Commit Graph

10346 Commits

Author SHA1 Message Date
Alexander Boettcher
458458b65f intel/display: support stop/wakeup protocol
Issue #5344
2024-10-08 09:09:24 +02:00
Alexander Boettcher
50cc52a091 intel/display: use one capture session per display
Fixes #5345
2024-10-08 09:09:24 +02:00
Norman Feske
e69c01aad3 framebuffer_session: add sync_source selection
The new Framebuffer::Session::sync_source RPC function allows for the
selection of a specific source of sync signals in the presence of
multiple capture clients at the GUI server.

This patch contains only the extension of the interface. The information
is not evaluated by the GUI server yet.

Issue #5347
2024-10-08 09:09:24 +02:00
Norman Feske
5b4e1915d8 framebuffer_session: accessors for buffer surfaces
This patch adds central and safe utilities for accessing the distinct
parts of the virtual framebuffer to relieve clients from pointer
calculations.

Issue #5351
2024-10-08 09:09:24 +02:00
Norman Feske
388218a3f9 os/surface.h: support windowed surface access
This patch eases the vertical organization of multiple surfaces within
one larger surface, which is the case when keeping front/back buffers
within one compounding GUI buffer.

Issue #5351
2024-10-08 09:09:23 +02:00
Norman Feske
bf064874db util/string.h: Byte_range_ptr::with_skipped_bytes
The new method provides a safe way to narrow the byte range to a
given offset.

Issue #5351
2024-10-08 09:09:23 +02:00
Norman Feske
5c20de212a base: Attached_dataspace::bytes accessor
The new bytes() accessor returns a Byte_range_pointer as an alternative
to the 'local_addr' for accessing the content of the dataspace. This
facilitates the safe practice of passing (and validating) the buffer
bounds along with the pointer.

Issue #5351
2024-10-08 09:09:23 +02:00
Norman Feske
e738162bde framebuffer_session: alpha as Mode attribute
Propagate the want of an alpha channel as attribute of Framebuffer::Mode
instead of passing this property as a separate bool argument.

This clears the way for adding useful accessors for pixel/alpha/input
surfaces to the Mode type as a subsequent step.

Issue #5351
2024-10-08 09:09:23 +02:00
Norman Feske
336d481726 os: Pixel_input8 type for input-mask access
Issue #5351
2024-10-08 09:09:23 +02:00
Norman Feske
b303fe1098 demo.run: increase nitlog RAM quota 2024-10-08 09:09:23 +02:00
Norman Feske
6522158caa gems/gui_buffer.h: atomic back-to-front blitting
This patch updates menu_view, themed_decorator, and rom_osci to use the
new frame-buffer blit operation, mitigating tearing artifacts

Issue #5350
2024-10-08 09:09:23 +02:00
Norman Feske
4565cd0143 demo/scout: use atomic panning and blitting
Issue #5350
2024-10-08 09:09:23 +02:00
Norman Feske
db2f1e542c decorator: double-buffered output
This patch ensures that the displayed pixel buffer is always consistent
by applying intermediate drawing steps on an invisible back buffer,
which is blitted to the front buffer by the GUI server.

Note that the addition of the back buffer increases the decorator's RAM
demand by 4*w*h (4 bytes per pixel) whereas w and h are the screen size.

Issue #5350
2024-10-08 09:09:23 +02:00
Norman Feske
8082aa980e framebuffer_session: atomic blitting and panning
By enhancing the Framebuffer::Session interface by the new RPC functions
'blit' and 'panning', GUI clients become able to attain tearing-free
output. Two modes of operations are supported.

1. Atomic back-to-front blitting

   GUI clients that partially update their user interface like regular
   application dialogs, can now implement double buffering by placing
   both the back buffer and front buffer within the GUI session's
   framebuffer and configuring a view that shows only the front buffer.
   The 'blit' operation allows the client to atomically flush pixels
   from the back buffer to the front buffer.

2. Atomic buffer flipping

   GUI clients that always update all pixels like a media player or
   a game can now use the 'panning' feature to atomically redirect the
   displayed pixels to a different portion of the GUI session's virtual
   frame buffer. The virtual framebuffer always contains two frames,
   the displayed one and the next one. Once the next frame is complete,
   the client changes the panning position to the portion containing
   the next frame.

Issue #5350
2024-10-08 09:09:23 +02:00
Norman Feske
0e33830d1f framebuffer_session: use Rect as refresh argument
This patch replaces basic-type arguments x, y, w, h by the 'Rect' type,
and imports the Genode namespace into the Framebuffer namespace.

