* Repurpose the "Sim/Real Time" field on the sim control panel #1626
Added calculations in the realtime sync monitor job to calculate the
average sim/realtime ratio for the past 100 frames. This is saved to
a new variable, actual_run_ratio. Changed the sim control panel to
display the actual_run_ratio value.
* Repurpose the "Sim/Real Time" field on the sim control panel #1626
how does this compile locally but not in CI? Didn't include cmath.
* Standardized error messaging in Sim Control Panel.
* Allowed for a popup when in Lite mode
* Fixed the NullPointerException
* Cleaning up and documenting implementation.
* Updated to log applicable time in seconds instead of tics, remove scale attribute in dp product XMLs, and reset clock before realtime clock sync to avoid logging epoch time for frame logging.
* Removed "_seconds" from applicable time variable names.
* Updated not to add "friend class" to embedded private list so it can be accessed.
* Added a list to hold all friends class decl so able to specifically make sure not to remove them from io source but not to allow is source for others.
* Added namespaces to class names for comparison as class name only needs to be unique within the same namespace.
* Added if NULL check before getting friend decl type string.
* Add type, dispersion, min_value, max_value and other relevant internal
members of MonteCarloVariable* classes to the output of
MonteCarlo_Meta_data_output. Motivation is for users wanting to post-process
dispersion parameters used during generation of runs
* Protect against invalid memory access when length of values is zero in
MonteCarloVariableRandomStringSet::generate_assignment(). Add a new
verif sim warning case to cover these new lines
* Update new verif data for SIM_mc_generation to support these changes
Closes#1574
Co-authored-by: Dan Jordan <daniel.d.jordan@nasa.gov>
* Added system CPU time and initialization system CPU time and added user wording for existing CPU time to distinguish it from system CPU time used for trick run summary.
* Updated the order of a couple of times of shutdown messages printed on screen and sim/cpu time ratio to both user and system cpu time.
* Minor change for lining up the shutdown message.
* Updated to use std::string instead for cases that ruturn const char* by referencing to a local variable.
* Updated c_str invovled check as it is never NULL and always return a null-terminated ('\0') string and also removed unnecessary conversion using c_str.
* Updated a data_products file missed last time to replace c_str check with string check.
* Updated missed parts to replace c_str check with string check.
* Updated to use C++ string comparison for std::string variables.
* Fix a variety of bugs found in dllist.c while addressing Issue #1559.
* Added More descriptive error messages.
* Wrote google-test based unit tests for the DLL List library.
* Deleted old, incomplete test program.
* Added new function DLL_ListContainsPos which determines whether the given list contains the node at the given pos.
* DLLFind bug: Added check to determine whether a compare function has been specified, and emit an error message if it hasn’t.
* DLL_FindIndex bug: Corrected bounds checking.
* DLL_GetAt bug: Added check to ensure that the specified pos is actually in the given list.
* DLL_SetAt bug: Added check to ensure that the specified pos is actually in the given list.
* DLL_RemoveAt: corrected logic mistake in NULL ptr check. Added check to ensure that the specified pos is actually in the given list.
* DLL_InsertBefore bug: element count not correctly updated.
* DLL_InsertAfter: next and prev ptrs not correctly updated, which corrupted the list.
* DLL_GetNext bug: logic error in NULL ptr checks. Added check to ensure that the specified pos is actually in the given list.
* DLL_GetPrev bug: logic error in NULL ptr checks. Added check to ensure that the specified pos is actually in the given list.
* DLL_AddHead: Fixed NULL check logic error.
* DLL_AddTail: Fixed NULL check logic error.
* Address review comments, remove extraneous make target.
* Change false to 0 in dllist.c
* Added input file SHA1 info being printed on screen when running a trick sim with -d option (basically verifying the input)
* Added additional checks to exclude trace info printout for file in /opt or .trick/ or not a real file such as <xxx> as the filename.
* In DPV_textbuffer.cpp, close the opened file on read failure, so we don't have a resource leak. #1561
* Disable 2 tests in VariableServerSessionThread_test.cc: exit_if_handle_message_fails, and exit_if_write_fails.
* Possible speedup for requesting sie file #1555
When creating the sie file there is a marker string that Trick searches
for where it writes the run time allocated memory. The loop that was
searching for the string was iterating one character at a time and reading
from file each time. This was slow. Changed the loop to read 1Mb into
memory at a time and search for the string. Handled the case where the
marker string could straddle the 1Mb boundary by copying a small portion
of the previous part of the file for the next search. For my one test
point sie file generation dropped from 90+ seconds to 3.5 seconds.
