Commit Graph

1626 Commits

Author SHA1 Message Date
48b5db6ae5 Keep the progress indicator progressing while working through big tiles 2014-12-17 16:01:33 -08:00
7f3551070e Remove unneeded debug output 2014-12-17 14:01:20 -08:00
92bbf27f72 Merge branch 'master' into topdown
Conflicts:
	geojson.c
2014-12-17 11:18:47 -08:00
cba1b8ae7f Remove unneeded old indexing code 2014-12-17 11:16:43 -08:00
0d0a546b1e No need to split features into child tiles when processing the final zoom. 2014-12-17 11:10:46 -08:00
ad17f1f282 Make -Z0 work again for file minimum zoom 2014-12-17 11:05:14 -08:00
3b9f4691c1 Merge pull request #16 from mapbox/nullprop
Allow features to have null properties
2014-12-16 22:49:23 -08:00
a40192bcde Allow features to have null properties 2014-12-16 22:46:00 -08:00
c90ba8511f Fix compiler warning 2014-12-12 14:52:12 -08:00
34a6422c42 Merge branch 'master' into topdown 2014-12-12 11:36:20 -08:00
3f2818a814 More useful progress indicator 2014-12-11 17:59:22 -08:00
c177b8bed2 No need to remove no-ops here unless we clipped 2014-12-11 16:08:53 -08:00
d69431e16b Partition each tile into children instead of repeatedly clipping the parent. 2014-12-11 15:46:54 -08:00
105dfa73d7 Use bounding box for quick accept/reject before detailed clipping. 2014-12-11 13:34:50 -08:00
a867646dfd Don't introduce bogus geometries in clipped-away features. 2014-12-10 12:07:54 -08:00
b068635acf Elevation in geometry is a warning, not an error.
Only complain about the first null geometry, not ever one.
2014-12-09 15:23:22 -08:00
40ecfc0668 Add missing newline to error message. 2014-12-09 15:17:20 -08:00
38a41f4df8 Installation instructions 2014-12-09 11:03:44 -05:00
380550ce85 Remember to remove the closepath after clipping away a polygon 2014-12-04 14:54:11 -08:00
028fef470e Fix the major bug: forgetting to offset back to world coordinates 2014-12-04 14:08:36 -08:00
b7b476b36c Don't introduce bogus geometries in clipped-away features. 2014-12-03 16:30:35 -08:00
08ff40e42f Trying to follow Vlad's suggestion and work from the top down.
Doesn't quite work yet, but seems like the right thing to do.
From the bottom up, indexing is a mess because of the buffering,
and includes unneeded areas in the bounding boxes of big features.
2014-12-03 16:18:43 -08:00
eaeb55bf71 Distinguish between signed and unsigned in the temporary file 2014-12-02 18:03:07 -08:00
a1e7426956 Sprinkle consts and casts to make it valid C++ as well as C v1.0.2 2014-12-02 14:17:49 -08:00
77c4ce4171 Make the bin directory on install if it doesn't already exist 2014-12-02 11:38:48 -08:00
cc58588724 More sensible error message when there are no valid geometries v1.0.1 2014-11-24 22:50:12 -08:00
2bd0cb9f43 Don't override PREFIX if it is set in the environment 2014-11-24 10:35:06 -08:00
bb13dc03e5 Gzip -9 tiles. Don't bother writing tiles whose features all got clipped away. v0.0.0 v1.0.0 2014-11-20 14:33:45 -08:00
82c0f67813 Explicitly use /usr/local, as Yosemite apparently needs 2014-11-15 23:46:39 -08:00
a1769416d1 Fix operator precedence warning 2014-11-14 15:26:59 -08:00
896f05aea6 Use gzip tile compression to match current tile server 2014-11-14 14:21:12 -08:00
ffe4c95376 Calculate point dropping during encoding instead of tiling
so it is consistent across tile boundaries, and so every point
that exists at zoom x always also exists at zoom x+1.
2014-11-14 12:42:50 -08:00
428be06442 Accept gzip compression as well as zlib 2014-11-13 22:47:54 -08:00
8210f83912 Make the progress indicator less chatty 2014-11-13 10:48:59 -08:00
e7aa05e7e4 Don't immediately fail when a very low tile resolution is specified manually 2014-11-12 17:06:58 -08:00
5595a087c7 Quick reject by bounding box of linear features too small to draw 2014-11-12 15:57:45 -08:00
2b6ad9968f Add a flag to exclude all properties except ones explicitly named 2014-11-12 12:41:56 -08:00
b05c5a9583 Skip over properties with null values instead of considering it an error 2014-11-12 12:19:39 -08:00
1aea522ef5 Fix another overflow that broke line clipping at zoom level 1. 2014-11-07 12:51:26 -08:00
575a24b095 Use a set instead of a map to reduce needless memory overhead 2014-11-06 11:29:11 -08:00
ea292def47 Make duplicate trimming less bad: only trim features indexed >1 time 2014-11-06 11:27:10 -08:00
7f6a5dc005 The maxzoom=0 case couldn't have worked 2014-11-06 11:05:09 -08:00
241d96e57c Save a few more bytes per geometry in the temporary file
by using bytes instead of ints for the drawing operations
2014-11-05 14:37:54 -08:00
c24cfada61 Move feature type to index so point skipping can avoid looking up geometry
Which should avoid having to page the geometry in if there is
more data than will fit in memory
2014-11-05 12:18:03 -08:00
bc4527b25d Add an option to set the directory for the temporary files 2014-11-05 10:34:44 -08:00
097d6ccf7d Use a bitfield to make the index 2/3 the size, to save some disk churn 2014-11-05 10:07:05 -08:00
a039aca860 Read-only memory map for merging, since there's no reason to write 2014-11-04 10:08:30 -08:00
3e3fdcbab4 Bring over the multistage sort from datamaps to avoid Mac crashes 2014-11-03 22:47:41 -08:00
3f9f50258c Just use a standard C++ type for deduplicating instead of reinventing the wheel 2014-10-31 16:50:28 -07:00
8e84a8ffda I forgot how bad sorted data is in binary trees.
Swizzle the bits so deduplicating features isn't so terrible.
2014-10-31 16:41:11 -07:00