This commit adds a check to makes sure that the target exists before
trying to add compile options to ignore warnings when using MSVC.
The motivation for this is currently the build is broken depending on
the cmake options provided. With this fix it should be possible to build
even if the targets are not actually available.
Refs: https://github.com/ggml-org/whisper.cpp/pull/3090#issuecomment-2842760104
* whisper: suppress Windows compiler warnings
This commit disables compiler warnings on window using MSVC.
The motivation for these changes is that some compilers generate
warnings for these conversion, for example Windows MSVC, and
there are quite a few of them. This makes it a little difficult to
spot new warnings that may be introduced and also can be difficult
for users/embedders of ggml where these warnings are hard to separate
from their own warnings.
* squash! whisper: suppress Windows compiler warnings
Move ggml related warnings into ggml. This commit also fixes the
indentation and adds a missing whitespace to the if statement.
Replace compile-time `GGML_HIP_UMA` with environment variable `GGML_CUDA_ENABLE_UNIFIED_MEMORY`. This unifies the usage on NVIDIA and AMD GPUs, and allows a single binary to be shared between integrated and dedicated GPUs.
This patch nudges the llama.cpp a bit to be supported on PoCL which
doesn't support OpenCL C CL2.0. The issue is solved by querying the
device for the supported OpenCL C versions and using the highest one
available.
This commit adds debug level logging for the native build options and
variables to ggml/CMakeLists.txt.
The motivation for this is that it can be useful to see the effective
result of `GGML_NATIVE`, `GGML_NATIVE_DEFAULT`, and `INS_ENB` for a
cmake build. I've found myself adding similar logging a few times now,
so I thought it might be a good idea to add this.
Example output, specifying `-DCMAKE_MESSAGE_LOG_LEVEL=DEBUG` when
running cmake produces the following output:
```console
-- GGML_NATIVE : OFF
-- GGML_NATIVE_DEFAULT : OFF
-- INS_ENB : OFF
```
* ggml-cpu: Faster IQ1 mul_mat_vec on AVX2 using BMI2 instructions
* cmake: Add GGML_BMI2 build option
* ggml: enable BMI2 on relevant CPU variants
* ggml-cpu: include BMI2 in backend score
* ggml-cpu: register BMI2 in ggml_backend_cpu_get_features
* ggml-cpu: add __BMI2__ define when using MSVC
* Fix dependencies between ggml and backends
ggml backends link only to ggml-base and ggml links to all backends.
* Fix installation of ggml backends
Set up GNUInstallDirs before setting the installation directory of ggml backends
* ggml-cpu: Add CPU backend support for KleidiAI library
* Add environmental variable GGML_KLEIDIAI_SME
* Add support for multithread LHS conversion
* Switch kernel selection order to dotprod and i8mm
* updates for review comments
* More updates for review comments
* Reorganize and rename KleidiAI files
* Move ggml-cpu-traits.h to source file
* Update cmake for SME build and add alignment for SME
* Remove append GGML_USE_CPU_KLEIDIAI to the GGML_CDEF_PUBLIC list
This makes git as a dependency optional, and is useful in the case where
ggml is built not from git, but from a tarball, or a distribution source
package.
This conditional also affects GGML_BUILD_COMMIT. Nothing seems to be
using it, though, so there doesn't seem much value factor it out, or
even require it.
* fix: ggml: fix vulkan-shaders-gen build
The vulkan-shaders-gen target was not being built correctly
in case of cross-compilation.
Other outputs need to be built for the cross compile target,
but vulkan-shaders-gen needs to be built for the host.
* refactor: ggml: Improve vulkan-shaders-gen toolchain setup
- Add GGML_SHADERS_GEN_TOOLCHAIN CMake option.
- Auto-detect host toolchain if not set.
* refactor: ggml: Improve vulkan-shaders-gen toolchain setup
Use configure_file to generate host_toolchain.cmake from template
* fix: ggml: Fix compile error
Fix compile error not finding vulkan-shaders-gen
* fix: vulkan-shaders-gen build and path handling
Fix build issues with vulkan-shaders-gen:
- Add target dependency for correct build order
- Use CMAKE_HOST_SYSTEM_NAME for executable suffix
- Fix MSVC output directory in host toolchain
- Normalize path handling for cross-compilation
* fix: improve host compiler detection in vulkan shader build
Improve host compiler detection for vulkan shader generation:
- Add NO_CMAKE_FIND_ROOT_PATH to all compiler searches
- Consolidate compiler detection logic
- Fix Windows-specific MSVC detection
- Ensure correct compiler search in cross-compilation
* refactor: Simplify CMake function for detecting host compiler
Simplified the CMake function to improve the process of detecting the host compiler.
* fix: Remove unnecessary Vulkan library linkage in CMakeLists.txt
Since `vulkan-shader-gen.cpp` only requires the `glslc` executable
and not the Vulkan headers or libraries, CMakeLists.txt needs to
be corrected.
