This patch add the support needed for implementing on-target
system-update functionality. The new 'empty' method is required for the
two-step procedure of updating image-index files - removing the old
index, followed by downloading the most current one. It is used to the
detect the completion of the first step.
Issue #4744
This patch reflects more details such as the percentage value for
downloads maintained in the download queue. This makes this information
easier to display at the GUI.
Issue #4744
This patch replaces the generic "In progress..." message by slightly
more concrete information about the type of operation. This is useful to
distinguish the two steps during the expansion of a partition.
This patch enhances the depot_download subsystem with support for
downloading and querying system images.
The installation ROM support the following two now download types:
<image_index path="<user>/image/index"/>
<image path="<user>/image/<name>"/>
Internally, the depot-download subsystem employs the depot-query
component to determine the missing depot content. This component
accepts the following two new queries:
<images user="..."/>
<image_index user="..."/>
If present in the query, depot_query generates reports labeled as
"images" and "image_index" respectively.
The also tracks the completion of each job depending on the depot-
query results, so that the final report contains a result for each
installation item requested. Prior this patch, the inactivity of the
depot-download manager (indicated by an empty state report) was
interpreted as success. But that prevents the proper association of
results and requested installation items.
Issue #4744
The 'scan' query for depot users used to list the names of depot users.
However, the URL and existence of a pubkey is useful to know when
assembling a GUI menu from this list.
Issue #4744
Each time when enlarging the menu view, a new 'Gui_buffer' is
constructed with the new size. At its contruction time, the default
reset background color is in effect, which is evaluated by
'reset_surface' as part of the construction. A custom reset color
takes effect only after the construction. Hence, when the Gui_buffer is
flushed to screen immediately at construction time, the gray default
becomes visible for a short time.
This patch changes the Gui_buffer to accept the reset background color
as construction argument so that it takes immediate effect.
Related to #4592
With the new 'presets:' tag, .sculpt files can now refer to deploy
configurations to be integrated in the presets/ subdirectory of the
config file system. Those files can thereby be used as preconfigured
system scenarios. Such a preconfigured scenario can be loaded at
runtime by copying the preset file to config/deploy.
Issue #4731
This patch simplifies the 'Deploy::update_managed_deploy_config'
interface by keeping an internal copy of the currently used deploy
template inside the 'Deploy' class. The template is updated whenever
the config/deploy file is modified.
This change weakens the coupling between the '_manual_deploy_rom' and
the '_deploy' subsystem, easing the upcoming implementation of the
switching between presets.
When writing the GPT header, the tool always wrote the GPT entries
belonging to the primary header to LBA following the header. Normally
this is LBA 2 as the header is located in LBA 1. The GPT allows for
up to 128 entries that all in all cover 16 KiB of storage space.
However, on some systems, e.g. ARM-based machines, the bootloader can
be stored in this region. For this reason the GPT entries may be moved
to a different LBA.
This commit changes the tool to adhere to then given GPE LBA in header
when writing out the modified GPT data.
Fixes#4720.
The old 'Io_response_handler::io_progress_response' interface has been
replaced by the 'Vfs::Env::User::wakeup_vfs_user' (issue #4697). The
remaining 'read_ready_response' method is now hosted in the
appropriately named 'Read_ready_response_handler'.
Issue #4706
This patch keeps driving the internal state machines until no progress
can be made. This required fixing the return values of several execute
functions, which used to report progress while being in complete state.
Along the way, the patch removes default switch cases to ensure that all
states are covered.
Issue #4706
By adding a 'write_ready' interface following the lines of the existing
'read_ready', VFS plugins become able to propagate the (de-)saturation
of I/O buffers to the VFS user. This information is important when using
a non-blocking file descriptor for writing into a TCP socket. Once the
application observes EAGAIN, it expects a subsequent 'select' call to
return as soon as new I/O buffer space becomes available.
Before this patch, the select call would always return under this
condition, causing an unnecessarily busy write loop.
Issue #4697
This patch removes the 'Insufficient_buffer' exception by returning the
WRITE_ERR_WOULD_BLOCK result value instead. It also eliminates the
superfluous WRITE_ERR_AGAIN and WRITE_ERR_INTERRUPT codes.
