: tiny Metal speed improvement
* iq3_xs: tiny Metal speed improvement
* Fix stupid warning
* Q3_K_XS now uses a mix of IQ3_XS and IQ3_XXS
* iq3_xs: rename to iq3_s
* iq3_s: make tests pass
* Move Q3_K_XS mix to 3.25 bpw
* Attempt to fix failing tests
* Another attempt to fix the Windows builds
* Attempt to fix ROCm
* ROCm again
* iq3_s: partial fix for QK_K = 64
* iq3_s: make it work on metal for QK_K = 64
Pleasent surprise: the coding was super-block size independent,
so all it took was to delete some QK_K == 256 guards.
* Will this fix ROCm?
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
* iq1_s: WIP basics
* iq1_s: CUDA is working
* iq1_s: scalar CPU dot product
* iq1_s: WIP AVX2 dot product - something is not right
* Fix tests
* Fix shadow warnings
* Fix after merge with latest master
* iq1_s: AVX2 finally works
* iq1_s: ARM_NEON dot product. Works, but not very fast
* iq1_s: better grid
* iq1_s: use IQ2_XXS for attn_output
At a cost of 0.04 extra bpw this gives a big improvement in PPL.
* iq1_s: Metal basics
Dequantize works, but not dot product
* iq1_s: Metal works, but quite slow
As usual, Apple Silicon does not like the code I write.
* iq1_s: Tests
* iq1_s: slightly faster dot product
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
* ggml: aarch64: implement smmla kernel for q8_0_q8_0 quantized gemm
armv8.2-a and above supports MMLA instructions that have higher
throughput than DOT. this commit adds mmla kernel for
q8_0_q8_0 gemm. The feature is enabled if the platform supports
"__ARM_FEATURE_MATMUL_INT8"
On AWS Graviton3 processors this kernel resulted up to 1.5x
improvement for prompt evaluation throughput compared to the
default sdot kernel.
* ggml: aarch64: implement smmla kernel for q4_0_q8_0 quantized gemm
armv8.2-a and above supports MMLA instructions that have higher
throughput than DOT. this commit adds mmla kernel for
q4_0_q8_0 gemm. The feature is enabled if the platform supports
"__ARM_FEATURE_MATMUL_INT8"
On AWS Graviton3 processors this kernel resulted up to 1.5x
improvement for prompt evaluation throughput compared to the
default sdot kernel.
* ggml: aarch64: implement smmla kernel for q4_1_q8_1 quantized gemm
armv8.2-a and above supports MMLA instructions that have higher
throughput than DOT. this commit adds mmla kernel for
q4_1_q8_1 gemm. The feature is enabled if the platform supports
"__ARM_FEATURE_MATMUL_INT8"
On AWS Graviton3 processors this kernel resulted up to 1.5x
improvement for prompt evaluation throughput compared to the
default sdot kernel.
* ggml: update unit tests for the new vec_dot interface
* llama.cpp: add MATMUL_INT8 capability to system_info
We get slightly better PPL, and we cut quantization time in
nearly half.
The trick is to 1st quantize without forcing points onto the E8-lattice.
We can then use a narrower search range around the block scale that we
got that way.
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>
* iq3_xxs: quantize/dequantize
RMSE seems a bit high-ish at about half-way between q2_K and
q3_K, so need to check more.
* iq3_xxs: CUDA dequantize works
* iq2_xxs: tuning quantization
* iq3_xxs: starting to look better
PPL on wiki.test.raw
LLaMA-v1-7B: 6.4218
LLaMA-v2-7B: 6.3560
Mistral-7B : 6.0717
This is better than Q3_K_XS, with a 5% reduction in quantized model
size.
* iq3_xxs: CUDA dot product
We have
PP-512: 5891 t/s
TG-128: 143.9 t/s
* iq3_xxs: scalar and AVX2 dot products
* iq3_xxs: ARM_NEON and Metal
Metal performance is decent, ARM_NEON is pathetic
* iq3_xxs: slightly better grid points
* Faster iq3_xxs and iq2_xs dot products on CUDA
* iq3_xxs: add some quant mix
* iq3_xxs: fix failing quantization test
Dot product still fails. Is this real?
* iq3_xxs: hopefully fix ROCm
* iq3_xxs: failing tests
This time the dot product accuracy did find an actual bug
in the AVX2 implementation.
* Add IQ3_XXS to test-backend-ops
---------
Co-authored-by: Iwan Kawrakow <iwan.kawrakow@gmail.com>