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ggml, ci : Windows ARM runner and build fixes (llama/5979)
* windows arm ci * fix `error C2078: too many initializers` with ggml_vld1q_u32 macro for MSVC ARM64 * fix `warning C4146: unary minus operator applied to unsigned type, result still unsigned` * fix `error C2065: '__fp16': undeclared identifier`
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@ -53,26 +53,30 @@ extern "C" {
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//
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#include <arm_neon.h>
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typedef __fp16 ggml_fp16_internal_t;
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#define GGML_COMPUTE_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
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#define GGML_COMPUTE_FP32_TO_FP16(x) ggml_compute_fp32_to_fp16(x)
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#define GGML_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
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static inline float ggml_compute_fp16_to_fp32(ggml_fp16_t h) {
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__fp16 tmp;
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ggml_fp16_internal_t tmp;
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memcpy(&tmp, &h, sizeof(ggml_fp16_t));
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return (float)tmp;
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}
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static inline ggml_fp16_t ggml_compute_fp32_to_fp16(float f) {
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ggml_fp16_t res;
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__fp16 tmp = f;
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ggml_fp16_internal_t tmp = f;
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memcpy(&res, &tmp, sizeof(ggml_fp16_t));
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return res;
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}
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#else
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typedef uint16_t ggml_fp16_internal_t;
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#ifdef __wasm_simd128__
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#include <wasm_simd128.h>
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#else
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@ -9374,15 +9374,15 @@ void ggml_vec_dot_iq3_s_q8_K (int n, float * restrict s, size_t bs, const void *
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const uint8x16_t idx_l = vld1q_u8(qs); qs += 16;
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idx.vec_index = vorrq_u16(vmovl_u8(vget_low_u8 (idx_l)), vandq_u16(vshlq_u16(vdupq_n_u16(qh[ib32+0]), hshift), m256));
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const uint32x4_t aux32x4_0 = {iq3s_grid[idx.index[0]], iq3s_grid[idx.index[1]],
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iq3s_grid[idx.index[2]], iq3s_grid[idx.index[3]]};
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const uint32x4_t aux32x4_1 = {iq3s_grid[idx.index[4]], iq3s_grid[idx.index[5]],
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iq3s_grid[idx.index[6]], iq3s_grid[idx.index[7]]};
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const uint32x4_t aux32x4_0 = ggml_vld1q_u32(iq3s_grid[idx.index[0]], iq3s_grid[idx.index[1]],
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iq3s_grid[idx.index[2]], iq3s_grid[idx.index[3]]);
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const uint32x4_t aux32x4_1 = ggml_vld1q_u32(iq3s_grid[idx.index[4]], iq3s_grid[idx.index[5]],
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iq3s_grid[idx.index[6]], iq3s_grid[idx.index[7]]);
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idx.vec_index = vorrq_u16(vmovl_u8(vget_high_u8(idx_l)), vandq_u16(vshlq_u16(vdupq_n_u16(qh[ib32+1]), hshift), m256));
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const uint32x4_t aux32x4_2 = {iq3s_grid[idx.index[0]], iq3s_grid[idx.index[1]],
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iq3s_grid[idx.index[2]], iq3s_grid[idx.index[3]]};
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const uint32x4_t aux32x4_3 = {iq3s_grid[idx.index[4]], iq3s_grid[idx.index[5]],
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iq3s_grid[idx.index[6]], iq3s_grid[idx.index[7]]};
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const uint32x4_t aux32x4_2 = ggml_vld1q_u32(iq3s_grid[idx.index[0]], iq3s_grid[idx.index[1]],
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iq3s_grid[idx.index[2]], iq3s_grid[idx.index[3]]);
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const uint32x4_t aux32x4_3 = ggml_vld1q_u32(iq3s_grid[idx.index[4]], iq3s_grid[idx.index[5]],
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iq3s_grid[idx.index[6]], iq3s_grid[idx.index[7]]);
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vs.val[0] = vreinterpretq_u8_u32(vdupq_n_u32(signs[0] | (signs[1] << 16)));
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4
ggml.c
4
ggml.c
@ -857,7 +857,7 @@ inline static float vaddvq_f32(float32x4_t v) {
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#define GGML_F16x8 float16x8_t
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#define GGML_F16x8_ZERO vdupq_n_f16(0.0f)
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#define GGML_F16x8_SET1(x) vdupq_n_f16(x)
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#define GGML_F16x8_LOAD(x) vld1q_f16((const __fp16 *)(x))
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#define GGML_F16x8_LOAD(x) vld1q_f16((const ggml_fp16_internal_t *)(x))
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#define GGML_F16x8_STORE vst1q_f16
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#define GGML_F16x8_FMA(a, b, c) vfmaq_f16(a, b, c)
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#define GGML_F16x8_ADD vaddq_f16
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@ -900,7 +900,7 @@ inline static float vaddvq_f32(float32x4_t v) {
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#define GGML_F32Cx4 float32x4_t
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#define GGML_F32Cx4_ZERO vdupq_n_f32(0.0f)
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#define GGML_F32Cx4_SET1(x) vdupq_n_f32(x)
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#define GGML_F32Cx4_LOAD(x) vcvt_f32_f16(vld1_f16((const __fp16 *)(x)))
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#define GGML_F32Cx4_LOAD(x) vcvt_f32_f16(vld1_f16((const ggml_fp16_internal_t *)(x)))
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#define GGML_F32Cx4_STORE(x, y) vst1_f16(x, vcvt_f16_f32(y))
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#define GGML_F32Cx4_FMA(a, b, c) vfmaq_f32(a, b, c)
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#define GGML_F32Cx4_ADD vaddq_f32
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