Use a bitfield to make the index 2/3 the size, to save some disk churn

This commit is contained in:
Eric Fischer 2014-11-05 10:07:05 -08:00
parent a039aca860
commit 097d6ccf7d

6
tile.h

@ -18,9 +18,9 @@ struct pool_val *deserialize_string(char **f, struct pool *p, int type);
struct index {
unsigned long long index;
long long fpos;
int maxzoom;
unsigned long long index;
long long fpos : 56;
int maxzoom : 8;
};
long long write_tile(struct index *start, struct index *end, char *metabase, unsigned *file_bbox, int z, unsigned x, unsigned y, int detail, int basezoom, struct pool *file_keys, char *layername, sqlite3 *outdb, double droprate, int buffer);