Issue #5350
2024-10-08 09:09:23 +02:00
Norman Feske
e1b24d1ebd nano3d.run: increase caps for backdrop
Issue #5340
2024-10-08 09:09:23 +02:00
Norman Feske
b3ac8c5bd8 dialog: increase caps for sandboxed_runtime
With the reworked accounting of GUI-session resources, the default
of 100 caps for menu_view does not suffice.

Issue #5340
2024-10-08 09:09:23 +02:00
Sebastian Sumpf
4d559c2907 sculpt: name change imx8mq_usb_host -> imx8m_usb_host
issue #5264
2024-10-08 09:09:23 +02:00
Sebastian Sumpf
c27e25b5ca lx_emul: shmem_file.h adapt to folio changes
Everything related to compound pages is gradually removed and replaced
with folios.

issue #5264
2024-10-08 09:09:23 +02:00
Sebastian Sumpf
8530aa7540 lx_emul/start: move lx_emul_setup_arch behind kmem_cache_init
Call lx_emul_setup arch after kmem_cache_init, because
unflatten_device_tree requires 'memblock_alloc' which  does not work
when using native slub.c/memblock.c on ARM platforms.

issue #5264
2024-10-08 09:09:23 +02:00
Stefan Kalkowski
c0a0c0ae71 genode_c_api/usb: prevent invalid pointer deref
Limit the use of Reg_list::for_each that caches a next pointer
of its items to allow destruction of items in its lambda body.
Instead provide an Reg_list::apply function in addition, which
takes a condition lambda to find the matching item, and a lambda
processed on it. In most use-cases where for_each was used, only
one item was searched for. Here we can use apply now., without
the need for a cached pointer, nor too many iterations.

Fixes genodelabs/genode#5349
2024-10-08 09:09:23 +02:00
Josef Söntgen
a16ca36eb6 bsd_audio: remove unnecessary RM requirement
The explicit usage of the Rm session became obsolete with the
removal of the internal slab (see memory consumption commit).

Fixes #5348.
2024-10-08 09:09:23 +02:00
Benjamin Lamowski
66689fa799 usb_webcam: remove unneeded requirement on RM
The usb_webcam's runtime requires a Region Manager session even though
it is not needed by the application, remove it.

Fixes #5346
2024-10-08 09:09:23 +02:00
Norman Feske
fc4b026b62 nitpicker: remove periodic mode of operation
Unless nitpicker is used in 'request_framebuffer' mode, it no longer
depends on a periodic timer but merely acts as a broker between capture
clients and GUI clients. Sync signals as delivered to GUI clients are
now wired to Capture::Session::capture_at calls. So the display driver
defines the occurrence of those signals.

Note that sync signals are only delivered while a driver actively calls
'capture_at'. If a driver stops capturing, GUI clients no longer receive
any sync signal. This is a change from the previous situation where GUI
clients could depend on the periodicity of sync signals.

Issue #5347
2024-10-08 09:09:23 +02:00
Norman Feske
e69ade5299 decorator: use timer for animation timing
This patch changes the precision of the configuration's motion attribute
to a multiple of 10 ms (centi-seconds). The previous version used steps
of 20 ms. Hence, one needs to adjust existing configurations by doubling
the motion attribute values of the themed decorator.

Issue #5347
2024-10-08 09:09:23 +02:00
Norman Feske
58d20c7751 menu_view: use timer for animation timing
This patch removes the use of sync signals as time source. The animation
phase is now timed using a timer connection as tick source while sync
signals are used for scheduling the redraws.

Issue #5347
2024-10-08 09:09:23 +02:00
Norman Feske
ffcd08b5c7 backdrop,pdf_view: remove sync handling
The sync handling makes the code more complicated without a benefit.

Issue #5347
2024-10-08 09:09:22 +02:00
Norman Feske
0e55119b36 liquid_framebuffer: reset signal handlers
Apply the same rationale as commit "gui_fb: reset signal handlers when
closing fb" to the liquid framebuffer.
2024-10-08 09:09:22 +02:00
Alexander Boettcher
4554ec42da nova: make write-combined unit test more robust
- touch all memory before time measurements, to reduce lazy paging jitter
- diff of 100us between 2 memset runs are now considered a failure (before 10us)
- add refrence measurements of same region size which is not write-combined
- make the output easier parse able of write-combined test

Fixes #5342
2024-10-08 09:09:22 +02:00
Norman Feske
09461c51bd capture_session: capture stop/wakeup protocol
With this change, a client (i.e., display driver) can register
a wakeup signal handler to be notified on the arrival of new data to
capture. The signal is delivered only when the client has stopped
capturing. The client propagates this condition to the server using
the new 'capture_stopped' RPC call.

