Set LD in our makefiles to the ld executable found by configure.
Changed the final sim link to use TRICK_CPPC as the link command since
it was using the compiler anyways. Changed the places where we use "ld" to
use LD.
refs #131
Unit tests failed sometimes. Found that an attributes structure for time
in the data recording class was unintialized. This led to the mods
field to have random data, and sometimes triggering sys.exec.out.time
to be assigned no units. Fixed it by zeroing out the structure.
refs #254
Used the mods field in the attributes to indicate of "--" was specified in the header file. We
still save the units as "1" to keep it compatible with udunits. When outputting the variable
in data recording or variable server we check to see if the mods field for "--" is set. We
output "--" if the mods field is set. Also allowed "--" to persist in data products.
refs #254
Changed Trick::Executive::get_current_version to return a const reference
to the string that holds the version. This avoids a copy of the string object
and avoids that object going out of scope. As a string, the debug_command
had the same problem so I fixed that one as well.
refs #252
Added a makefile install rule to copy the header files out of
er7_utils to the install directory. Adjusted ICG to ignore
Trick header files if they are installed.
refs #246
Copied the units_conv.c from 15 that includes the new units to master.
Swept through the code removing includes to Unit.hh and UCF.h where they
are no longer needed. Remade makefile dependencies.
refs #231
Changed the include for udunits to #include <udunits2.h> to work
on all platforms. Added the include directory /usr/include/udunits2
for Linux.
refs #231
Changed the handling of how we handle doubles and ints allowing
more mathematical operations like multiplication, division, and
some limited exponentiation.
refs #231
Initial checkin of using udunits for measurement units conversions. Replaced
our conversion code in ICG and swig code to use udunits.
Also added code to convert unit symbols that we used in Trick that are different
names in udunits.
Added a sim_object that will eventually allow users to specify a custom
set of files to read units information.
refs #231
ICG dies on a strdup if the the input file is empty. Added a check for
an empty input file name. We exit with an error message if there is
no input file given.
refs #229
Overrode the write_data routine for HDF5 recording. The new routine writes
out all buffered values of an individual variable with one or two HDF5 calls.
This is much more efficient than before where we were making an HDF5 call
for a single value.
refs #188
Added a test to set the debugger command to gdb or lldb depending
on availability. Created a new script for lldb to run. Modified
the script for gdb to backtrace all threads.
refs #227
Added mutexes in the variable server listener thread and each variable server thread.
During checkpoint restart all of these mutexes are locked by the master thread to
stop accepting new connections and stop all read/writing to all variable server clients.
Communication is resumed after the checkpoint has been reloaded.
refs #168
Added a pthread specific swap buffer in both tc_read and tc_write.
The buffer is resized if a thread tries to send a buffer larger than
the current swap size.
refs #187
clang changed a call in 3.8.0 from uppercase to lowercase. I changed
pp.getBuiltinInfo().InitializeBuiltins to pp.getBuiltinInfo().initializeBuiltins
refs #174
The makefiles need to compile the units directory and they were
not at this time. The units need to be compiled in the native
bit size regardless of whether we are forcing 32 bit or not.
refs #225
Removed the catches for std:exceptions and unknown exceptions. The best way
I found to provide a clue to where the exception comes from is to allow the
handler for unhandled exceptions execute. This is std::terminate which calls
abort and trips a SIGABRT. I added a signal handler for SIGABRT which like
SIGSEGV, we can print a stack trace or attach a debugger to the process before
exiting. The stack trace print is on by default. By default the signal
handler is on, stack trace is on, debugger is off.
refs #220
We need to exclude STL or other template io_src code being created with they use
a protected/private enumerations, just like classes. Also remove a check for
a static bitfield, because you can't have a static bitfield.
refs #218
I moved the item size into the attribute structure itself. When moving this, I did not follow
what was written before. The difference caused problems. Fixed it so the size
written now matches what was written before.
refs #218
Changed the storage of offsets from bytes to bits to better handle bitfields.
