From 76e94c6dcb0d88a5730f47abc702714631536b96 Mon Sep 17 00:00:00 2001 From: "John M. Penn" Date: Fri, 17 Jun 2022 10:53:36 -0500 Subject: [PATCH] Fix broken links in SIM_splashdown README.md. #1289 --- trick_sims/SIM_splashdown/README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/trick_sims/SIM_splashdown/README.md b/trick_sims/SIM_splashdown/README.md index 041d1c49..f72f77c2 100644 --- a/trick_sims/SIM_splashdown/README.md +++ b/trick_sims/SIM_splashdown/README.md @@ -189,7 +189,7 @@ Default value is the density of sea water: #### Total Torque -The total torque acting on the crew module is the sum of the [buoyancy torque](#buoyancy_torque), and [drag torque](drag_torque). +The total torque acting on the crew module is the sum of the [buoyancy torque](#buoyancy_torque), and [drag torque](#drag_torque). ![torque_total_equation](Images/torque_total_equation_12_pt.png) @@ -198,7 +198,7 @@ The total torque acting on the crew module is the sum of the [buoyancy torque](# #### Buoyancy Torque -The [force of buoyancy](force_of_buoyancy) acts on the [center of buoyancy](#center_of_buoyancy), that is: the center of mass of the displaced water. So the torque on the vehicle due to buoyancy is: +The [force of buoyancy](#force_of_buoyancy) acts on the [center of buoyancy](#center_of_buoyancy), that is: the center of mass of the displaced water. So the torque on the vehicle due to buoyancy is: ![Equation 5](Images/torque_buoyancy_equation_12_pt.png) @@ -264,7 +264,7 @@ Default value is: The following convenience function: -```crewModule.dyn.init_inertia_tensor(double A, double B, double C);``` +**```crewModule.dyn.init_inertia_tensor(double A, double B, double C);```** sets the diagonal elements as follows: @@ -308,4 +308,4 @@ In this simulation, the shape of the crew module is defined by a sphere, a cone, ```bool CrewModuleShape::containsPoint(double (&test_point)[3])``` returns ```true``` if the given point is 1) in the sphere, 2) in the cone, and 3) on the correct side of the plane. -The pseudo-function ```inside(double p[3])``` used in the integrals above represents logic that determines whether a point is within the displaced volume of water. A point is within the displaced volume if 1) it is within the crew module volume, that is ```containsPoint``` returns ```true```, and 2) it is below the surface of the water, that is the z component of the point is less than 0. +The pseudo-function ```inside(double p[3])``` used in the integrals [above](#displaced_volume) represents logic that determines whether a point is within the displaced volume of water. A point is within the displaced volume if 1) it is within the crew module volume, that is ```containsPoint``` returns ```true```, and 2) it is below the surface of the water, that is the z component of the point is less than 0.