Issue #4697
This patch fosters the batching of network packets transferred by the
lwIP stack over the NIC connection. It replaces the eager submission of
the packet-stream's data-flow signals by explicit wakeup notifications.
The commit also increases the NIC session's buffer size from 128 to 1024
packets.
Issue #4697
This patch facilitates the batching of I/O operations in the VFS library
by replacing the implicit wakeup of remote peer (via the traditional
packet-stream interface like 'submit_packet') by explicit wakeup
signalling.
The wakeup signalling is triggered not before the VFS user settles down.
E.g., for libc-based applications, this is the case if the libc goes
idle, waiting for external I/O.
In the case of a busy writer to a non-blocking file descriptor or socket
(e.g., lighttpd), the remote peers are woken up once a write operation
yields an out-count of 0.
The deferring of wakeup signals is accommodated by the new 'Remote_io'
mechanism (vfs/remote_io.h) that is designated to be used by all VFS
plugins that interact with asynchronous Genode services for I/O.
Issue #4697
The commit "sculpt_manager: relax nic_drv policy label" introduced the use of
the "label_prefix" attribute instead of "label" for the uplink policy in the
NIC router. However, it missed an appropriate adaption of the lookup of that
attribute when the Sculpt manager has to decide which uplink is used in a
manually managed router config. This caused the uplink to disappear whenever a
user created a manually managed router config. This commit fixes the problem.
Issue #4660Fixes#4695
Although we do not have the full ACPI information parsed yet, to
announce non-PCI devices derived from the ACPI tables, the device
description of the assumed devices is now integral-part of pci_decode.
Formerly, the information was gained separatedly as boot-module, whereby
we lost synchronization in between ACPI/PCI parsing, BIOS handover, and
PS/2 emulation code already acting.
The platform driver configuration is missing the required 'info'
attribute that allows the 'vesa_fb_drv' to map the proper I/O
memory address of the framebuffer. In addition the driver requires
at least '2' more CAPs, so raise the quota to '110'.
Fixes#4668.
This patch makes the component graph better reusable for the phone
version of Sculpt. In the phone version, the '+' menu does not exist.
So we need to omit the corresponding button. Furthermore, the storage
dialog is presented in a dedicate section of the GUI instead of
presenting it inside the 'storage' graph node. The phone version
also does not offer the inspect view. So we need to omit the
corresponding buttons.
When using the newer genode_c_api uplink library, an uplink connection uses
the device name as label, which enables integrators to use different policies
resp. routes for different devices driven by one driver. The nic_drv policy
of the nic_roouter configuration generated by the sculpt_manager however uses
an empty label like: "nic_drv -> ". This is the way how existent NIC drivers,
like ipxe_nic_drv requested their uplink session. To support both driver
variants this commit relaxes the policy by checking for a prefix only.
Ref genodelabs/genode#4660
If `select_from_ports` is evaluated lazily, we might miss a port during
the dependency check. A way to prevent this is to use the `:=` operator.
Fixesgenodelabs/genode#4618
plain_decorator_theme.tar is not linked to the app but must be generated
as side effect. Therefore, use CUSTOM_TARGET_DEPS to trigger the
generation.
Fixes#4637
This patch removes the intermediate querying of the depot while the
installation of packages is in progress. This avoids misleading warning
messages and reduces superfluous file-system load during the
installation of large packages.
Issue #4631
This patch reflects both the pci_decode results and the platform
driver's aggregated device information in Sculpt's /report/drivers/ in
the form of pci_devices and devices files respectively.
Until now, the /config/system ROM was not handled by the sculpt manager
but solely managed by the user. Its main purpose was the ability to
reset or power-down the machine by manually modifying the 'state'
attribute. However, down the road, we'd like to enable the sculpt
manager to drive this state, e.g., to implement the multi-staged
loading of drivers, or to drive suspend-resume states.
The support such scenarios, the 'system' state has been moved from
/config/system to /config/managed/system.
This is a follow-up commit for "menu_view: configurable alpha channel
and bg color", which simplifies the code. The '_no_alpha' surface is not
needed because the 'Gui_buffer' provides a 0x0 alpha surface when using
the opaque mode.
