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* Repurpose the "Sim/Real Time" field on the sim control panel #1626 Added calculations in the realtime sync monitor job to calculate the average sim/realtime ratio for the past 100 frames. This is saved to a new variable, actual_run_ratio. Changed the sim control panel to display the actual_run_ratio value. * Repurpose the "Sim/Real Time" field on the sim control panel #1626 how does this compile locally but not in CI? Didn't include cmath.
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@ -110,6 +110,9 @@ namespace Trick {
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/** The clock time when the sim ended. Used for total actual time calculation.\n */
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long long sim_end_time ; /**< trick_units(--) */
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/** The actual simulation time/wall clock time ratio\n */
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double actual_run_ratio ; /**< trick_units(--) */
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/**
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@brief This is the constructor of the RealtimeSync class. It starts the RealtimeSync as
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disabled and sets the maximum overrun parameters to basically infinity.
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@ -788,7 +788,7 @@ public class SimControlApplication extends TrickApplication implements PropertyC
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status_vars = "trick.var_add(\"trick_sys.sched.time_tics\") \n" +
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"trick.var_add(\"trick_sys.sched.mode\") \n" +
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"trick.var_add(\"trick_real_time.gtod_clock.rt_clock_ratio\") \n" +
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"trick.var_add(\"trick_real_time.rt_sync.actual_run_ratio\") \n" +
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"trick.var_add(\"trick_real_time.rt_sync.active\") \n";
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if ( debug_present != 0 ) {
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@ -1673,7 +1673,7 @@ public class SimControlApplication extends TrickApplication implements PropertyC
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ii++ ;
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}
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// "real_time.gtod_clock.rt_clock_ratio"
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// "real_time.rt_sync.actual_run_ratio"
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if (results.length > ii && results[ii] != null && results[ii] != "") {
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simState.setSimRealtimeRatio(Float.parseFloat(results[ii]));
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ii++ ;
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@ -9,6 +9,7 @@ PROGRAMMERS:
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#include <iostream>
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#include <sstream>
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#include <iomanip>
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#include <cmath>
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#include "trick/RealtimeSync.hh"
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#include "trick/exec_proto.h"
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#include "trick/sim_mode.h"
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@ -48,6 +49,8 @@ Trick::RealtimeSync::RealtimeSync( Trick::Clock * in_clock , Trick::Timer * in_t
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sim_end_init_time = 0 ;
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sim_end_time = 0 ;
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actual_run_ratio = 0.0;
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the_rts = this ;
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}
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@ -250,6 +253,33 @@ int Trick::RealtimeSync::start_realtime(double in_frame_time , long long ref_tim
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return(0) ;
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}
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template <size_t N>
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class Run_Ratio {
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public:
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Run_Ratio() : num_samples(0) {}
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Run_Ratio& operator()(long long sample, double in_rt_ratio)
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{
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samples[num_samples++ % N] = sample;
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rt_ratio = in_rt_ratio;
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return *this;
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}
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operator double() const {
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if ( num_samples <= 1 ) {
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return 0.0 ;
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} else if ( num_samples < N ) {
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return round(exec_get_software_frame() * (num_samples-1) * exec_get_time_tic_value() * rt_ratio / (double)(samples[num_samples - 1] - samples[0])*100.0)/100.0 ;
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} else {
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return round(exec_get_software_frame() * (N-1) * exec_get_time_tic_value() * rt_ratio / (double)(samples[(num_samples - 1) % N] - samples[num_samples % N])*100.0)/100.0 ;
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}
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}
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private:
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long long samples[N];
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size_t num_samples;
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double rt_ratio;
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};
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/**
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@details
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-# If real-time is not active:
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@ -282,6 +312,7 @@ int Trick::RealtimeSync::rt_monitor(long long sim_time_tics) {
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long long curr_clock_time ;
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char buf[512];
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static Run_Ratio<100> run_ratio ;
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/* calculate the current underrun/overrun */
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curr_clock_time = rt_clock->clock_time() ;
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@ -301,6 +332,8 @@ int Trick::RealtimeSync::rt_monitor(long long sim_time_tics) {
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if ( disable_flag ) {
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disable_flag = false ;
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}
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/* calculate run ratio in non-realtime mode */
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actual_run_ratio = run_ratio(curr_clock_time, 1.0);
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return(0) ;
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}
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if ( enable_flag ) {
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@ -367,6 +400,8 @@ int Trick::RealtimeSync::rt_monitor(long long sim_time_tics) {
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/* If the timer requires to be reset at the end of each frame, reset it here. */
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sleep_timer->reset(exec_get_software_frame() / rt_clock->get_rt_clock_ratio()) ;
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/* Calculate the run ratio after sleeping */
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actual_run_ratio = run_ratio(curr_clock_time, rt_clock->get_rt_clock_ratio());
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}
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return(0) ;
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@ -508,4 +543,4 @@ int Trick::RealtimeSync::shutdown() {
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bool Trick::RealtimeSync::is_active() {
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return active;
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}
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}
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