No code in this class uses this private member variable. This prompts
clang to produce a warning message about it. Fix it by dropping the
variable.
Issue #3985
This private member variable is not used anywhere in the code. This
produces compilation warning when using clang instead of GCC. Drop the
unused variable.
Issue #3985
The State enum and _state private member variable are not used anywhere.
This produces an extra warning when building the code with clang instead
of GCC. Remove this dead code.
Issue #3985
Let the NIC router provide an Uplink service besides the Nic service that it
already provided. Requests for an Uplink session towards the NIC router are
assigned to Domains using the same <policy> configuration tags that are used in
order to assign Nic session requests. The MAC addresses of Uplink session
components are _NOT_ considered during the allocation of MAC addresses for NIC
session components at the same Domain. The task of avoiding MAC address clashes
between Uplink session components and Nic session components is therefore left
to the integrator. Apart from that, Uplink session components are treated by
the NIC router like any other interface.
Ref #3961
This patch relaxes the need to specify the rom content of all pkg dependencies
in each runtime file. Whenever a dependency features a runtime file, the
contained <content> <rom/> ... </content> nodes are implicitely included.
Fixes#3981
This patch complements the commit "nitpicker: defer hover changed while
dragging" with fixes of the window layouter and motif decorator.
- Handling of empty pointer model (after unhovering a decoration)
instead of not updating it.
- Re-applying the hover model to the window layout when leaving the
drag state. This addresses the corner case that the hover model
changed during the drag operation (which is rightfully not handled
while dragging).
- Letting the window layouter enter the drag state only if a dragged
window is defined.
Issue #3973
When idle, the decorator still consumes a bit of CPU time when triggered
by the GUI session's sync signal. This patch installs the sync handler
each time the decorator goes idle.
* Introduce CPU quota for driver subsytem (needed by sd_card_drv)
* Introduce CPU quota for runtime subsytem and nic_drv (needed by fec_nic_drv)
* Increase CAP quota for inspect terminal slightly
* Add sculpt packages for imx8q_evk
Fix#3958
* Introduce sculpt-[board] specific package
* Move rtc driver into managed drivers sub-system
* Name nic_drv in a generic fashion in sculpt_manager
* Copy over pc-specific config files only when building for PC
Ref #3958
The CBE repository contained a lot of Genode-specific code despite the fact
that the CBE core logic is not bound to Genode in any way. Therefore the
Genode-specific CBE code is moved to the 'gems' repository to form part of
Genode mainline. The remaining CBE code becomes a port in Genode instead of
being invoked as sub-repository.
The commit combines the following work steps:
* add all files removed from CBE repository
* add CBE port files
* make all CBE libs and targets build again
* make all CBE run scripts succeed again
* make all CBE recipes build again
* make CBE autopilot succeed again
* let CBE autopilot use 'libsparcrypto' contrib dir and Genode build dir
instead of '.ci' dir in CBE contrib dir (remove '.ci' dir from CBE repo)
* let CBE autopilot always check for all ports
* make CBE autopilot directly executable
* fix license headers in all Genode CBE files
* remove unused VFS replay component
* remove unused CBE test
* remove unused external crypto
* remove unused files in run dir
* remove unused external trust anchor
* add cbe_tester test to autopilot list
* get rid of directories 'include/cbe_*' and 'include/utils'
Fixes#3937
- Show "..." for resource-assignment menu entry because it leads
to a sub menu.
- Avoid dialog changes when clicking on "Add component" while a
routing or resource dialog is unfolded.
The initial implementation of the affinity configuration in
"depot_deploy: support affinity configuration" added the affinity
location attributes to the <start> node of the deploy config. This patch
moves the information into a dedicated <affinity> sub node as done by
the init configuration. So the context of the attributes 'xpos', 'ypos',
'width' and 'height' becomes clear.
It also fixes a usability issue in Sculpt that occurred during testing:
When configuring multiple components with custom affinities, the
resources dialog of later components would wrongly display the state of
earlier components instead of displaying the fresh (default) state. The
resulting configuration would then not match the displayed information.
This is fixed by resetting the dialog state.
As another minor cosmetic change, the patch adds a line break in front
of copied <config> or <heartbeat> nodes.