This change in principle enables a display driver to suspend its
periodic mode of operation after a few frames without capturing any
new data. As the first driver, the fb_sdl driver has been adapted to
the new protocol. This change not only eliminates the driver's CPU
load when idle, it also reduces the latency of sporadic output
because the response to such GUI updates is no longer bound by a
fixed periodic interval.

Issue #5344
2024-10-08 09:09:22 +02:00
Norman Feske
c527a4e0e4 util/dirty_rect.h: accessor for empty state
Provide an easy way to check for the absence of any dirty pixels.

Issue #5344
2024-10-08 09:09:22 +02:00
Norman Feske
2d3c2fc258 fb_sdl: move SDL event loop to dedicated thread
This patch is a preparatory step for relaxing the strictly periodic
operation of fb_sdl. With the new design, the SDL event loop can block
for events while Genode's main entrypoint stays receptive for I/O.
The main entrypoint can interact with the SDL thread by injecting
SDL user events.

The patch also replaces the full-screen clearing and update of the
SDL window by an update of the captured bounding box only. This reduces
the CPU load of fb_sdl when idle. When updating a small part of the
screen (e.g., when moving the mouse only), the load is still rather
heavy though.

Issue #5344
2024-10-08 09:09:22 +02:00
Norman Feske
3f1759a4d1 capture_session: detection of idle capture server
This patch enhances the Capture::Connection::Screen such that the
bounding box of the affected pixels can be tracked by the caller,
which can use this information to adjust its behavior to the
activity/inactivity of the capture server.

Issue #5344
2024-10-08 09:09:22 +02:00
Norman Feske
6d68d3297d capture_session: propagate physical size in mm
This patch adds the physical screen size as argument to the
Capture::Session::buffer RPC function, which allows drivers to
propagate DPI information to the GUI server. While changing the
the interface, the patch replaces the former use of C++ exceptions
by a result type. The 'Buffer_result' is handled transparently by the
Capture::Connection. The client.h code is now integrated in
connection.h.

Issue #5344
2024-10-08 09:09:22 +02:00
Josef Söntgen
6d79a44c46 sculpt_manager: adapt to Wifi::Manager changes
Issue #5341.
2024-10-08 09:09:22 +02:00
Josef Söntgen
d4e4b8bf60 driver/wifi: rework CTRL interface manager
This commit streamlines the interaction between the Wifi::Manager
and the wpa_supplicant's CTRL interface.

As user-facing changes it alters some default settings and introduces
new features:

* Every configured network now needs to explicitly have its
  'auto_connect' (to be considered an option for joining) attribute
  set to 'true' whereas this was previously the default value if the
  attribute was not set at all.

* The 'log_level' attribute is added and configures the supplicant's
  verbosity. Valid values correspond to levels used by the supplicant
  and are as follows 'excessive', 'msgdump', 'debug', 'info', 'warning'
  and 'error'. The default value is 'error' and configures the least
  amount of verbosity.

* The 'bgscan' attribute may be used to configure the way the
  supplicant performs background-scanning to steer or rather optimize
  roaming decision within the same network. The default value is set
  to 'simple:30:-70:600'. It can be disabled by specifying an empty
  value, e.g. 'bgscan=""'.

* The 'verbose_state' attribute was removed alltogether and similar
  functionality is now coverted by 'verbose' attribute.

Implementation-wise the internals changed significantly and are
outlined in the following paragraphs.

Formerly the interaction between the manager and the supplicant
was handled in an apparent way where the internal state of each
interaction was in plain sight. This made the flow cumbersome to
follow and therefor each interaction is now confined to its own
'Action' object that encapsulates the ping-pong of commands and
responses between the manager and the supplicant. All actions are
processed in an sequential way and thus there is no longer any
need to defer pending actions depending on the interal state of
the current interaction. Configuration changes as well as events
issued by the supplicant where new actions can be created are
handled in this fashion. Of note are both signal-handlers,
'_handle_cmds' and '_handle_events' respectively.