Added code to track classes that are defined within other classes and are
private/protected. These classes cannot be used in templates because our
io_src code declares variables outside of the class that would try and use
these private/protected variables. When a template is found to use a
private/protected class it is skipped.
refs #218
Removed the requirement of passing flags throughout ICG indicating if we are
in an inherited class or not. Removed the init_attr friends throughout
Trick core headers.
Moved field offset calculations for inherited classes to when the inherited
classes are processed. This removes the need to have to remember if fields
were inherited or not, the offset already reflects the correct offset.
refs #218
Mostly working. This removes the use of offsetof from all I/O code. This was
the only reason we needed friends. In it's place we put the offset value that
clang has calculated for the field. Still need to work on virtually inherited
classes and confirm bitfields.
refs #218
Modified ICG to save the non-canonical name for STLs. This is typically more readable
because it is shorter. Added code to the variable server to filter out requests accessing
STLs, because those accesses will not currently work.
refs #206
When we parse header files and find std::basic_string we change that to std::string.
Added a check for std::__cxx11::basic_string to do the same. We also carry a
list of STL names, added std::__cxx11::[template_name] to the list of possilbe STL
names we are searching for.
refs #214
Fixing the unit tests that broke because of my changes. Memory
Manager tests need to be compiled with c++11, and the STL unit test
was using a variable that did not exist anymore.
[Issue: x]
The typenames on the Mac need to be converted for strings. The
templates are genererating the long form of the string type name. I
wrote a function to catch test the template parameter types and
return std::string.
refs #206
Initial checkin of STL checkpointing. This checkin only covers the sequential
STLs, vector, list, deque, set, and multiset. This checkin does include the
changes in Trick header files to include/exclude our STLs properly to make a
restartable checkpoint.
refs #206
Maybe this is the last time we visit this issue, probably not. We were not
processing typedefs of templates correctly... I found a way to process
all templates whether they are the actual template, or a typedef of a template,
through the same code. They were separate before. Fixing this issue has
reduced the overall line count in FieldVisitor. That leads me to believe
we're on the right track.
refs #203
For addition and subtraction, we created a new routine that
only scales second units to the first. We apply it to all
conversions when adding and subtracting, but it only changes
the temperature results, because that is the only units that
has a bias factor. The comparision conversion routines were not
changed.
refs #202
I found that in ICG I have access to the canonical type of a variable which
in most cases is the type I should process. Doing this eliminates the
need for some of the code that resolved typedefs because the canonical type
has already done that.
refs #200
Moved the lock memory function to the real time sync directory. It doesn't need
to be part of the RealTimeSync class either so I left the lock/unlock code
in the C language calls for real time functions.
refs #195
Interesting case. I found that we should process the canonical type names where
we were not before. This resolves all typedefs and should be be more
accurate in the future. When we process the canonical type we need to ignore
the processing of the non-canonical type. We set a flag after
the canonical type is processed to ignore any type that is processed after.
refs #198
Added a flag called validate_address to each variable server thread. When
activated each pointer address will be tested to see if it is in memory
the memory manager is tracking. If it is then everything proceeds normally.
If it does not, then an error return value is returned for the value of this
variable.
refs #193
OK, all the previous checkins were the wrong way to fix this issue. The SWIG
compactdefaultargs feature and the shadow feature clash for our DRBinary class.
I turn off compactdefaultargs for the DRBinary class, leaving it on for
everything else.
refs #176
Saved the timestamps on the default gettimeofday clock as close to
the beginning of the simulation, after initialization is finished and
at the end of shutdown. Printed out the elapsed time as well as
the number of overruns counted by RealtimeSync.
refs #183
Taking in the latest er7_utils directory and adding it into Trick in the
same location it was as an external repository. Made one change to
the files_to_ICG.hh file in the repository to remove the CheckpointHelper
header files. Those go in the Trick files_to_ICG.hh file.
refs #180
Setting the frame log size only resized the time line graph, not the normal
frame log groups. Added code to change the size of the normal frame log
groups in addition to the time line.
refs #177
We pull file names out of the clang infrastructure to match where
classes are defined. We use the file name to pull comments and find
and process Trick header comments. Up to now clang gave us the realpath
of files and when we looked up comments we already had the realpath and
everything worked. In clang 3.6 in some places we are not getting the
realpath anymore which confuses ICG. Added code to get the realpath of
any file name we use throughout the code.
refs #167
I want Trick to parse and understand ODE header files. The ODE header files
include some typedef constructs ICG was skipping. Added code to handle the
typedefs we did not handle before. Also made a small change the way
TRICK_ICG_EXCLDUE and TRICK_EXCLUDE are used so that they support excluding
individual files as well as directories.
