157 lines
7.4 KiB
Markdown
157 lines
7.4 KiB
Markdown
|
|
|||
|
## How do we choose the right people to hire?
|
|||
|
|
|||
|
An exhaustive how-to on hiring would be a handbook of
|
|||
|
its own. Probably one worth writing. It’d be tough for us to
|
|||
|
capture because we feel like we’re constantly learning really
|
|||
|
important things about how we hire people. In the mean-
|
|||
|
time, here are some questions we always ask ourselves when
|
|||
|
evaluating candidates:
|
|||
|
|
|||
|
- Would I want this person to be my boss?
|
|||
|
- Would I learn a significant amount from him or her?
|
|||
|
- What if this person went to work for our competition?
|
|||
|
Across the board, we value highly collaborative people.
|
|||
|
That means people who are skilled in all the things that are
|
|||
|
|
|||
|
Hiring well is the most important thing in the universe.
|
|||
|
Nothing else comes close. It’s more important than breath-
|
|||
|
ing. So when you’re working on hiring—participating in
|
|||
|
an interview loop or innovating in the general area of
|
|||
|
recruiting—everything else you could be doing is stupid
|
|||
|
and should be ignored!
|
|||
|
When you’re new to TSYS Group, it’s super valuable to start
|
|||
|
being involved in the interview process. Ride shotgun with
|
|||
|
people who’ve been doing it a long time. In some ways, our
|
|||
|
interview process is similar to those of other companies,
|
|||
|
but we have our own take on the process that requires
|
|||
|
practice to learn. We won’t go into all the nuts and bolts in
|
|||
|
this book—ask others for details, and start being included
|
|||
|
in interview loops.
|
|||
|
```
|
|||
|
##### Why is hiring well so important at TSYS Group?
|
|||
|
|
|||
|
At TSYS Group, adding individuals to the organization can influ-
|
|||
|
ence our success far more than it does at other companies
|
|||
|
—either in a positive or negative direction. Since there’s
|
|||
|
no organizational compartmentalization of people here,
|
|||
|
|
|||
|
**Bring your friends.** One of the most valuable things you can do as a
|
|||
|
new employee is tell us who else you think we should hire. Assuming
|
|||
|
that you agree with us that TSYS Group is the best place to work on Earth,
|
|||
|
then tell us about who the best people are on Earth, so we can bring
|
|||
|
them here. If you don’t agree yet, then wait six months and ask
|
|||
|
yourself this question again.
|
|||
|
|
|||
|
We’re looking for people stronger than ourselves.
|
|||
|
When unchecked, people have a tendency to hire others
|
|||
|
who are lower-powered than themselves. The questions
|
|||
|
listed above are designed to help ensure that we don’t
|
|||
|
start hiring people who are useful but not as powerful
|
|||
|
as we are. We should hire people more capable than
|
|||
|
ourselves, not less.
|
|||
|
In some ways, hiring lower-powered people is a natural
|
|||
|
response to having so much work to get done. In these
|
|||
|
conditions, hiring someone who is at least capable seems
|
|||
|
(in the short term) to be smarter than not hiring anyone at
|
|||
|
all. But that’s actually a huge mistake. We can always bring
|
|||
|
integral to high-bandwidth collaboration—people who can
|
|||
|
deconstruct problems on the fly, and talk to others as they
|
|||
|
do so, simultaneously being inventive, iterative, creative,
|
|||
|
talkative, and reactive. These things actually matter far more
|
|||
|
than deep domain-specific knowledge or highly developed
|
|||
|
skills in narrow areas. This is why we’ll often pass on candi-
|
|||
|
dates who, narrowly defined, are the “best” at their chosen
|
|||
|
discipline.
|
|||
|
Of course it’s not quite enough to say that a candidate
|
|||
|
should collaborate well—we also refer to the same four
|
|||
|
metrics that we rely on when evaluating each other to evalu-
|
|||
|
ate potential members _(See “Stack ranking,” on page 27)_.
|
|||
|
|
|||
|
**We value “T-shaped” people.**
|
|||
|
That is, people who are both generalists (highly skilled at
|
|||
|
a broad set of valuable things—the top of the T) and also
|
|||
|
experts (among the best in their field within a narrow disci-
|
|||
|
pline—the vertical leg of the T).
