Move the loop that waits for scheduled threads to finish out of advance_sim_time #292

2 problems found.  Syncing scheduled threads was not happening at all because the job
was not being rescheduled.  Did not want to deal with changing job call times so I
called the new scheuduled_thread_sync routine from advance_sim_time.  That's where
it started, it'll be fine.

Also found that I was resetting job complete flags too aggressively.  The check to
test if the thread is ready to run was missing.  Added that check back in.
This commit is contained in:
Alex Lin 2016-08-30 10:56:18 -05:00
parent 7d82690a0b
commit fa4664c4ea
6 changed files with 58 additions and 42 deletions

View File

@ -271,6 +271,12 @@ namespace Trick {
*/
void reset_job_call_times() ;
/**
Internal call to test if thread is ready to run
@return bool
*/
bool isThreadReadyToRun( Trick::Threads * curr_thread , long long time_tics) ;
public:
Executive() ;

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@ -158,8 +158,6 @@ class SysSimObject : public Trick::SimObject {
("freeze_init") sched.init_freeze_scheduled() ;
// sync all scheduled threads before advancing time
{TRK} ("system_advance_sim_time") sched.scheduled_thread_sync() ;
// required job to advance sim time
{TRK} ("system_advance_sim_time") sched.advance_sim_time() ;

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@ -17,6 +17,9 @@ int Trick::Executive::advance_sim_time() {
unsigned int ii ;
// synchronize the scheduled threads before advancing time.
scheduled_thread_sync() ;
/* Save the current time to time_last_pass */
time_last_pass_tics = time_tics ;

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@ -0,0 +1,36 @@
#include "trick/Executive.hh"
/*
-# Switch on the type of thread
-# Scheduled threads are always ready to run
-# AMF thredas are ready to run if their previous frame just finished
-# ASYNC threads are ready to run if their complete flag is set and either they have
no cycle time or their previous frame just finished.
*/
bool Trick::Executive::isThreadReadyToRun( Trick::Threads * curr_thread , long long time_tics) {
bool ret = false ;
switch ( curr_thread->process_type ) {
case Trick::PROCESS_TYPE_SCHEDULED:
ret = true ;
break ;
case Trick::PROCESS_TYPE_AMF_CHILD:
if ( curr_thread->amf_next_tics == time_tics ) {
ret = true ;
}
break ;
case Trick::PROCESS_TYPE_ASYNC_CHILD:
if ( curr_thread->child_complete == true ) {
if (curr_thread->amf_cycle_tics == 0 ) {
ret = true ;
} else {
if ( curr_thread->amf_next_tics == time_tics ) {
ret = true ;
}
}
}
break ;
}
return ret ;
}

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@ -7,32 +7,6 @@
#include "trick/exec_proto.h"
#include "trick/release.h"
static bool isThreadReadyToRun( Trick::Threads * curr_thread , long long time_tics) {
bool ret = false ;
switch ( curr_thread->process_type ) {
case Trick::PROCESS_TYPE_SCHEDULED:
ret = true ;
break ;
case Trick::PROCESS_TYPE_AMF_CHILD:
if ( curr_thread->amf_next_tics == time_tics ) {
ret = true ;
}
break ;
case Trick::PROCESS_TYPE_ASYNC_CHILD:
if ( curr_thread->child_complete == true ) {
if (curr_thread->amf_cycle_tics == 0 ) {
ret = true ;
} else {
if ( curr_thread->amf_next_tics == time_tics ) {
ret = true ;
}
}
}
break ;
}
return ret ;
}
/**
@details
-# Wait for all synchronous threads to finish initializing before entering infinite loop
@ -54,9 +28,9 @@ static bool isThreadReadyToRun( Trick::Threads * curr_thread , long long time_ti
calling Trick::ScheduledJobQueue::test_next_job_call_time(Trick::JobData *, long long)
-# If the exec_command equals ExitCmd
-# Call Trick::Executive::exec_terminate_with_return(int, char *, int, char *)
-# If the elapsed time has reached the termination time
-# If the elapsed time has reached the termination time
-# Call Trick::Executive::exec_terminate_with_return(int, char *, int, char *)
-# If the elapsed time equals the next software frame time
-# If the elapsed time equals the next software frame time
-# Call the end_of_frame jobs. Requirement [@ref r_exec_periodic_2]
-# Set the end of frame execution time to the current time + software_frame
*/

View File

@ -33,10 +33,6 @@ int Trick::Executive::thread_sync() {
RELEASE();
}
}
curr_thread->job_queue.reset_curr_index();
while ( (curr_job = curr_thread->job_queue.find_job(time_tics)) != NULL ) {
curr_job->complete = false;
}
}
else if ( curr_thread->process_type == PROCESS_TYPE_ASYNC_CHILD ) {
if ( curr_thread->child_complete == true ) {
@ -46,18 +42,21 @@ int Trick::Executive::thread_sync() {
curr_thread->amf_next_tics += curr_thread->amf_cycle_tics ;
}
}
curr_thread->job_queue.reset_curr_index();
while ( (curr_job = curr_thread->job_queue.find_job(time_tics)) != NULL ) {
curr_job->complete = false;
}
}
}
}
/* reset the job complete flags on thread 0 (master thread) */
threads[0]->job_queue.reset_curr_index();
while ( (curr_job = threads[0]->job_queue.find_job(time_tics)) != NULL ) {
curr_job->complete = false;
/* Go through all of the job queues and mark all jobs that are to run this time step to not complete. */
for (ii = 0; ii < threads.size() ; ii++) {
Threads * curr_thread = threads[ii] ;
/* For all threads that are waiting to start the next cycle (child_complete == true)
reset job completion flags */
if ( isThreadReadyToRun(curr_thread, time_tics) ) {
curr_thread->job_queue.reset_curr_index();
while ( (curr_job = curr_thread->job_queue.find_job(time_tics)) != NULL ) {
curr_job->complete = false;
}
}
}
return(0) ;