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Fix broken links in SIM_splashdown README.md. #1289
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@ -189,7 +189,7 @@ Default value is the density of sea water:
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<a id=total_torque></a>
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<a id=total_torque></a>
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#### Total Torque
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#### Total Torque
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The total torque acting on the crew module is the sum of the [buoyancy torque](#buoyancy_torque), and [drag torque](drag_torque).
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The total torque acting on the crew module is the sum of the [buoyancy torque](#buoyancy_torque), and [drag torque](#drag_torque).
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![torque_total_equation](Images/torque_total_equation_12_pt.png)
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![torque_total_equation](Images/torque_total_equation_12_pt.png)
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@ -198,7 +198,7 @@ The total torque acting on the crew module is the sum of the [buoyancy torque](#
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<a id=buoyancy_torque></a>
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<a id=buoyancy_torque></a>
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#### Buoyancy Torque
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#### Buoyancy Torque
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The [force of buoyancy](force_of_buoyancy) acts on the [center of buoyancy](#center_of_buoyancy), that is: the center of mass of the displaced water. So the torque on the vehicle due to buoyancy is:
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The [force of buoyancy](#force_of_buoyancy) acts on the [center of buoyancy](#center_of_buoyancy), that is: the center of mass of the displaced water. So the torque on the vehicle due to buoyancy is:
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<a id=Equation-5></a>
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<a id=Equation-5></a>
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![Equation 5](Images/torque_buoyancy_equation_12_pt.png)
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![Equation 5](Images/torque_buoyancy_equation_12_pt.png)
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@ -264,7 +264,7 @@ Default value is:
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The following convenience function:
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The following convenience function:
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```crewModule.dyn.init_inertia_tensor(double A, double B, double C);```
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**```crewModule.dyn.init_inertia_tensor(double A, double B, double C);```**
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sets the diagonal elements as follows:
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sets the diagonal elements as follows:
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@ -308,4 +308,4 @@ In this simulation, the shape of the crew module is defined by a sphere, a cone,
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```bool CrewModuleShape::containsPoint(double (&test_point)[3])``` returns ```true``` if the given point is 1) in the sphere, 2) in the cone, and 3) on the correct side of the plane.
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```bool CrewModuleShape::containsPoint(double (&test_point)[3])``` returns ```true``` if the given point is 1) in the sphere, 2) in the cone, and 3) on the correct side of the plane.
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<a id=inside_pseudo_function></a>
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<a id=inside_pseudo_function></a>
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The pseudo-function ```inside(double p[3])``` used in the integrals above represents logic that determines whether a point is within the displaced volume of water. A point is within the displaced volume if 1) it is within the crew module volume, that is ```containsPoint``` returns ```true```, and 2) it is below the surface of the water, that is the z component of the point is less than 0.
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The pseudo-function ```inside(double p[3])``` used in the integrals [above](#displaced_volume) represents logic that determines whether a point is within the displaced volume of water. A point is within the displaced volume if 1) it is within the crew module volume, that is ```containsPoint``` returns ```true```, and 2) it is below the surface of the water, that is the z component of the point is less than 0.
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