The state report, which provides the information about the current
state of connectivity to a given wireless network, was dealt with
in the same vein and its handling was spread across the manager
implementation. Again, to make it easier to follow, the generation
of the state report is now purely driven by the 'Join_state' object.
This object encapsulates the state of connectivity and is normally
updated by events issued from the supplicant (see '_handle_events').
It is also incorporated when handling command responses (see
'_handle_cmds').

Handling of timed-actions, like scan and signal quality
update requests, was done by setting a timeout at the Timer session
directly and thus only one timed-action could be pending at any time.
This excluded dealing with timed-actions like connected-scanning
and signal quality polling concurrently. This was changed and now
a One_shot_timeout is used to programm each concurrent timed-action.

For implementing the communication channel for the CTRL interface the
manager and supplicant use a shared memory buffer, the Msg_buffer.
Since the CTRL interface for Genode was implemented using C, some
shenanigans were performed to access the memory buffer. Now the
CTRL interface implementation uses C++ and only exports the functions
required by the supplicant as C. This simplifies the usage of the
Msg_buffer and allows for removing the global functions needed for
synchronizing the Msg_buffer access as those are now part of the
object itself via the 'Notify_interface'.

Fixes #5341.
2024-10-08 09:09:22 +02:00
Josef Söntgen
6b474e059c wpa_supplicant: update to version 2.11
Issue #5341.
2024-10-07 15:54:59 +02:00
Josef Söntgen
42dae6e570 lib/wifi: make errno conversion function public
The 'convert_errno_from_linux' function was already used internally to
convert the Linux errno values to the matching FreeBSD libc ones when
calling socket functions.

It will now also be used to convert the error values included in
netlink messages as those, naturally, also correspond to the Linux
ones.

Issue #5341.
2024-10-07 15:54:59 +02:00
Alexander Boettcher
e5df8da1bd vbox6: enable AES hardware instruction support
Issue #5314
2024-10-07 15:54:59 +02:00
Norman Feske
d565598489 wm: avoid initial flickering of child views
When starting testnit with the wm, the child views briefly appear at a
position relative to the top-left corner of the screen until the
top-level view has been positioned by the layouter. This patch keeps
child views invisible until their respective parent views are
positioned.
2024-10-07 15:54:59 +02:00
Alexander Boettcher
75266e467d vbox6: enable AVX support
Issue #5314
2024-10-07 15:54:59 +02:00
Alexander Boettcher
a07b5937d9 nova: handle invalid FPU guest state
Makes the kernel robust against invalid guest FPU state provided by a VMM,
e.g. our port of Vbox6.

Issue #5314
2024-10-07 15:54:59 +02:00
Alexander Boettcher
ff506b0375 vm/x86: support extended fpu state transfer
Extend Genode's vCPU FPU state and adjust all users to copy
at most FPU data they actually support.

Issue #5314
2024-10-07 15:54:59 +02:00
Norman Feske
5993fa9c7f wm: keep child views in front of their parent
When restacking a top-level view, execute the top-level restacking
before updating the child views. Otherwise, child views may wrongly
refer to the old stacking position of the top-level view.

Issue #5242
2024-10-07 15:54:59 +02:00
Norman Feske
e5437563e2 test/nitpicker: add missing refresh call
Issue #5242
2024-10-07 15:54:59 +02:00
Norman Feske
9cd87a8495 wm: update coding style
Use Genode namespace, indicate 'Main' members as being private,
use Session_object, remove unused '_focus_request_reporter',
use Id_space for Window_registry, replace lookup by with pattern.
2024-10-07 15:54:59 +02:00
Norman Feske
e83ace4242 decorator: fix window-stacking glitch
This is a follow-up commit to "gui_session: manage view ID at the client
side", which missed to invalidate the neighbor view of a window but
instead wrongly assigned the (now always valid) view ID 0 as neighbor.
In situations where a window disappears and re-appears (e.g., repeatedly
launching testnit in the wm.run scenario), the new window could not
always be topped.

Issue #5242
2024-10-07 15:54:59 +02:00
Alexander Boettcher
f147a1220e intel/display: make effective use of PSR
- only mark framebuffer dirty if necessary
  -> gives the hardware chance to save longer power
- remove extra timer connection on Genode component side
  -> use Linux time primitives

Issue #5339
2024-10-07 15:54:59 +02:00
Alexander Boettcher
0414e4929f intel/display: enable panel self refresh support
Fixes #5339
2024-10-07 15:54:59 +02:00
Norman Feske
3ba8ddc85c gui_session: mark RPC client methods as nodiscard
Issue #5340
2024-10-07 15:54:59 +02:00