Repurpose the "Sim/Real Time" field on the sim control panel #1626 (#1627)

* Repurpose the "Sim/Real Time" field on the sim control panel #1626

Added calculations in the realtime sync monitor job to calculate the
average sim/realtime ratio for the past 100 frames.  This is saved to
a new variable, actual_run_ratio.  Changed the sim control panel to
display the actual_run_ratio value.

* Repurpose the "Sim/Real Time" field on the sim control panel #1626

how does this compile locally but not in CI?  Didn't include cmath.
This commit is contained in:
Alex Lin 2024-01-23 10:46:55 -06:00 committed by GitHub
parent dad8e3b872
commit 7547d36ab4
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3 changed files with 41 additions and 3 deletions

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@ -110,6 +110,9 @@ namespace Trick {
/** The clock time when the sim ended. Used for total actual time calculation.\n */
long long sim_end_time ; /**< trick_units(--) */
/** The actual simulation time/wall clock time ratio\n */
double actual_run_ratio ; /**< trick_units(--) */
/**
@brief This is the constructor of the RealtimeSync class. It starts the RealtimeSync as
disabled and sets the maximum overrun parameters to basically infinity.

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@ -788,7 +788,7 @@ public class SimControlApplication extends TrickApplication implements PropertyC
status_vars = "trick.var_add(\"trick_sys.sched.time_tics\") \n" +
"trick.var_add(\"trick_sys.sched.mode\") \n" +
"trick.var_add(\"trick_real_time.gtod_clock.rt_clock_ratio\") \n" +
"trick.var_add(\"trick_real_time.rt_sync.actual_run_ratio\") \n" +
"trick.var_add(\"trick_real_time.rt_sync.active\") \n";
if ( debug_present != 0 ) {
@ -1673,7 +1673,7 @@ public class SimControlApplication extends TrickApplication implements PropertyC
ii++ ;
}
// "real_time.gtod_clock.rt_clock_ratio"
// "real_time.rt_sync.actual_run_ratio"
if (results.length > ii && results[ii] != null && results[ii] != "") {
simState.setSimRealtimeRatio(Float.parseFloat(results[ii]));
ii++ ;

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@ -9,6 +9,7 @@ PROGRAMMERS:
#include <iostream>
#include <sstream>
#include <iomanip>
#include <cmath>
#include "trick/RealtimeSync.hh"
#include "trick/exec_proto.h"
#include "trick/sim_mode.h"
@ -48,6 +49,8 @@ Trick::RealtimeSync::RealtimeSync( Trick::Clock * in_clock , Trick::Timer * in_t
sim_end_init_time = 0 ;
sim_end_time = 0 ;
actual_run_ratio = 0.0;
the_rts = this ;
}
@ -250,6 +253,33 @@ int Trick::RealtimeSync::start_realtime(double in_frame_time , long long ref_tim
return(0) ;
}
template <size_t N>
class Run_Ratio {
public:
Run_Ratio() : num_samples(0) {}
Run_Ratio& operator()(long long sample, double in_rt_ratio)
{
samples[num_samples++ % N] = sample;
rt_ratio = in_rt_ratio;
return *this;
}
operator double() const {
if ( num_samples <= 1 ) {
return 0.0 ;
} else if ( num_samples < N ) {
return round(exec_get_software_frame() * (num_samples-1) * exec_get_time_tic_value() * rt_ratio / (double)(samples[num_samples - 1] - samples[0])*100.0)/100.0 ;
} else {
return round(exec_get_software_frame() * (N-1) * exec_get_time_tic_value() * rt_ratio / (double)(samples[(num_samples - 1) % N] - samples[num_samples % N])*100.0)/100.0 ;
}
}
private:
long long samples[N];
size_t num_samples;
double rt_ratio;
};
/**
@details
-# If real-time is not active:
@ -282,6 +312,7 @@ int Trick::RealtimeSync::rt_monitor(long long sim_time_tics) {
long long curr_clock_time ;
char buf[512];
static Run_Ratio<100> run_ratio ;
/* calculate the current underrun/overrun */
curr_clock_time = rt_clock->clock_time() ;
@ -301,6 +332,8 @@ int Trick::RealtimeSync::rt_monitor(long long sim_time_tics) {
if ( disable_flag ) {
disable_flag = false ;
}
/* calculate run ratio in non-realtime mode */
actual_run_ratio = run_ratio(curr_clock_time, 1.0);
return(0) ;
}
if ( enable_flag ) {
@ -367,6 +400,8 @@ int Trick::RealtimeSync::rt_monitor(long long sim_time_tics) {
/* If the timer requires to be reset at the end of each frame, reset it here. */
sleep_timer->reset(exec_get_software_frame() / rt_clock->get_rt_clock_ratio()) ;
/* Calculate the run ratio after sleeping */
actual_run_ratio = run_ratio(curr_clock_time, rt_clock->get_rt_clock_ratio());
}
return(0) ;
@ -508,4 +543,4 @@ int Trick::RealtimeSync::shutdown() {
bool Trick::RealtimeSync::is_active() {
return active;
}
}