mirror of
https://github.com/genodelabs/genode.git
synced 2025-02-21 02:01:38 +00:00
This patch changes both the Input::Session interface and the skeleton for the server-side implementation of this interface ('input/component.h'). The Input::Session interface offers a new 'sigh' function, which can be called be the client to register a signal handler. The signal handler gets notified on the arrival of new input. This alleviates the need to poll for input events at the client side. The server-side skeleton for implementing input services underwent a redesign to make it more modular and robust. I.e., there are no global functions needed at the server side and the event-queue enable/disable mechanism is implemented at a central place (in the root component) rather than inside each driver. Fixes #46
This is the example operating system based on the Genode OS framework: :_Init_: is the first real process in the system. The provided implementation uses a very simple XML parser to read its configuration files. :_Drivers_: The example OS has basic drivers for frame buffer, mouse and keyboard input, the PCI bus, the real-time clock, and system-specific timers. :_Server_: The only server in the example OS is Nitpicker, a minimal-complexity GUI server. :_Test_: are also part of the example OS. You may have a look at the fork bomb as a simple system stress test. :_Ldso_: is the dynamic linker used for loading executables that are linked against shared libraries. :_Lib_: contains libraries used by the components of the OS repository, in particular the device-driver kit, the alarm framework, and support for dynamic linking.