This commit changes the 'Input::Event' type to be more safe and to
deliver symbolic character information along with press events.
Issue #2761Fixes#2786
Relative motion events with a motion vector of (0,0) should not exists.
They cause jittery movements of nitpicker's pointer position. This
patch filters out such events.
The patch adjust the code of the base, base-<kernel>, and os repository.
To adapt existing components to fix violations of the best practices
suggested by "Effective C++" as reported by the -Weffc++ compiler
argument. The changes follow the patterns outlined below:
* A class with virtual functions can no longer publicly inherit base
classed without a vtable. The inherited object may either be moved
to a member variable, or inherited privately. The latter would be
used for classes that inherit 'List::Element' or 'Avl_node'. In order
to enable the 'List' and 'Avl_tree' to access the meta data, the
'List' must become a friend.
* Instead of adding a virtual destructor to abstract base classes,
we inherit the new 'Interface' class, which contains a virtual
destructor. This way, single-line abstract base classes can stay
as compact as they are now. The 'Interface' utility resides in
base/include/util/interface.h.
* With the new warnings enabled, all member variables must be explicitly
initialized. Basic types may be initialized with '='. All other types
are initialized with braces '{ ... }' or as class initializers. If
basic types and non-basic types appear in a row, it is nice to only
use the brace syntax (also for basic types) and align the braces.
* If a class contains pointers as members, it must now also provide a
copy constructor and assignment operator. In the most cases, one
would make them private, effectively disallowing the objects to be
copied. Unfortunately, this warning cannot be fixed be inheriting
our existing 'Noncopyable' class (the compiler fails to detect that
the inheriting class cannot be copied and still gives the error).
For now, we have to manually add declarations for both the copy
constructor and assignment operator as private class members. Those
declarations should be prepended with a comment like this:
/*
* Noncopyable
*/
Thread(Thread const &);
Thread &operator = (Thread const &);
In the future, we should revisit these places and try to replace
the pointers with references. In the presence of at least one
reference member, the compiler would no longer implicitly generate
a copy constructor. So we could remove the manual declaration.
Issue #465
This commit moves the headers residing in `repos/base/include/spec/*/drivers`
to `repos/base/include/drivers/defs` or repos/base/include/drivers/uart`
respectively. The first one contains definitions about board-specific MMIO
iand RAM addresses, or IRQ lines. While the latter contains device driver
code for UART devices. Those definitions are used by driver implementations
in `repos/base-hw`, `repos/os`, and `repos/dde-linux`, which now need to
include them more explicitely.
This work is a step in the direction of reducing 'SPEC' identifiers overall.
Ref #2403
This commit enables compile-time warnings displayed whenever a deprecated
API header is included, and adjusts the existing #include directives
accordingly.
Issue #1987
In addition to that we now busy wait, i.e. poll, for interrupts
instead of using the IRQ session. That is fine because interrupts
were only used while configuring the HDMI over I2C and are not used
while normal operation.
Issue #1987.
* Supply Env to Input::Session_component
* Attach input event dataspace at Input::Client
* Process input events by lambda rather than pointer
* Supply Env and a label to Input::Connection
* Wm serves valid input_session to decorator
* Per-source signal handling at input_merger
* Base API update for dummy_input_drv, test_input
* Input API update for launcher, menu_view, terminal,
mupdf, sdl, seoul, virtualbox
Ref #1987
Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.
While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).
To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.
Issue #1987
Replace 'attribute(...).has_value("yes")`
with 'attribute_value(..., false)'.
This allows for boolean configuration to be set with values such as
"true", "false", "yes", "no", or "1", "0".
Fixes#2002
It turns out that the name function does not have much use in practice
except for naming the thread of the component's initial entrypoint. For
dynamically linked components, this thread is created by the dynamic
linker. It is named "ep" in these cases. Considering that we will
eventually turn all regular components into dynamically linked
executables, the additional information provided by the
Component::name() function remains unused. So it is better to not bother
the component developers with adding boilerplate code.
This patch cleans up the thread API and comes with the following
noteworthy changes:
- Introduced Cpu_session::Weight type that replaces a formerly used
plain integer value to prevent the accidental mix-up of
arguments.
- The enum definition of Cpu_session::DEFAULT_WEIGHT moved to
Cpu_session::Weight::DEFAULT_WEIGHT
- New Thread constructor that takes a 'Env &' as first argument.
The original constructors are now marked as deprecated. For the
common use case where the default 'Weight' and 'Affinity' are
used, a shortcut is provided. In the long term, those two
constructors should be the only ones to remain.
- The former 'Thread<>' class template has been renamed to
'Thread_deprecated'.
- The former 'Thread_base' class is now called 'Thread'.
- The new 'name()' accessor returns the thread's name as 'Name'
object as centrally defined via 'Cpu_session::Name'. It is meant to
replace the old-fashioned 'name' method that takes a buffer and size
as arguments.
- Adaptation of the thread test to the new API
Issue #1954
The original 'Env' interface as returned by 'Genode::env()' has been
renamed to 'Env_deprecated' and moved to deprecated/env.h. The new version
of base/env.h contains the interface passed to modern components that
use the component API via base/component.h.
Issue #1832
This commit introduces the new `Component` interface in the form of the
headers base/component.h and base/entrypoint.h. The os/server.h API
has become merely a compatibilty wrapper and will eventually be removed.
The same holds true for os/signal_rpc_dispatcher.h. The mechanism has
moved to base/signal.h and is now called 'Signal_handler'.
Since the patch shuffles headers around, please do a 'make clean' in the
build directory.
Issue #1832
Instead of holding SPEC-variable dependent files and directories inline
within the repository structure, move them into 'spec' subdirectories
at the corresponding levels, e.g.:
repos/base/include/spec
repos/base/mk/spec
repos/base/lib/mk/spec
repos/base/src/core/spec
...
Moreover, this commit removes the 'platform' directories. That term was
used in an overloaded sense. All SPEC-relative 'platform' directories are
now named 'spec'. Other files, like for instance those related to the
kernel/architecture specific startup library, where moved from 'platform'
directories to explicit, more meaningful places like e.g.: 'src/lib/startup'.
Fix#1673
Use the new asynchronous IRQ interface in the mostly used drivers, e.g.:
* ahci_drv: x86/exynos5
* gpio_drv: imx53/omap4
* input_drv: imx53/dummy
* ps2_drv: x86/pl050
* timer_drv
Now, the Irq_session is requested from Gpio::Session:
From now on we use an asynchronous IRQ interface. To prevent triggering
another GPIO IRQ while currently handling the former one, IRQs must
now by acknowledged explicitly. While here, we also changed the GPIO
session interface regarding IRQ management. The generic GPIO component
now wraps the Irq_session managed by the backend instead of using the
GPIO backend methods directly. A client using the GPIO session may
request the Irq_session_capability by calling
'Gpio::Session::irq_session()' and can use this capability when using
a local Irq_session_client.
Issue #1456.
On ARM it's relevant to not only distinguish between ordinary cached memory
and write-combined one, but also having non-cached memory too. To insert the
appropriated page table entries e.g.: in the base-hw kernel, we need to preserve
the information about the kind of memory from allocation until the pager
resolves a page fault. Therefore, this commit introduces a new Cache_attribute
type, and replaces the write_combined boolean with the new type where necessary.
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').
The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.
The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.
Fixes#46
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.
Issue #1082