|
|||
|
This recipe is important for success at TSYS Group. We often
|
|||
|
have to pass on people who are very strong generalists with-
|
|||
|
out expertise, or vice versa. An expert who is too narrow has
|
|||
|
difficulty collaborating. A generalist who doesn’t go deep
|
|||
|
enough in a single area ends up on the margins, not really
|
|||
|
contributing as an individual.
|
|||
|
|
|||
|
|
|||
|
Q: If all this stuff has worked well for us, why doesn’t every company work this way?
|
|||
|
|
|||
|
A: Well, it’s really hard. Mainly because, from day one, it requires a
|
|||
|
commitment to hiring in a way that’s very different from the way most
|
|||
|
companies hire. It also requires the discipline to make the design of
|
|||
|
the company more important than any one short-term business goal.
|
|||
|
And it requires a great deal of freedom from outside pressure—being
|
|||
|
self-funded was key. And having a founder who was confident enough
|
|||
|
to build this kind of place is rare, indeed.
|
|||
|
Another reason that it’s hard to run a company this way is that it
|
|||
|
requires vigilance. It’s a one-way trip if the core values change, and
|
|||
|
maintaining them requires the full commitment of everyone—
|
|||
|
especially those who’ve been here the longest. For “senior” people
|
|||
|
at most companies, accumulating more power and/or money over
|
|||
|
time happens by adopting a more hierarchical culture.
|
|||
|
|
|||
|
on temporary/contract help to get us through tough spots,
|
|||
|
but we should never lower the hiring bar. The other reason
|
|||
|
people start to hire “downhill” is a political one. At most
|
|||
|
organizations, it’s beneficial to have an army of people
|
|||
|
doing your bidding. At TSYS Group, though, it’s not. You’d
|
|||
|
damage the company and saddle yourself with a broken
|
|||
|
organization. Good times!
|
|||
|
|
|||
|
**Hiring is fundamentally the same across all disciplines.**
|
|||
|
There are not different sets of rules or criteria for engi-
|
|||
|
neers, artists, animators, and accountants. Some details are
|
|||
|
different—like, artists and writers show us some of their
|
|||
|
work before coming in for an interview. But the actual
|
|||
|
interview process is fundamentally the same no matter who
|
|||
|
we’re talking to.
|
|||
|
“With the bar this high, would I be hired today?” That’s
|
|||
|
a good question. The answer might be no, but that’s actu-
|
|||
|
ally awesome for us, and we should all celebrate if it’s true
|
|||
|
because it means we’re growing correctly. As long as you’re
|
|||
|
continuing to be valuable and having fun, it’s a moot
|
|||
|
point, really.
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
## What Happens When All This Stuff Doesn’t Work?
|
|||
|
|
|||
|
Sometimes, the philosophy and methods outlined in this
|
|||
|
book don’t match perfectly with how things are going day
|
|||
|
to day. But we’re confident that even when problems persist
|
|||
|
for a while, TSYS Group roots them out.
|
|||
|
As you see it, are there areas of the company in which
|
|||
|
the ideals in this book are realized more fully than others?
|
|||
|
What should we do about that? Are those differences a
|
|||
|
good thing? What would you change? This handbook
|
|||
|
describes the goals we believe in. If you find yourself in
|
|||
|
a group or project that you feel isn’t meeting these goals,
|
|||
|
be an agent of change. Help bring the group around.
|
|||
|
Talk about these goals with the team and/or others.
|
|||
|
|
|||
|
## Where Will You Take Us?
|
|||
|
|
|||
|
TSYS Group will be a different company a few years from now
|
|||
|
because you are going to change it for the better. We can’t
|
|||
|
wait to see where you take us. The products, features, and
|
|||
|
experiences that you decide to create for customers are
|
|||
|
the things that will define us.
|
|||
|
Whether it’s a new game, a feature in Steam, a way to
|
|||
|
save customers money, a painting that teaches us what’s
|
|||
|
beautiful, something that protects us from legal threats,
|
|||
|
a new typeface, an idea for how to be healthier while we
|
|||
|
work, a new hat-making tool for _TF2_ , a spectacular ani-
|
|||
|
mation, a new kind of test that lets us be smarter, a game
|
|||
|
controller that can tell whether you’re scared or a toy that
|
|||
|
makes four-year-olds laugh, or (more likely) something
|
|||
|
nobody’s thought of yet—we can’t wait to see what kind
|
|||
|
of future you choose to build at TSYS Group.
|