Duplicating change from 15.1.1.
If a variable resolves to a class/structure type the variable server tries to free the
attributes associated with that variable name. But the attributes usually point to
a fixed place in memory that is not allocated. I removed the free statement. I don't
believe this will lead to a memory leak.
refs #165
Found that the stripchart calls itself when reading variables
from an input file. The command to call itself was using the old
executable name trick_stripchart instead of the new trick-stripchart.
refs #166
Added a time variable that is in seconds. A created a special case
for var_add if you add "time" then this variable will be added to
the list of variables returned.
trick.var_add("time")
refs #151
Added a loop to set each 1024th byte in the recording array to 1 once the
memory has been allocated. Need to test if this is good enough to get Linux
to allocate the memory.
Added a current recording buffer pointer to use instead of using array offsets.
This should be more cpu cache efficient.
Changed the memcpy calls to direct casted integer assignments based on the size of the
parameter. If the parameter is not size 1,2,4,or 8 we fall back to a memcpy.
refs #155
Updated the directory names in the doxygen files to match the new directory locations
of our source code files. The documentation builds now. But we still need to
remove the duplicate documentation that is now in the wiki, because the wiki is
more up to date.
refs #158
The makefile rule javadoc was misnamed docs in trick_source/java/makefile. I fixed hundreds
of warnings and errors that were present when creating the java docs.
refs #159
When allocating a new event, if the same name is used, no allocation is
created and NULL is returned. We start trying to use the returned value
which seg-faulted. I added a check to only continue if the returned value
from the allocation is not NULL.
refs #149
Created a thread trigger container class to hold all of the various thread triggering
mechanisms. I wanted to avoid allocating/freeing trigger mechanisms. I added
an eventfd and futex trigger types. Updated SIM_threads_simple test sim to use
show how to set the thread trigger type.
refs #148
When a template is in a namespace the type that is marked for the node containing
the full definition of the type is elaborated. We need to go into
the elaborated name and get the underlying type. Added code to do this
and tests to see if the type we are checking is itself a template or the
elaborated type is a template. Sorry, this probably only makes sense to me.
refs #124
Wrote a python routine called get_value_by_ref_name that takes
a variable name string as an argument. The string is passed to
ref_attributes to find the address and returns a REF2 structure. The REF2
structure is passed to ref_to_value and the type and value of the variable
is returned in a structure. We call vval_<type> to extract the raw value
from the structure and return that to python space.
Made a couple of other bug fixes in the FieldVisior and cpp input file
example found while investigating this issue.
refs #123
Removed all motif dependencies. I removed the motif based table renderer that
is duplicated here in gxplot. The same table renderer is in fxplot with one
main difference, the one in fxplot actually renders tables, this one was not
working. Also removed an error message dialog box that depended on
motif, replacing them with std::cerr calls. Removed -lXm when linking gxplot
refs #121
Added a case statement for the bad ref type to the binary data handler. We handle a bad
ref as an integer, because that is what the sim sends us. This fixes MTV.
refs #117
Did two things to stop the crash. 1. When following an address path if we hit a NULL
address, stop processing and return the NULL. 2. When trying to resolve addresses in
copy_sim_data, if a NULL address is returned then reset the reference to unresolved and
return a dummy value.
