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0072e7d6f0
Created a new executive job that waits for threads to finish and readies them for their next frame of execution. Created a new job class system_thread_sync after the top of frame jobs and before the input processor is run to sync the threads. Along the way cleaned up instrumentation jobs on the threads to fix #290.
59 lines
2.0 KiB
C++
59 lines
2.0 KiB
C++
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#include <iostream>
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#include "trick/Executive.hh"
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#include "trick/release.h"
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/**
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@design
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-# Loop through all threads
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-# If the thread is asynchronous must finish and the next sync time matches the sim time
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-# Wait for the thread to finish
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-# Reset the thread queue of jobs
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-# clear all job complete flags
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-# If the thread is asynchronous and the thread is finished
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-# If the thread has a cycle time advance the next sync time beyond the current time
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by multiples of the cycle time.
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-# Reset the thread queue of jobs
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-# clear all job complete flags
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*/
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int Trick::Executive::thread_sync() {
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unsigned int ii ;
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/* Wait for async_must finish to complete at the current time_tics */
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for (ii = 1; ii < threads.size() ; ii++) {
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Threads * curr_thread = threads[ii] ;
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if ( (curr_thread->process_type == PROCESS_TYPE_AMF_CHILD) &&
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(curr_thread->amf_next_tics == time_tics )) {
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while (curr_thread->child_complete == false ) {
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if (rt_nap == true) {
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RELEASE();
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}
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}
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curr_thread->job_queue.reset_curr_index();
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while ( (curr_job = curr_thread->job_queue.find_job(time_tics)) != NULL ) {
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curr_job->complete = false;
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}
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}
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else if ( curr_thread->process_type == PROCESS_TYPE_ASYNC_CHILD ) {
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if ( curr_thread->child_complete == true ) {
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if (curr_thread->amf_cycle_tics != 0 ) {
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// catch up async next_tic time to a time greater than the time last pass
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while ( curr_thread->amf_next_tics < time_tics ) {
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curr_thread->amf_next_tics += curr_thread->amf_cycle_tics ;
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}
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}
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curr_thread->job_queue.reset_curr_index();
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while ( (curr_job = curr_thread->job_queue.find_job(time_tics)) != NULL ) {
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curr_job->complete = false;
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}
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}
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}
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}
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return(0) ;
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}
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