Added std::array as an STL type Trick recognizes. We can now create io code
that can save and restore std::arrays like std::vectors and other similar
types. Like other STL types, an std::array cannot be logged or viewed in
trick-tv.
Reverts the important parts of c909669. Trying to include another
project's build dependencies as part of a sim build doesn't work that
well.
Refs #309
PIPESTATUS is only available in bash. For many of the systems
we use /bin/sh and /bin/bash are the same, but noooo, not on
Ubuntu where it is linked to dash. I set SHELL := /bin/bash
in our makefile now.
Added echos to all compile commands to append to MAKE_out. tee'd
the output of the compile command so that it will go to both the MAKE_out
file and the screen.
Like gcc, swig supports all those -M options. Use them to automatically
manage *_py.cpp dependencies.
Add dependency generation to trickify.mk as well.
CURDIR is used to produce absolute paths in S_source.d, which allows it
to be included from external makefiles. It is specifically intended to
be included from a Trickified project's user-facing makefile. That is,
the one the user is intended to include in a sim's S_overrides.mk. This
allows the project to automatically build their Trickified object as
part of a simulation build, but only when necessary as specified by the
dependencies.
Refs #309
Trick uses dlsym to dynamically load symbols at run time. At link time,
it cannot be known which symbols will be needed. When presented with a
library, the linker will only link in symbols that are known to be
needed. Therefore, the use of -whole-archive (Linux) or -force_load
(Mac) is necessary when linking a Trickified library into a sim.
We can simplify this by partially linking into an object instead of
creating a library. The linker will link all symbols in an object
regardless of whether or not they are known to be needed.
Refs #309
Moved makefile assignment of S_MAIN out of MAkefile.common to simulation
makefile. The definition in Makefile.common was causing trouble for
autotesting because it changes TRICK_HOST_CPU.
A different approach. Instead of trying to limit the number of times
S_overrides.mk is included, combine the makefiles so only one
call to make is made.
We've agreed that the long-term solution is to refactor the makefiles so
we don't use recursive make. Until then, continue double including
S_overrides.mk so that the $(S_MAIN) target is available in
S_overrides.mk. Resolve#360 by having Trickified libraries use
target-specific variables (ironically, on $(S_MAIN)) to avoid
duplication of the -whole-archive option.
Like other TRICK_SYSTEM variables, users should not modify this.
This renders TRICK_LDFLAGS and TRICK_USER_LINK_LIBS redundant. While we
would like to eventually remove TRICK_USER_LINK_LIBS, it's not likely to
ever actually happen.
Refs #369
This changes back the default behavior to not use offsetof in io_src code.
Added a flag to ICG, -c or --compat15, to globally generate offsetof statements.
Added an ENV variable that can be used to generate offsetof statements by file or directory.
Added in a warning if classes parsed at ICG time are different in size than at runtime.
2 problems found. Syncing scheduled threads was not happening at all because the job
was not being rescheduled. Did not want to deal with changing job call times so I
called the new scheuduled_thread_sync routine from advance_sim_time. That's where
it started, it'll be fine.
Also found that I was resetting job complete flags too aggressively. The check to
test if the thread is ready to run was missing. Added that check back in.
Created a new executive job that waits for threads to finish and readies them
for their next frame of execution. Created a new job class system_thread_sync
after the top of frame jobs and before the input processor is run to sync the
threads. Along the way cleaned up instrumentation jobs on the threads to fix#290.
Added the clean rules back to Makefile.sim with a addition of
defining a conditional variable. If this variable is set than
the set of rules in the local makefile will not be defined. This
should allow the sim to be cleaned whether TRICK_HOME exists or not.