trick/trick_source/sim_services/VariableServer/include/VariableServerReference.hh
Alex Lin 14a75508a3 Cleaning up once include variables and copyright cleanup.
Changed all header file once include variables to follow the same naming
convention and not start with any underscores.  Also deleted old
incorrect copyright notices.  Also removed $Id: tags from all files.

Fixes #14.  Fixes #22.
2015-03-23 16:03:14 -05:00

41 lines
1.1 KiB
C++

/*
PURPOSE:
(VariableServerReference)
*/
#ifndef VARIABLESERVERREFERENCE_HH
#define VARIABLESERVERREFERENCE_HH
#include "sim_services/MemoryManager/include/reference.h"
#include "trick_utils/units/include/UCFn.hh"
#define MAX_ARRAY_LENGTH 4096
namespace Trick {
/**
This class provides reference information for variables requested from the variable server by the client.
@author Alex Lin
*/
class VariableReference {
public:
VariableReference(REF2 * in_ref) ;
~VariableReference() ;
/** Pointer to trick variable reference structure.\n */
REF2 * ref ;
UCFn * conversion_factor ;
void * buffer_in ;
void * buffer_out ;
void * address ; // -- address of data copied to buffer
int size ; // -- size of data copied to buffer
TRICK_TYPE string_type ; // -- indicate if this is a string or wstring
bool need_deref ; // -- inidicate this is a painter to be dereferenced
} ;
}
#endif