Need to fix MTV to handle dummy value returns.
refs #117
Changed parenthesis to curly brace... er I mean curly bracket. Well too late, in
the code I called it curly brace. It's these "{}". Oh well. Also found that the
dependency_only headers were not actually reading the dependencies. Added the list
of dependency only files to the list of files to get dependencies from.
refs #114
Added new doxygen style tags for truning on/off Trick attributes processing,
comment processing, and library dependencies. Here are the tags we recognize
(@|\)trick_parse(everything|attributes|dependencies_only)
(@|\)trick_exclude_typename(class_name)
(@|\)trick_link_dependency(link_name)
refs #114
Added enable/disable methods to the SimObject base class. Used
enable/disable to be consistent with the JobData class that already
had these defined.
fixes#103
Added TRICK_SYSTEM_CXXFLAGS and TRICK_SYSTEM_CFLAGS to the gte list of
variables stored in a simulation. These variables are used to
compile JIT input files.
refs #104
Found two issues. First is that the next call times for
all of the jobs was not calculated correctly. Second is
that the if the user wants to sync the sim to a real time
clock interval, the initial sync to the real time clock was pausing
the full starting sim time instead of syncing to the clock
interval.
refs #99
Well sims compiled, but I forgot to test if Trick itself
would compile. It didn't. Added TRICK_SYSTEM_CFLAGS and
TRICK_SYSTEM_CXXFLAGS where needed.
refs #90
Created TRICK_SYSTEM_CFLAGS, TRICK_SYSTEM_CXXFLAGS, and TRICK_SYSTEM_SFLAGS
that Trick uses to add the Trick system includes, defines and other
compilation flags. TRICK_CFLAGS and TRICK_CXXFLAGS are now in
full control of the user.
refs #90
Added a new TRICK_EXT_LIB_DIRS variable that allows users to
tell Trick about external libraries, rather than trying to
use TRICK_EXCLUDE. Added back getting multiple library dependency
sections from source files.
refs #86
After about 6 unsuccessful builds I decided to run the unit tests
before checking in these files. I fixed the integrator unit
test that was failing from a previous issue along with problems
with the sims.
refs #86
First tests are working. Changing a source file and header works
as before. Adding library dependencies in either of these files
causes the makefile pieces to be redone. Only tested in the ball
sim so far.
refs #86
Functioning build directory on Linux. Everything is going into the build directory.
All files for all steps use the full path. this change removes the need for us to
call depend_objs to fix makefile dependencies. Changed the makefile rules to use
more pattern rules reducing the size of make_makefile.pm and the makefile too.
Changed the output of make to show short commands for each compile line. Setting
the variable TRICK_VERBOSE_BUILD in the environement, command line, or in S_overrides.mk
will change the output to the full printout.
refs #80
Moved most generated files into the build directory. All object code,
io_src realated files, and swig related files are now in build.
Realized that ICG should be creating the makefile for the io_src
code. ICG knows which files it created.
refs #80
Added 2 flags to trick-ICG. "-o" will specify an output directory. Added this
option to the calls to trick-ICG for the Memory Manager tests. Also added
a "-m" option to create the map files ICG creates for sims. The memory manager
tests do not need these maps so we don't include the option. Added the -m option
to the sim makefile and the master makefile so we do create the map when compile
Trick core and sims.
refs #72
defined CONFIG_MK in the trick_util makefiles to allow making those directories
without running configure first. Removed link to hs_msg.h which no longer
exists.
refs #71
I changed trick comm so that there is only one version built, not a slightly different version
if you are in or out of a sim. While I was in the trick comm code, I removed all of the
unnecessary system header file inclusions out of tc.h. I modified each of the source files
to include the system files it requires. Some sim_services files were including tc.h and
also had to be edited to add headers. I removed the stand-alone makefiles out of all
of the trick_utils directories. Finally I modified the master makefile to exclude the
trick_util directories comm, math, and units from being archived into libtrick.a. Each of
those directories will create their own library and will be included when linking a Trick sim.
refs #71
Adjusted all of the source code to point to the header files in their new
locations. Adjusted the makefiles for the header locations as well.
Added .gitignore files in the test directories to ignore test object code.
