Commit Graph

206 Commits

Author SHA1 Message Date
John M. Penn
6657c7b0dc Delete cannon_jet_proto.c. SIM_cannon_jet will use cannon_aero_proto.h as the tutorial says. 2015-09-04 13:03:12 -05:00
John M. Penn
d160d70990 Remove SIM_jet_call, SIM_jet_event, and SIM_jet_read directories. 2015-09-04 11:13:44 -05:00
John M. Penn
6492e2509a Add check that TRICK_HOME is set in S_overrides.mk. 2015-09-04 11:01:48 -05:00
John M. Penn
abb95b8b6c Restore SIM_cannon_aero to its former glory. 2015-09-03 19:08:55 -05:00
John M. Penn
77c8cd656f Neaten and fix warnings in files created in Tutorial section 8. 2015-09-03 19:02:44 -05:00
John M. Penn
2683c17e0e Remove SIM_aero_curve and SIM_aero_fast directories 2015-09-03 18:47:10 -05:00
John M. Penn
fecf03aa94 Delete the SIM_baseball directory. It's cruft. 2015-09-02 18:53:38 -05:00
John M. Penn
f3ee79374b Delete obsolete .d files in the trick_models directory. 2015-08-31 19:24:56 -05:00
John M. Penn
77c9293c29 Delete unused baseball directory in trick models. 2015-08-31 15:01:44 -05:00
John M. Penn
c98a662ae6 remove old interpolate test program that inadvertantly got added. 2015-08-30 16:40:33 -05:00
John M. Penn
74f8498404 Escaped underscores to make the doc look nicer. Ref #108 2015-08-19 14:01:36 -05:00
John M. Penn
e7185a152e Add clarifications and consistency in description and plots. 2015-08-19 12:59:44 -05:00
John M. Penn
62f3b558e0 Add SIM_sun README ( #108 ) 2015-08-13 14:41:21 -05:00
John M. Penn
71f20c349d Fixes #107 : added parens to args 2015-08-13 14:33:30 -05:00
Alex Lin
80fb82e9f6 Add methods in base SimObject to turn whole sim object on/off.
Added enable/disable methods to the SimObject base class.  Used
enable/disable to be consistent with the JobData class that already
had these defined.

fixes #103
2015-08-05 15:17:32 -05:00
Alex Lin
e12ddbcfe1 Print library dependencies in order as the user wrote them
When getting the library dependencies we store them in an array
now that is in the order they are written and use that for
everything.

refs #105
2015-08-05 14:22:51 -05:00
Alex Lin
119e7908d3 JITInput files not working
Added TRICK_SYSTEM_CXXFLAGS and TRICK_SYSTEM_CFLAGS to the gte list of
variables stored in a simulation.  These variables are used to
compile JIT input files.

refs #104
2015-08-05 14:15:39 -05:00
John M. Penn
8fb1b72011 Ref #101 Add README.md 2015-08-04 17:25:50 -05:00
John M. Penn
f5ca065756 Merge branch 'master' of https://github.com/nasa/Trick 2015-08-04 17:14:37 -05:00
John M. Penn
ff93304b9f Add picture to SIM_parachutist README 2015-08-04 17:13:49 -05:00
Alex Lin
e692b81fdb Setting initial sim time causes lockup
Found two issues.  First is that the next call times for
all of the jobs was not calculated correctly.  Second is
that the if the user wants to sync the sim to a real time
clock interval, the initial sync to the real time clock was pausing
the full starting sim time instead of syncing to the clock
interval.

refs #99
2015-08-04 16:36:19 -05:00
John M. Penn
5778add741 Ref #96 : Fix to many args warning. 2015-08-04 16:26:28 -05:00
John M. Penn
36cf0a72db Fixes #96 by adding space delimiters between values. 2015-08-04 15:51:47 -05:00
John M. Penn
c680c974f6 Refs #44 : Set precision to 15 for MonteVarFixed 2015-08-04 15:46:44 -05:00
Alex Lin
e263feda27 Include new er7_utils CheckpointHelper directory
Added the CheckpointHelper directory to the master makefile.

refs #98
2015-08-04 09:41:56 -05:00
Alex Lin
d00923f2cc Merge branch 'master' of https://github.com/nasa/trick 2015-08-04 09:34:56 -05:00
Alex Lin
d5c847217b Remove unused code in libexec
These checksum files are not in libexec, but they are unused.

refs #97
2015-08-04 09:33:51 -05:00
Alex Lin
a61dd2c031 Removed unused code in libexec
See title.

refs #97
2015-08-04 09:30:43 -05:00
John M. Penn
f2ca099baf Fixes #44: Changed the MonteRun values that are used and that are recorded to be the same precision. Also increased the precision from 10 to 15 significant digits. 2015-07-29 16:56:23 -05:00
Alex Lin
f4e0ce32b0 Can't compile ICG with --std=c++11
Removed the --std=c++11 flag.