(See: ecc93d0558fc3ecb8a5af69d2ece02fae4710ade)
* refactor: Rename host_toolchain.cmake.in
- Rename host_toolchain.cmake.in to cmake/host-toolchain.cmake.in
* refactor: GGML_VULKAN_SHADERS_GEN_TOOLCHAIN
Rename the macro GGML_SHADERS_GEN_TOOLCHAIN to GGML_VULKAN_SHADERS_GEN_TOOLCHAIN
* GGUF: C++ refactor, backend support, misc fixes
remove ggml_tensor.backend
update CODEOWNERS [no ci]
remove gguf_get_data from API
revise GGUF API data types
* [cl][adreno] Add Adreno GPU support
Add new OpenCL backend to support Adreno GPUs
---------
Co-authored-by: Skyler Szot <quic_sszot@quicinc.com>
Co-authored-by: Shangqing Gu <quic_shawngu@quicinc.com>
Co-authored-by: Alexander Angus <quic_aangus@quicinc.com>
Co-authored-by: Hongqiang Wang <quic_wangh@quicinc.com>
Co-authored-by: Max Krasnyansky <quic_maxk@quicinc.com>
* [cl][ci] Add workflow for CL
* [cl][adreno] Fix memory leak for non SMALL_ALLOC path
* opencl: integrate backend dyn.load interface and fix compiler and format warnings
* opencl: remove small-alloc support and fix build errors for non-opencl platforms
* opencl: fixed merge conflict (MUSA added twice in cmake)
* opencl-ci: use RUNNER_TEMP instead of github.workspace
* opencl: fix embed tool invocation with python3
* opencl: CI workflow fixes
* opencl: Clean up small-alloc in CMake files
* opencl: cleanup ggml-opencl2 header file
* opencl: use ulong for offsets and strides in ADD kernel
* opencl: use cl_ulong for all offsets
* opencl: use cl_ulong for sizes and strides
* opencl: use `GGML_LOG_xxx` instead of `fprintf(stderr, ...)`
* opencl: rename backend `opencl2` -> `opencl`
* opencl: rename kernel files `ggml-opencl2` -> `ggml-opencl`
* opencl: make OpenCL required, remove redundant lib and inc directories
* `ggml-base`, `..` and `.` are added by `ggml_add_backend_library`
* opencl: rename backend - funcs, structs, etc `opencl2` -> `opencl`
* opencl: remove copyright marker since main license already covers
* opencl: replace some more OPENCL2 leftovers
* opencl: remove limits on `tensor_extra`
* opencl: use pools for `tensor_extra`
* opencl: fix compiler warnings with GCC and Clang
Still getting the warning about clCreateCmdQueue being obsolete.
Will fix that separately.
* opencl: fail gracefully if opencl devices are not available
Also for unsupported GPUs.
* opencl: fix MSVC builds (string length error)
* opencl: check for various requirements, allow deprecated API
* opencl: update log message for unsupported GPUs
---------
Co-authored-by: Skyler Szot <quic_sszot@quicinc.com>
Co-authored-by: Shangqing Gu <quic_shawngu@quicinc.com>
Co-authored-by: Alexander Angus <quic_aangus@quicinc.com>
Co-authored-by: Hongqiang Wang <quic_wangh@quicinc.com>
Co-authored-by: Max Krasnyansky <quic_maxk@quicinc.com>
* Add option to set the SYCL architecture for all targets
* Convert GGML_SYCL_HIP_TARGET to the more generic GGML_SYCL_ARCH option
* Document that setting GGML_SYCL_ARCH can improve the performance
* metal : opt-in compile flag for BF16
ggml-ci
* ci : use BF16
ggml-ci
* swift : switch back to v12
* metal : has_float -> use_float
ggml-ci
* metal : fix BF16 check in MSL
ggml-ci
add intel amx isa detection
add vnni kernel for gemv cases
add vnni and amx kernel support for block_q8_0
code cleanup
fix packing B issue
enable openmp
fine tune amx kernel
switch to aten parallel pattern
add error message for nested parallelism
code cleanup
add f16 support in ggml-amx
add amx kernels for QK_K quant formats: Q4_K, Q5_K, Q6_K and IQ4_XS
update CMakeList
update README
fix some compilation warning
fix compiler warning when amx is not enabled
minor change
ggml-ci
move ggml_amx_init from ggml.c to ggml-amx/mmq.cpp
ggml-ci
update CMakeLists with -mamx-tile, -mamx-int8 and -mamx-bf16
ggml-ci
add amx as an ggml-backend
update header file, the old path for immintrin.h has changed to ggml-cpu-impl.h
minor change
update CMakeLists.txt
minor change
apply weight prepacking in set_tensor method in ggml-backend
fix compile error
ggml-ci
minor change
ggml-ci
update CMakeLists.txt
ggml-ci
add march dependency
minor change
ggml-ci
change ggml_backend_buffer_is_host to return false for amx backend
ggml-ci
fix supports_op
use device reg for AMX backend
ggml-ci
minor change
ggml-ci
minor change
fix rebase
set .buffer_from_host_ptr to be false for AMX backend
* Improve Vulkan shader builds system
- Add dependency to vulkan-shaders-gen to rebuild shaders when changing the shader compilation utility.
- Add option to generate debug info for Vulkan shaders to provide shader source to Vulkan shader profiling tools
* remove not required self dependency
* Update doc for MUSA
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* Add GGML_MUSA in Makefile
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* Add GGML_MUSA in CMake
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* CUDA => MUSA
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* MUSA adds support for __vsubss4
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
* Fix CI build failure
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>
---------
Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com>