This patch changes the access of pkg-archives files such that the file
read only once per pkg, not for each ROM module used by the package.
Issue #4611
By caching directory listings, the performance of depot_query is no
longer impeded by a massive amount of stat calls while searching for ROM
module locations.
Issue #4611
Upon closer inspection of real-world access patterns, it turns out that
the 'Stat_cache' and 'Cached_rom_query' are not as effective as hoped
for because cache hits are rare while querying pkg blueprints.
However, by increasing the initial size of the blueprint reporter from 4
KiB (default) to 64 KiB has a great effect. With the small default
report size, the querying of blueprints is repeated until the buffer
size suffices, incrementing the buffer size by 4 KiB in each iteration.
Issue #4611
The new 'Dictionary' provides an easy way to access objects using
strings as key. The 'String' received the 'operator >' to simplify the
organization of strings in an AVL tree.
The patch removes the former definition of the 'operator >' from the
platform driver because it would be ambigious now.
Fixes#4610
This patch avoids repetitive depot queries at the start of the Sculpt
system.
We don't need to trigger a query unconditionally whenever the
managed/deploy changes because the call of 'handle_deploy' triggers a
query when needed.
We don't need to trigger a query once the prepare step is completed
because the depot_query component is spawned at this point. The initial
blueprint produced by the depot_query component, in turn, triggers the
'handle_deploy' mechanics in the sculpt manager.
The constructor of the Sculpt manager's 'Main' does not need to call
'depot_deploy' because the prepare step - which is a precondition for
the deployment - cannot be completed at this point anyway.
This patch splits the former DEPOT=omit option into two variants.
The new 'list' option behaves like the former 'omit' option, skipping
the creation of the tar archive from the depot content referenced by the
deploy configuration but showing a list of depot archives that need to
be published for the deployment.
When specifying 'omit' in th new version, the local depot is not queried
for the packages referenced in the deploy configuration. So the
deployment can refer to packaged hosted only remotely.
Fixes#4605
If provided with a config that does not include a `<static>` or
`<common_routes>` node, depot_deploy exits due to a `Nonexistent_sub_node`
exception. Instead, we should output a more useful warning.
Fixesgenodelabs/genode#4600
The `with_sub_node` method is renamed to `with_optional_sub_node` to
better reflect that the non-existence of a sub node with the desired type is
ignored.
At the same time, the new `with_sub_node` now takes a second functor that is
called when no sub node of the desired type exists.
genodelabs/genode#4600
The 'file' library makes the gems API depend on the libc, which is not
desireable because most users of the gems API have no direct libc
dependency.
With the changes of issue #4599, the build of each src archive that
depends on the gems API would attempt to build the 'file' library and
thereby demand the libc.
Note that the 'file' library is a relic that should better not be
promoted as part of the gems API. Hence, this patch removes the file
library from the gems API and adds it to the src archives of the few
remaining users.
Issue #4599
This style is used by the upcoming phone version of Sculpt for GUI
elements that are supposed to stand out a little bit more than the
regular frame style.
This patch enhances menu_view with the optional configuration attributes
'opaque' and 'background'. Setting 'opaque' to "yes" suppresses the use
of the alpha channel at the GUI session. This improves the drawing
performance by 20% on the PinePhone. Since the menu_view uses the
gems/gui_buffer.h utility, the 'Gui_buffer' received a new 'Alpha'
argument at construction time.
The 'background' attribute can be specified to define the reset color of
the GUI buffer. It alleviates the need to create a frame widget for the
top level.
The patch also switches the optimization level for compiling menu_view
to -O3, which increases the drawing performance on the PinePhone by 30%.
Fixes#4592
This change increases the quota to allow the use of bigger fonts, and
tweaks the style such that the keyboard gets a decent appearance on the
PinePhone's 1440x720 display.
This patch adds principle support for using a USB-net modem as
mobile-data uplink. The change is motivated by the upcoming phone
manager for the PinePhone where the modem serves as the primary network
uplink. For the regular PC version of Sculpt, the feature is not needed
(hence remains disabled) because USB net can be deployed from a package
as described in:
https://genodians.org/jschlatow/2021-07-21-mobile-network
The patch also renames the "Local" network option to "Disconnected" to
be more intuitive.