* Possible speedup for requesting sie file #1555
Math was wrong on some offset values. Fixed them now.
* Possible speedup for requesting sie file #1555
The mac won't allow me to declare a "char buff[1000001];". It compiles
but throws an exception when run. Changed it to "char *buff = new char[1000001];"
* Added SIM RAM usage info to trick run summary.
* Fixed to use #if for determing which OS.
* Removed the system print out statement when MonitorHealthStatusTask is finished.
* Changed "M" to "MB" for RAM usage info on run summery.
* Fixed SIGABRT for checkpointing change variables
* Expanded the Data Recording Checkpoint test sim
- Added a case for checkpointing change variables
* Updated the test case for checkpointing change vars
- Changed the header, input, and log files to get better data representation
* Expanded the Checkpoint test sim
- Added a test case covering when the only tracked variable is the change var.
* Variable Server byteswapping crashes the sim #1513
The code to byteswap a variable server buffer has a comment saying there is a bug. The comment is
correct. The original code would swap the parameter and anything else that followed that parameter
in the structure. Crashes everywhere. Created a new routine that byteswaps a single parameter.
Strangely we didn't have such a routine until now. Did some testing of doubles, floats, ints,
shorts, and chars and all were swapped correctly.
* Variable Server byteswapping crashes the sim #1513
enabling binary byteswap test.
* Add unittests to cover uncovered code in MemoryManager ADEF_ and REF_ parsers.
* Remove the second production of the 'user_defined_type' target
because it is superfluous, and impossible to reach. This is
because the NAME token is defined as pattern : '[_a-zA-Z][_a-zA-Z0-9:]*'.
This pattern will always match a string of colon separated names.
Note that the NAME itoken is used for colon separated type-name as well as
colon separated variable names.
* Add a test to MM_declare_var_unittest that covers the HEX token in adef_parser.l.
* Add a unittest for MemoryManager_JSON_Intf.cpp.
* Tweak MM_JSON_Intf.cc to get better code-coverage.
* Fix formatting, grammar, and syntax
Additionally, a sentence that referenced something that isn't used anywhere was removed.
* Promote headers, Format stuff
Many headers were far too deep. In some cases, the highest header was h4. To correct this, the offending headers were promoted once or twice as appropriate. Minor formatting changes were made, too.
* Fixed an incorrect conversion constant.
* Update library dependency explanation
The old explanation was confusing and seemingly self contradicting in places. This new explanation aims to fix that.
Co-authored-by: Matthew Elmer <m.elmer@mailbox.org>
* Provide MonteCarloGenerate capability
Intermediate commit, this squash represents all of Isaac Reaves' work
during his Fall 2022 Pathways internship tour
[skip ci]
* TrickOps: Add phase, [min-max] range, and overhaul YAML verification
* Add new "phase:" mechanism to TrickOps Runs and Builds to support
project-specific constraints on build and run ordering
- phase defaults to zero if not specified and must be between -1000
and 1000 if given.
- jobs can now optionally be requested by their phase or phase range
- See trickops/README.md for details
* Add [min-max] notation capability to run: entries and compare: entries
- [min-max] ranges provide definition of a set of runs using a common
numbering scheme in the YAML file, greatly reducing YAML file size
for monte-carlo and other zero-padded run numbering use cases
- See trickops/README.md for details
* YAML parsing changes
- Overhaul the logic which verifies YAML files for the expected
TrickOps format. This is now done in TrickWorkflowYamlVerifier and
provides much more robust error checking than previous approach
- .yaml_requirements.yml now provides the required types, ranges, and
default values as applicable to expected entries in YAML files
- valgrind: is now an sub-option to run: entries, not its own section
Users should now list their runs normallly and define their flags in
in that run's valgrind: subsection
- parallel_safety is now a per-sim parameter and not global. Users
should move their global config to the sim layer
- self.config_errors is now a list of errors. Users should now
check for empty list when using instead of True/False
* Robustify the get_koviz_report_jobs unit test to work whether koviz
exists on PATH or not
* Adjust trickops.py to use the new phase and range features
- Make it more configurable on the command-line via argparse
- Move SIM_mc_generation tests into test_sims.yml
[skip ci]
* Code review and cleanup from PR #1389
Documentation:
* Adjust documentation to fit suggested symlinked approach. Also
cleaned up duplicate images and old documentation.
