corda/src/system.h

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C
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#ifndef SYSTEM_H
#define SYSTEM_H
#include "common.h"
namespace vm {
class System {
public:
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typedef intptr_t Status;
class Thread {
public:
virtual ~Thread() { }
virtual void run() = 0;
};
class Monitor {
public:
virtual ~Monitor() { }
virtual bool tryAcquire(void* id) = 0;
virtual void acquire(void* id) = 0;
virtual void release(void* id) = 0;
virtual void wait(void* id) = 0;
virtual void notify(void* id) = 0;
virtual void notifyAll(void* id) = 0;
virtual void dispose() = 0;
};
virtual ~System() { }
virtual bool success(Status) = 0;
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virtual void* allocate(unsigned* size) = 0;
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virtual void free(const void*) = 0;
virtual Status start(Thread*) = 0;
virtual Status make(Monitor**) = 0;
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virtual void abort() = 0;
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void* allocate(unsigned size) {
unsigned requested = size;
void* p = allocate(&size);
if (size != requested) {
abort();
}
return p;
}
};
} // namespace vm
#endif//SYSTEM_H