corda/src/system.h

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1.7 KiB
C
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#ifndef SYSTEM_H
#define SYSTEM_H
#include "common.h"
namespace vm {
class System {
public:
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typedef intptr_t Status;
class Thread {
public:
virtual ~Thread() { }
virtual void run() = 0;
};
class Monitor {
public:
virtual ~Monitor() { }
virtual bool tryAcquire(void* id) = 0;
virtual void acquire(void* id) = 0;
virtual void release(void* id) = 0;
virtual void wait(void* id) = 0;
virtual void notify(void* id) = 0;
virtual void notifyAll(void* id) = 0;
virtual void dispose() = 0;
};
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class Library {
public:
virtual ~Library() { }
virtual void* resolve(const char* function) = 0;
virtual Library* next() = 0;
virtual void dispose() = 0;
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};
virtual ~System() { }
virtual bool success(Status) = 0;
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virtual void* tryAllocate(unsigned size) = 0;
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virtual void free(const void*) = 0;
virtual Status start(Thread*) = 0;
virtual Status make(Monitor**) = 0;
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virtual uint64_t call(void* function, unsigned argumentCount,
uint32_t* argumentTable, uint8_t* argumentSizeTable,
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unsigned returnSize) = 0;
virtual Status load(Library**, const char* name, Library* next) = 0;
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virtual void abort() = 0;
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void* allocate(unsigned size) {
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void* p = tryAllocate(size);
if (p == 0) {
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abort();
}
return p;
}
};
inline void NO_RETURN
abort(System* s)
{
s->abort(); // this should not return
::abort();
}
inline void
expect(System* s, bool v)
{
if (UNLIKELY(not v)) abort(s);
}
#ifdef NDEBUG
inline void
assert(System*, bool)
{ }
#else
inline void
assert(System* s, bool v)
{
expect(s, v);
}
#endif
} // namespace vm
#endif//SYSTEM_H