* Moved the verification section out of markdown and into a PDF since it
heavily leverages formatting not available in markdown.
* Clarify a couple points on the Darwin Trick install guide
* Update wiki to clarify that data recording strings is not supported
MCG Code:
* Replace MonteCarloVariableRandomNormal::is_near_equal with new
Trick::dbl_is_near from trick team
MCG Testing:
* Reduce the set of SIM_mc_generation comparisons. After discussion
the trick team, we are choosing to remove all comparisons to
verif_data/ which contain random-generated numbers since
these tests cannot pass across all supported trick platforms.
* Fix the wrong rule on exlcuding -Werror for Darwin builds
of SIM_mc_generation
* Remove data recording of strings in SIM_mc_generation
Trickops:
* Replace build_command with build_args per discussion w/ Trick team
Since we only support arguments to trick-CP, replace the build_command
yaml entry with build_args
* Disable var server connection by default in SingleRun if TrickWorkflow.quiet
is True
* Guard against multiple Job starts
* Remove SimulationJob inheritance layer since old monte-carlo wasn't
and never will be supported by TrickOps
* Ignore IOError raise from variable_server that looks like "The remote
endpoint has closed the connection". This appears to occur when
SingleRun jobs attempt to connect to the var server for a sim that
terminates very early
[skip ci]
* Adjust phasing of old/new MCG initialize functions
* Clarify failure message in generate_dispersions if new/old MC are both
used.
* Adjust the phasing order of MCG intialize method to be before
legacy MC initialized. Without this, monte-carlo dry run completes with
success before the check in generate_dispersions() can run
* Add -Wno-stringop-truncation to S_override.mk for SIM_mc_generation
since gcc 8+ warns about SWIG generated content in top.cpp
* Introduce MonteCarloGenerationHelper python class
This new class provides an easy-to-use interface for MCG sim-module
users:
1. Run generation
2. Getting an sbatch array job suitable for SLURM
3. Getting a list of SingleRun() instances for generated runs, to be
executed locally if desired
---------
Co-authored-by: Dan Jordan <daniel.d.jordan@nasa.gov>
* Add tests for alternate ways to open VS port
* Don't connect to varserv when quiet=true in trickops
* Add print to try to help debug hanging trickops test
* Handle multicast connect failures gracefully
* Multicast is disabled by default on mac
* Forgot an important return value
* Take away retries
* Fix issue with restart test
* Revert trickops debugging changes
* Remove debugging accidentally left in [no ci]
* whoops
* Allow retries
* Update trickops.py
* sim test adjustments
* Add docs [no ci]
* wording [no ci]
* Cleanup
* Remove large messages, test that one in unit tests
Made a couple of changes in ICG source code to handle clang API differences. Encapsulated
differences in ifdefs. Added libclangSupport to ICG link line.
* Replace sprintf with snprintf in all of Trick source. #1384
* Don't add -Werror for MacOS because of deprecated sprintf warnings which we cant get rid of because SWIG. #1384
* Fixed an unbalanced parenthesis in S_overrides.mk. #1384
* add integration test sim SIM_exec_set_time_tic_value
* use temporary job pointer instead of modifying curr_job in exec_set_time_tic_value
closes#1372
* Add code-coverage make target and github actions workflow
* Upload coverage to coveralls
* Add coverage badge to readme
* Fix some test makefiles to correctly propagate flags
* Updates SIM_stl to include checkpoint writing and checkpoint restore, as well as adding more data structures to test
* Thoroughly tests supported STL types with MM_stl_checkpoint and MM_stl_restore
* Adds an option to enable or disable STL restore in accessible interfaces and changes default to true
* Updates documentation on STL checkpointing to clearly state limitations and known bugs
* Adds the send_once command and message type, which allows a user to request a variable to be sent immediately and only once (intended to replace the var_add, var_send, var_clear idiom that is commonly used for this purpose)
* Minor refactoring of variable server internals to reduce repeated code
* Adds SIM_test_varserv to integration test to test basic variable server functionality
* Changes graphics client for SIM_billiards to use var_send_once as an example of intended use
* Add documentation for var_send_once in docs and tutorial
* Set exit_code_enabled in trick unit tests to be true by default
* Patch for failing bookworm build