Moved the header files and the swig .i files to include/trick/swig. Adjusted the
source files and the convert_swig script to find the headers in their new
location.
refs #67
Added /usr/local to the list of search directories in the configure script
for the motif header files. Added -lc++abi to the list of link libraries.
refs #66
The clang path created uses the patchlevel which prior to 3.4 was not used by
clang. This resulted in a bad being created and eventually an llvm assertion
error. Added a compiler ifdef so that the patchlevel is not used before 3.4
refs #65
Tried using clang/llvm from ubuntu distribution. Needed to change the include directory for compiling ICG. Also found that
the clang include files can be in a linked directory. Used realpath to make sure we have the absolute path.
refs #63
Moved the no_arch swig files to share/trick/swig and adjusted the makefiles to look for the files in the new location. Changed the install rule to only copy the files we need for our installation.
refs #63
Found that on the Mac ICG was ignoring all of header files comments in ${TRICK_HOME}/include because it had the relative directory "include" listed as a system path. Comments were only processed if it wasn't in a system directory. Changed the check to use our function that checks to see if a header is in user or Trick code, basically the same check, but it only uses full paths and doesn't get confused with "include".
refs #63
Tested without the er7_utils directory and found some makefile dependencies that depend on er7_tuils files. Also found that I forgot to change the include directories for the trick_algorithm integrators.
refs #63
On some systems llvm-config includes -ledit as a system library to link with. Our application doesn't need -ledit and sometimes that library is not installed. I filtered out that library in the makefile.
refs #63
Modified the makefile for ICG to be able to use clang from yum, fink, and manual installs. Removed the requirement for copying the clang friendly header files into Trick. However Trick will be expecting the clang header files to be in it's search path.
refs #40
Moved the io_src code created by sim_services to sim_servivces/include. Also found some makefiles that needed to be changed to refer to the makefiles in their new locations.
refs #63
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.
refs #63
Changed the FXPLOT makefile to use the HDF5 libraries determined by the master makefile. This makes it consistent with the way we build sims.
refs #62.
Changed the way JITEvents are created and handled. Instead of taking a function pointer directly we save a name of a function to the JITEvent class. The class will dynamically look up a function that matches the name both during event creation and during checkpoint restart.
Fixes#53
Added a couple of batch files in the java GUI area so they can be used with
Windows. Made an addition in TrickApplication.java to add the .bat suffix
to script calls when using Windows.
Fixes#47
After further discussion, it was revealed that the event printouts would stop
coming out if a new event was created. Found that the constructor of the
event was clearing out the static info_msg flag all events used to test
for printing. Removed the assignment in the constructor and set the
initial value of the info_msg flag to false at the declaration point.
Fixes#38
I think I ran into this before. The offsetof calls that use
fully qualified fields in classes is not compilable using clang
on the Mac. So I've decided to only conditionally compile this
code for non Apple platforms. So this fix will work in Linux,
but not on Macs. We'll have to revisit this and see if we
can make it work for both.
refers to #31
When a field is processed in a class it is added to a list. This list
will contain the fields from base classes the current class inherits
from. We check the list of fields we inherited, if we find that the
current field overloads the name of an inherited field we adjust the
inherited field's name to be shown as the fully qualified name in io_src
code.
Fixes#31
Added a test in the variable server listen restart job to see if the the name of the
machine in the checkpoint file matches the machine that we are running on. We
test all of the network names avaiable on the machine. If the name is not found then
we assume that the checkpoint was taken on another machine and wipe out the machine
name. This will default the machine name back to localhost.
Fixes#24.
Found that my check for embedded classes was also catching some typedef structures.
This was causing some io_src code not to be generated. Changed the test so that
we can differentiate between embedded classes and the typedefs.
This change fixes#10 and fixes#23.
Missed a couple of files where message_publish is in an ifdef __APPLE__
section. But I decided to put message_type.h back in message_proto.h
because taking it out would affect a lot of user code.
Adds to #14.
Changed all header file once include variables to follow the same naming
convention and not start with any underscores. Also deleted old
incorrect copyright notices. Also removed $Id: tags from all files.
Fixes#14. Fixes#22.
The calling argument to setASTConsumer changed between clang 3.5
and 3.6. Changed the code to create a std::unique_ptr that the
call now requires and call setASTConsumer with the unique pointer.
Fixes#15
Modified the makefile to copy jaxb.index files into the JAR.
Removed now-unnecessary annotations from TVBean.
Modified and exposed the save/open .tv file framework to subclasses so they can add additional information to .tv files.
fixes#12