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* Initial Commit of Frame Performance - jperf * Fix KeyStroke.getKeyStroke call. * Separate reading of file from processing it. * Refactor JobPerf.java to clean up names and organization. * Add statistics reporting to jperf. * Fix min/max issue, and rename types and variables for clarity. * Break up and document the classes that compose JobPerf. * Frame range selection and speed improvements. * Indicate selected frame * Added Jobs-stats and, Frame-details windows, job names,classes, contained jobs and so forth. * Refactor timeline log and improve frame boundary determination. * Fix check of whether one job executes within the bounds of another. * Handle case where and id in the timeline is not found in the S-job_execution file. * Add Trick Logo and Buttons that will be activated in the near future. * Add functionality for advance retreat buttons. * Fix replacement of minIndex with 0.
Revert "Update README.md to display a custom name next to the badge without changing the YAML file."
The Trick Simulation Environment, developed at the NASA Johnson Space Center, is a powerful simulation development framework that enables users to build applications for all phases of space vehicle development. Trick expedites the creation of simulations for early vehicle design, performance evaluation, flight software development, flight vehicle dynamic load analysis, and virtual/hardware in the loop training. Trick's purpose is to provide a common set of simulation capabilities that allow users to concentrate on their domain specific models, rather than simulation-specific functions like job ordering, input file processing, or data recording.
Install Guide | Tutorial | Documentation |
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Follow the installation guide to properly configure Trick on your operating system. | Complete the tutorial to become familiar with the basics. | Visit the documentation for a more complete understanding of Trick. |
Related Projects | Frequently Asked Questions | How-To Guides |
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View some of the many projects that use Trick. | Read some of the most frequently asked questions pertaining to Trick. | See a collection of how-to guides detailing common Trick processes. |
Developer Docs |
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Read detailed documentation for various Trick internals and processes. |
Trick is released under the NASA Open Source Agreement Version 1.3 license.
Description
Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
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