Issue #3597
With the move of the storage-management dialogs to the graph in Sculpt
version 20.02, the ability to unselect the buttons for destructive
storage operations such as format or expand disappeared. This patch
restores the original behavior.
This patch enables the menu view's new ability to respond to font-size
changes in Sculpt so that the menu view instanced no longer need to be
restarted whenever the screen resolution or font size is changed.
Fixes#3875
With this patch, sculpt uses init's heartbeat-monitoring mechanism to
detect the failure of part_block instances during storage disovery.
If part_block gets stuck, the device is released and can thereby
be accessed at the whole-device level.
Issue #3861
The sculpt manager used to defer the initialization of the GUI until
nitpicker's first display report became ready. This way, Sculpt was able
to run headlessly even if the framebuffer driver failed to start up.
Thanks to #3827, nitpicker no longer depends on a working framebuffer
driver. So the sculpt manager is safe to rely on nitpicker in any case,
simplifying the code.
Issue #3827
This commit applies the transition from the "Input" session to the "Event"
session to the event-filtering mechansim. The functionality of the
input_filter is now provided by the event_filter. The event filter
requests only one "Event" session as destination for the filter result,
which is usually routed to the nitpicker GUI server. It provides an
"Event" service to which any number of event sources can connect.
The configuration of the filter chain remains almost the same. Only the
declaration of the <input> nodes is no longer needed. Instead, the
configuration must specify <policy> nodes, which define the mapping of
"Event" clients (event sources) to the inputs used in the filter chain.
The patch adjusts all uses of the nitpicker GUI server accordingly such
that the event filter reports events to nitpicker's event service
instead of having nitpicker request an "Input" session. This dissolves
the dependency of nitpicker from input drivers.
Issue #3827
This patch replaces the use of the "Framebuffer" session interface by
the new "Capture" session interface in all framebuffer drivers. Thanks
to this change, those drivers have become mere clients of the nitpicker
GUI server now, and are no longer critical for the liveliness of the GUI
server.
The patch touches the following areas:
- The actual driver components. The new versions of all drivers have
been tested on the respective hardware. Generally, the drivers
have become simpler.
- The drivers_interactive packages for various boards. The drivers
subsystem no longer provides a "Framebuffer" service but needs a
valid route to the "Capture" service provided by nitpicker.
- The driver manager of Sculpt OS.
- This patch changes the role of the test-framebuffer component from a
framebuffer client to a capture server so that drivers (capture clients)
can be directly connected to the test component without the nitpicker
server.
- Framebuffer driver no longer support the unbuffered mode.
- The fb_bench.run script is no longer very meaningful because it
interplays solely with nitpicker, not with the driver directly.
- All run scripts for graphical scenarios and the related depot
archives got adapted to the change.
Fixes#3813
Until now, Genode's framebuffer session interface was based on the
RGB565 pixel format. This patch changes the pixel format to 32-bit
XRGB where the X part is ignored. It adapts all graphical applications
and device drivers accordingly.
The patch also adjusts the users of the drivers_interactive packages,
assigning 64 MiB RAM and 1500 caps to the drivers subsystem, which is
sufficient for covering high resolutions at 32 bits per pixel and to
accommodate multi-component USB HID input stacks.
Fixes#3784
This commit fixes the 'Out_of_caps' handling. The previous version
mistakenly upgraded the RAM instead the caps as response. The problem
could be triggered by the 'decorator_stress.run' script.
If a "cat" tool as simple as the removed one is needed, it should be
implemented with Goa, only depend on libc/posix (*not* base), and be
named "simple_cat". Up to today, the misleading naming of the removed
tool, tricked me into believing "test-pipe" tests POSIX pipes, which it
did not!
This commit fixes a regression introduced by "window_layouter: add
dynamic screen handling", rendering the sub-division of screens in
columns and row unusable. The said commit removed a condition needed
for the correct window placement. This patch restores the condition.
Issues #3646
Without this patch, the text area would mistakenly delete the characters
types after placing the cursor with the mouse as soon as shift is used
as modifier.
- Don't reset sculpt partition on USB changes whenever ram fs is
selected for use.
- Reconfigure runtime immediately when plugging USB devices.
This prevents the usb-block driver and part_block from
dangling in the graph. They disappear immediately now.