This patch add an optional alpha argument to the constructor, which may
be passed to a pixel type representing an alpha channel. Furthermore,
a new overload of the mix function has been added to accommodate use
cases where one texture is applied to both a pixel surface and an alpha
channel.
When X-ray mode is active, nitpicker filters motion events that are not
referring to the currently focused domain. However, domains configured
as xray="no" (such as a panel) need to obtain motion events regardless
of the xray mode. This patch relaxes the motion-event filtering to
accommodate such clients.
The buffer offset was wrongly accounted for. The miscalculation went
unnoticed until now because the buffer offset was apparently never used
in combination with alpha-channels.
If a domain is configured as xray="no", we want to let the views of the
domain respond to input events like in flat mode, even if xray mode is
active. Normally, the input mask of views with an alpha channel is
disregarded in X-ray mode. However, for non-ray views, the input mask
should always be considered.
The 'Signal_rpc_member' takes care about dissolving its signal context
from the receiver. So we don't need to manually perform this operation
in the session destructor.
It turned out that the controller configuration can change during the self
tests, so now it is read before running the tests and restored afterwards.
Fixes#1260.
This component merges the input events of multiple sources.
Example configuration:
<start name="input_merger">
<resource name="RAM" quantum="1M" />
<provides>
<service name="Input" />
</provides>
<config>
<input label="ps2" />
<input label="usb_hid" />
</config>
<route>
<service name="Input">
<if-arg key="label" value="ps2" /> <child name="ps2_drv" />
</service>
<service name="Input">
<if-arg key="label" value="usb_hid" /> <child name="usb_drv" />
</service>
<any-service> <parent /> <any-child /> </any-service>
</route>
</start>
For each 'input' config node, the component opens an 'Input' session with the
configured label. This label is then evaluated by 'init' to route the session
request to a specific input source component.
Fixes#1259.
The backend allocator for the slab is a sliced heap, which hands out
allocations with page-size granularity (4096 bytes). Therefore, the
slab-block size should also be about a multiple of the page size minus
some bytes of overhead.
Additional adjustments:
- The slab-block size and the default quota-upgrade amount for SIGNAL
sessions depends on the platform bit width now.
- The signal test also stresses the case of many managed context in one
session including creation and destruction of the used signal receiver
in repeated rounds.
- correctly catch and report non-existing root directories
- remove *all* leading slashes from root-directory attributes and
sanitize empty declarations to current working directory
Before the pointer handling was removed from the nitpicker server, the
pointer was always the first view, which was skipped in the find_view
function. However, since we support pointer-less operation by now, we
have to consider all views starting with the top-most one.
This patch fixes a potential race condition that could happen if a
client connects to nitpicker before the signal for the import of the
initial configuration was delivered. In this case, nitpicker would be
unable to assign a domain to the session (because this information comes
from the configuration), rendering subsequent calls to 'mode' invalid.
The patch solves this problem by manually calling the signal handler
for importing the configuration.
This patch reimplements the nit_fb server using the server API and
thereby enables the dynamic resizing the of the framebuffer.
Note that the new implementation does not feature the ability to perform
a periodic refresh via the 'refresh_rate' configuration argument. This
feature was removed because the refresh policy can (and should) always
be implemented on the client side.
This patch adds support for the consecutive re-dimensioning the virtual
framebuffer. When changing the buffer size, the session gets upgraded by
the missing portion of the quota instead of donating the whole size of
the new buffer each time.
This patch introduces a way to tweak the coordinate systems per
domain. The 'origin' attribute denotes the origin of the coordinate
system. Valid values are "top_left", "top_right", "bottom_left",
"bottom_right", and "pointer". Furthermore, the screen dimensions as
reported to the nitpicker client can be tweaked per domain using the
'width' and 'height' attributes. If the specified value is positive,
it is taken as literal boundary. If the value is negative, the size
if deducted by the specified amount from the physical screen area.
This patch introduces a mandatory layer attribute to domains. The layer
ordering is superimposed on the stacking order of the views. The
top-most layer can be assigned to a pointer-managing client. An example
for such a pointer is located at os/src/app/pointer. It replaces the
formerly built-in nitpicker mouse cursor.
The new layering mechanism replaces the former "stay-top" session
argument. So the Nitpicker::Connection no longer takes the stay-top flag
as the first argument.
A session can be explicitly configured to present its views in a
completely opaque way when the X-ray mode is active as opposed to the
default where each view gets tinted and surrounded by a frame. This
is useful for decorator views, which look overly busy otherwise.
