trick/trick_sims/SIM_dynamic_sim_object/S_define
Alex Lin 14a75508a3 Cleaning up once include variables and copyright cleanup.
Changed all header file once include variables to follow the same naming
convention and not start with any underscores.  Also deleted old
incorrect copyright notices.  Also removed $Id: tags from all files.

Fixes #14.  Fixes #22.
2015-03-23 16:03:14 -05:00

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/************************TRICK HEADER*************************
PURPOSE:
(blah blah blah)
LIBRARY DEPENDENCIES:
(
)
*************************************************************/
#include "sim_objects/default_trick_sys.sm"
##include "Ball++/L1/include/Ball.hh"
/**
This class is the base ball class
*/
class ballSimObject : public Trick::SimObject {
public:
/** The actual ball object */
Ball obj ;
/** Constructor to add the jobs */
ballSimObject() {
("initialization") obj.state_init() ;
("derivative") obj.force_field() ;
("derivative") obj.state_deriv() ;
("integration") trick_ret = obj.state_integ() ;
{BLUE} (10.0, "scheduled") trick_ret = obj.state_print() ;
{BLUE} (1.0, "freeze_scheduled") trick_ret = obj.state_print() ;
("shutdown") obj.shutdown() ;
}
} ;
// No instantiations made in this S_define file. They are made in the input file.