refs #94
2015-07-29 09:50:53 -05:00
Alex Lin
a5929dbe6c Move search for library dependencies to make_makefile
Moved the search for all library dependencies into make_makefile.
Made a couple of minor clean up edits as well.

refs #92
2015-07-24 16:16:22 -05:00
Alex Lin
fc9c604056 Split CP up into components that can be called individually
Renamed some output file to make it more obvious what produced them.

refs #86
2015-07-23 10:30:55 -05:00
Alex Lin
a2bc82f1e9 MemoryManager unit test needs -lpthread on Ubuntu
Added -lpthread to link line just because.

refs #91
2015-07-22 18:05:34 -05:00
Alex Lin
cde32e6f60 Trick should not modify TRICK_CFLAGS and TRICK_CXXFLAGS
Jenkins not happy with me.  Jenkins has empty TRICK_CFLAGS and
TRICK_CXXFLAGS.  There was an if statement in Makefile.common that
did something different if it was empty.

refs #90
2015-07-22 16:28:25 -05:00
Alex Lin
eaf83e92f6 No rule for template *.hpp files
Our regular expression for header file extensions did not have hpp
as an option.  Added hpp to the list of possible extensions.

refs #85
2015-07-22 15:36:44 -05:00
Alex Lin
b3d1a1d162 Trick should not modify TRICK_CFLAGS and TRICK_CXXFLAGS
Well sims compiled, but I forgot to test if Trick itself
would compile.  It didn't.  Added TRICK_SYSTEM_CFLAGS and
TRICK_SYSTEM_CXXFLAGS where needed.

refs #90
2015-07-22 15:34:54 -05:00
Alex Lin
90c85c73fc Trick should not modify TRICK_CFLAGS and TRICK_CXXFLAGS
Created TRICK_SYSTEM_CFLAGS, TRICK_SYSTEM_CXXFLAGS, and TRICK_SYSTEM_SFLAGS
that Trick uses to add the Trick system includes, defines and other
compilation flags.  TRICK_CFLAGS and TRICK_CXXFLAGS are now in
full control of the user.

refs #90
2015-07-22 14:20:36 -05:00
Alex Lin
d744eba557 Split CP up into components that can be called individually
Added a new TRICK_EXT_LIB_DIRS variable that allows users to
tell Trick about external libraries, rather than trying to
use TRICK_EXCLUDE. Added back getting multiple library dependency
sections from source files.

refs #86
2015-07-22 10:54:00 -05:00
Alex Lin
d72555f3cc Split CP up into components that can be called individually
After about 6 unsuccessful builds I decided to run the unit tests
before checking in these files.  I fixed the integrator unit
test that was failing from a previous issue along with problems
with the sims.

refs #86
2015-07-21 15:10:40 -05:00
Alex Lin
1bf08aeb55 Clock unit tests don't work on all platforms.
Clock unit tests don't work on virtual machine platforms.  I've
recommented them out until they can be reviewed.

refs #87
2015-07-21 14:45:19 -05:00
Alex Lin
63179b2fa3 Split CP up into components that can be called individually
Empty header files may need build directory created for lib_deps file.
Error message in make_makefile_src was not showing file name.

refs #86
2015-07-21 14:41:30 -05:00
Alex Lin
274a6afd62 Split CP up into components that can be called individually
Added a doxygen keyword marker "@" character as valid after
library dependencies.

refs #86
2015-07-21 14:30:04 -05:00
Alex Lin
e438d83f2d Split CP up into components that can be called individually
Needed to add library dependencies from header files that don't have
classes/enums.  These files are the empty_io header files in ICG.

refs #86
2015-07-21 14:15:16 -05:00
Alex Lin
13268aae32 Merge branch 'makeMaster' that splits up CP into several executable
components.
2015-07-21 09:58:15 -05:00
Alex Lin
deac866379 Split CP up into components that can be called individually
Found some more dead code to delete.  Added a couple of progress
printouts.

refs #86
2015-07-21 09:55:53 -05:00
Alex Lin
9b7a933a06 Split CP up into components that can be called individually
Removed dead code.

refs #86
2015-07-21 09:09:09 -05:00
Alex Lin
d7b386227a Split CP up into components that can be called individually
Fixed some library dependency bugs.  JEOD test sims compile now.

refs #86
2015-07-21 08:52:00 -05:00
Alex Lin
dfa961808b Split CP up into components that can be called individually
First tests are working.  Changing a source file and header works
as before.  Adding library dependencies in either of these files
causes the makefile pieces to be redone.  Only tested in the ball
sim so far.

refs #86
2015-07-20 16:22:34 -05:00
Alex Lin
6c3ca93231 Create a separate directory for simulation compiliation.
sometimes convert_swig is the first to process a file and it needs
to be able to create the output directory for its output.  The output
directory should use perl's make_path because the output directories
are deep down in the build area.

refs #80
2015-07-16 16:51:04 -05:00
Alex Lin
e1c1bbaccf Split CP up into components that can be called individually
Initial rough checkin that partially works for the ball sim.

refs #86
2015-07-16 15:36:36 -05:00