The existing allocation scheme of window IDs has the unwelcome effect
that a re-appearing window would not always result in a visible change
of the window list. In such cases, the layouter and decorator would not
be prompted to do their job. This effect could be observered with the
multi-dialog version of menu view in Sculpt OS when manually enforcing
the restart of the runtime_view. Sometimes the panel would not re-appear
after the restart.
This patch changes the allocation of window ID such that new windows get
fresh IDs instead of reusing an ID of a recently disappeared window.
Issue #5170
Rarely. it might happen that events got received shortly before the complete
set of relevant USB devices got recognized. Filter more output in test metric
to stay robust.
This substantially slims down the test in order to reduce the number nightly
tests that fail due to timeouts. Now, the extended test steps (maximum trees
and benchmarks) are only run on Linux. The synchronous access, snapshot
management, rekeying, and resizing tests were removed.
Ref #5148
This patch replaces the former use of one menu-view component per dialog
by a single menu view presenting all dialogs. This change reduces the
runtime config by about 20%, improves the boot time, and lowers RAM and
CPU usage at runtime.
Issue #5170
The font pointers cached in labels can become dangling when the style
database is updated, as happens when changing the font size dynamically.
This patch orderly updates the cached pointers before removing
out-of-date font entries from the style database.
Related to issue #5170
This patch equips the menu-view component with the ability to present
more than one dialog at a time. The dialogs must be declared in the
<config> node as follows.
<config>
...
<dialog name="settings"/>
</config
For each dialog, menu view requests a dedicated ROM session labeled after
the dialog name. The corresponding GUI session is also labeled as such.
Note that only one hover report is generated responding to all dialogs.
The hover report can be correlated with the hovered dialog by inspecting
the the 'name' attribute of the hover report's <dialog> sub node.
The former global config attributes 'xpos', 'ypos', 'width', 'height',
'opaque', and 'background' have become attributes of the <dialog> node.
Fixes#5170
GPU drivers always reside in the runtime subsystem now.
This patch eliminates the risk of requesting a GPU session at the
drivers subsystem, which never gets established.
Issue #5150
The new VFS OSS plugin utilizes the Record and Play session. For the
time being it is a drop-in replacement for the old plugin and shares
its limitations.
In contrast to the old plugin it is possible to force a client to
use a configured fragment size. Some clients work best with larger
fragments, e.g. VBox, where raising the minimal fragment size is
beneficial.
Please look at the README file for more information.
Issue genodelabs/genode#5167.
On some platforms like qemu/x86_64/sel4, accessing the file system is so
slow that it used to hit the timeout of this phase in the run script.
Ref #5148
This patch lays the selection of the used storage target into the hands
of the config/manager file. By default, Sculpt selects the target by its
built-in heuristics, probing for a Sculpt partition. However, by
specifying a <target> node, one can explicitly select a storage target.
E.g., for using the 2nd partition of the SATA disk connected to port 1
of the AHCI controller, one can now specify:
<target driver="ahci" port="1" partition="2"/>
For selecting the ram_fs as target:
<target driver="ram_fs"/>
The latter case is particularly useful for custom Sculpt scenarios
deployed entirely from RAM. For such scenarios, add two lines to
your .sculpt file:
ram_fs: depot
manager: use_ram_fs
The first line configures the ram_fs such that the depot is mounted
as a tar archive. The second line configures the sculpt manager to
select the ram_fs as storage target. You can find this feature
exemplified in default-linux.sculpt scenario.
build/x86_64$ make run/sculpt_test KERNEL=linux BOARD=linux
It is worth noting that the configuration can be changed at runtime.
This allows for switching between different storage targets on the fly.
Issue #5166
The new 'manager' config allows for the passing of configuration data the
sculpt manager without the need to modify the config/leitzentrale subsystem.
Issue #5166
Unlike the previous return value of
`Genode::Packet_allocator::need_size_for_free()` indicated, it does need
the size of the object it has to free to work properly.
The plugin used to call open with the create flag set at rump without file
permissions for create leading to undefined behavior regarding the file
permissions.
Ref #5148
All errors (as in the legacy version) are now propagated as WRITE_ERR_IO
(see Lxip_vfs_file_handle::write), which ultimately will lead to EPIPE
in libc's socket_fs. This also counts for EAGAIN leading to the fact
that partial writes are not supported for blocking sockets in libc, also
libc will not try a second time in case not all data has been written.
issue #5165
The IP stack checks "user" pointer access, for example, for iov's using
'access_ok' which in turn calls '__access_ok'. The function checks if the
pointer is below TASK_SIZE_MAX, which is usually a big value on 64 bit
systems, but 3GB on 32 bit systems. Because the IP stack is mostly used with
Genode's libc, where pointers on some kernels (base-linux) can be >3GB and we
don't want to make an additional copy of each buffer/iov interacting with the
IP stack, we short circuit the function
issue #5165
This patch replaces the dynamic use of Attached_rom_dataspace by a
new Rom_handler utility, which implicitly covers the initial import of
content (safely using 'local_submit'), the registration of the signal
handler, passes the Xml_node to the handler function (no need to
manually call 'update'), and provides scoped access to the content via a
'with_xml' method. The latter reinforces a programming style that does
not need to copy Xml_node objects.
Issue #5150
This patch removes the remains of the original block-device discovery as
done by the former driver manager. Block sessions are now always
provided by components hosted in the runtime subsytem. The storage node
of the graph is no more.
Issue #5150
This patch harmonizes the driver management between the sculpt manager
and the phone manager by hosting the individual drivers in a new
'Drivers' class with a narrow interface towards 'Sculpt::Main'. The
patch also introduces a clean separation of the 'Board_info' between
features detected at runtime (on PC hardware), statically
known/managed features (phone hardware), and options that can be
toggled at runtime.
With common patterns for managing drivers in place now, this commit
also moves the former runtime/wifi_drv.cc and runtime/nic_drv.cc
code to driver/wifi.h and driver/nic.h. The _drv suffix of the wifi
and nic driver components have been dropped.
Issue #5150
The move of block, USB, and input drivers from the drivers subsystem to
the runtime alleviates the need for routing those sessions between the
subsystems.
Issue #5150
This patch moves SoC-specific framebuffer and touchscreen drivers
(PinePhone) to the runtime subsystem. They are enabled for the
phone_manager.
Issue #5150
As the NVMe driver was the last remaining driver controlled by the
driver manager, this patch removes the 'drivers -> dynamic' subsystem
along with the driver manager from sculpt/drivers/pc.
Issue #5150
This patch moves the AHCI driver from the 'drivers -> dynamic'
subsystem to the runtime, managed by the sculpt_manager. One
implication of this change is the new need to supplement a device
port number to the 'Storage_target', in addition to the existing
label and partition. Previously, each block device was addressed by
merely a label specified for a parent session. The meanings of the
'Storage_target' elements are now as follows.
- The label corresponds to the driver component providing the storage.
- The port is used as block-session label when opening the session
at the driver.
- The partition(s) denote the partition information contained in
the block session.
Components operating as clients of the AHCI driver (e.g., a file system)
refer to their storage target as <label>-<port>.<partition> when a port
is defined (for AHCI). For drivers w/o ports, like USB storage where
each USB-block driver correponds to only one device, the storage target
is denoted as <label>.<partition>. When no partition table is present,
the '.<partition>' part is omitted.
Issue #5150
This commit moves the USB and USB HID driver from the drivers subsystem
into the runtime. The former special USB node of the graph corresponds
now to the USB host-controller driver (named "usb"). The management
options for USB storage devices are available inside this component
node now.
Issue #5150