By decoupling the network dialog's menu view from the 'Network' class,
we become able to host the network dialog in the same menu view instance
as other dialogs.
This patch allows the sculpt manager hosted in the leitzentrale
subsystem to observe the toggling between the runtime and the
administrative GUI. This enables alternatives to the use of the
gui_fader for switching between both views. In particular, the
upcoming phone_manager toggles the visibility of its own GUI
depending on the leitzentrale state.
In a Sculpt system based on the upcoming phone_manager, the event filter
obtains its static configuration from /config/managed/event_filter.
Without the requirement for changes at runtime, there is no need to
have the phone_manager in the loop after all.
Without this patch however, this file was always initialized with the
template gems/sculpt/event_filter/default, which was presumably used
only at boot time until the sculpt manager has produced the first
generated event-filter configuration.
This patch applies the choice of optional configs - i.e., a custom
event_filter config - to both the config/ and the initial content of
config/managed/. So in cases where the /config/managed/event_filter
remains entirely static, the latter properly reflects the choosen
variant.
By using the new functions provided by the base API, this patch removes
the dependency of several components from include/decorator/xml_utils.h.
Issue #4584
This patch allows the leitzentrale subsystem to control an audio driver
hosted in the drivers subsystem. An example use case is the toggling of
the speaker during phone calls.
Instead of having a generic "virt_qemu" board use "virt_qemu_<arch>" in
order to have a clean distinction between boards. Current supported
boards are "virt_qemu_arm_v7a", "virt_qemu_arm_v8a", and
"virt_qemu_riscv".
issue #4034
Define custom analyses that can be imported into TraceCompass (>= 7.3)
for evaluating the traced component interactions and checkpoints.
genodelabs/genode#4352
The box layout evenly distributes the child widgets according to the
number of children. This is not desired in the special case where a
child widget has a size of zero. The patch changes the layout algorithm
such that zero-sized widgets are not taken into account for distributing
residual space.
This patch replaces the former implicit "phonyness" of the rule by an
explicit .PHONY and installs a symlink from the target's build directory
to bin/ as is the usual practice for regular targets.
Related to issue #3972
To not integrate referenced depot packages when building a sculpt image,
just set the environment variable DEPOT= to be empty. This allows to produce
slim images to the price that you have to publish the packages yourself.
In that case the sculpt run-script reminds you, and prints the package
versions.
Fixgenodelabs/genode#4530
By declaring the generated menu_view_styles.tar archive as build
artifact, it is automatically picked up whenever menu_view appears as
build ingredient of sculpt.
build: app/menu_view
This patch simplifies the use of the menu_view in scenarios where no
absolute motion events but only touch events occur. Previously, such
scenarios required the creation of artificial absolute motion events
via the event filter.
Issue #4514
This patch fixes rare freezes of menu view instances, which could happen boot
time whenever the leitzentale GUI happens to get initialized before the display
driver finished setting up a reasonable mode. In this case, the resolution-
dependent font size can temporarily get almost zero, tripping up the glyph
renderer.
2560x1440 resolutions require more RAM resources. Additionally, make
sure that the decorator 'init' receives enough CAPs to service the
decorator configuration.
fixes#4485
This patch reduces the response time of supposedly stuck situations like
an unresponsive part_block component. First, it reduces the heartbeat
rate from 1 to 2 seconds to make it consistent with the frequency of
state reports. Second, it allows up to four skipped heartbeats until
regarding the situation as stuck. With those changes, the prolonged
initialization sequence of a USB ZIP drive succeeds with Sculpt.
This patch handles the corner case of switching virtual desktops while
child views are visible. Examples of such child views are tool tips,
pull-down menus, or the graph of the top-view utility. The switch to
another virtual desktop would implicitely turn the child views into
top-level views of the root nitpicker GUI server until switching back
to the original virtual desktop.
The patch implements the expected behavior of hiding all child views
that belong to a disappearing top-level view.