This patch introduces the notion of a "domain" to the nitpicker
configuration concept. Session policies always refer to a domain where
multiple session policies can refer to the same domain. Thereby a domain
provides a way to express the grouping of sessions. This is useful for
applications that open multiple nitpicker sessions (such as Qt5 apps that
use one nitpicker session per window, menu, etc.). We want to assign all
those sessions to a single domain.
The configuration looks as follows:
<config>
...
<domain name="default" color="#ffffff"/>
<policy label="" domain="default"/>
...
</config>
This patch changes nitpicker's session interface to use session-local
view handles instead of view capabilities. This enables the batching
of multiple view operations into one atomic update.
This patch introduces a focus-management facility to the nitpicker
session interface. As a side effect of this change, we remove the notion
of a "focused view". There can only be a "focused session". This makes
sense because input is directed to sessions, not views.
Issue #1168
This patch changes nitpicker's way of redrawing. Originally, redraw
operations were triggered immediately by the RPC functions invoked by
clients. In the presence of clients that invoked a large number of those
functions, the server could become overloaded with processing redraw
operations. The new version performs redraw operations out of band with
the RPC functions. Similar to the design of the DOpE GUI server, redraw
operations are processed periodically. The RPC functions merely modify
meta data and track the dirty areas that need to be updated.
Consequently, nitpicker's RPC functions become light-weight operations.
As a nice collateral effect of this patch, nitpicker's internal
structure could be simplified because the drawing backend is no longer
needed by the code that dispatches the RPC interface.
So far, the lifetime-management utilities 'Weak_ptr' and 'Locked_ptr'
had been preserved for core-internal use only. However, the utilities
are handy for many use cases outside of core where object lifetimes
must be managed. So we promote them to the public API.
The new Rom_session::update function can be used to request the update of
an existing ROM dataspace. If the new data fits into the existing
dataspace, a subsequent call of 'dataspace' can be omitted. This way,
ROM dataspace updates don't suffer from page-fault-handling costs that
would occur when replacing the dataspace with each update.
When calling 'sub_node' on a node with no sub nodes, the Xml_node would
interpret the characters after the current node while searching for sub
nodes. The patch adds a sanity check that lets the 'sub_node' function
throw an exception when called on a node with no sub nodes.
This patch makes the handling of constructor arguments consistent among
the Volatile_object and Lazy_volatile_object classes. Arguments are
always forwarded. Otherwise, passing a reference as argument would result
in an unwanted copy of the passed object.
Some session interfaces use session-local handles for referring to
server-side objects, e.g., a file-system session hands out file handles
to the client. The new 'Handle_registry' class template can be used to
associate numeric handles with objects on the server side and thereby
simplifies the implementation of such servers.
This reverts commit edc03489b3.
Since commit
"timer: nova specific version of the service"
a nova specific timer is used and this quirk is not necessary anymore.
Issue #1211
The count value can be used to batch timeouts. I.e., if a periodic
timeout triggered multiple times before the timer had a chance to
process them, the count corresponds to the number of passed periods.
On ARM it's relevant to not only distinguish between ordinary cached memory
and write-combined one, but also having non-cached memory too. To insert the
appropriated page table entries e.g.: in the base-hw kernel, we need to preserve
the information about the kind of memory from allocation until the pager
resolves a page fault. Therefore, this commit introduces a new Cache_attribute
type, and replaces the write_combined boolean with the new type where necessary.
Depending on 'src_w' and 'dst_w', different lines of a block to copy may be
32-bit aligned or not, so the alignment of each line needs to get checked.
Fixes#1111.
This commit adds a 'parent_view()' function to the loader session, which
allows to set the parent view of the subsystem's Nitpicker view.
If the function is to be used, this must get done before calling
'start()'.
Fixes#1172.
Genode::strncpy() enures the destination string is null terminated by
writing a null-byte. In this case, the null-bytes always overwrote the
last character of the output byte stream.
This patch changes both the Input::Session interface and the skeleton
for the server-side implementation of this interface
('input/component.h').
The Input::Session interface offers a new 'sigh' function, which can be
called be the client to register a signal handler. The signal handler
gets notified on the arrival of new input. This alleviates the need to
poll for input events at the client side.
The server-side skeleton for implementing input services underwent a
redesign to make it more modular and robust. I.e., there are no
global functions needed at the server side and the event-queue
enable/disable mechanism is implemented at a central place (in the root
component) rather than inside each driver.
Fixes#46
This patch changes the top-level directory layout as a preparatory
step for improving the tools for managing 3rd-party source codes.
The rationale is described in the issue referenced below.
Issue #1082