Commit Graph

20 Commits

Author SHA1 Message Date
Norman Feske
e738162bde framebuffer_session: alpha as Mode attribute
Propagate the want of an alpha channel as attribute of Framebuffer::Mode
instead of passing this property as a separate bool argument.

This clears the way for adding useful accessors for pixel/alpha/input
surfaces to the Mode type as a subsequent step.

Issue #5351
2024-10-08 09:09:23 +02:00
Norman Feske
f98c356efd gui_session: manage view ID at the client side
This patch moves the management of view IDs from the server to the
client side. The former 'create_view' and 'create_child_view'
operations do no longer return a view ID but take a view ID as
argument. While changing those operations, this patch takes the
opportunity to allow for initial view attributes. Combined, those
changes simplify the window manager while accommodating typical
client use cases with less code.

To ease the client-side ID management, the Gui::Connection hosts
a 'view_ids' ID space for optional use. E.g., the new 'Top_level_view'
class uses this ID space for ID allocation. This class accommodates the
most typical use case of opening a single window.

The 'alloc_view_id' RPC function is no longer needed.

Issue #5242
2024-08-27 15:29:38 +02:00
Norman Feske
24378ac873 gui_session: rename View_handle to View_id
The former Gui::Session::View_handle is not called Gui::View_id.

Issue #5242
2024-08-27 15:29:38 +02:00
Norman Feske
f274ed549e gui_session: distinguish view-stacking operations
This patch eliminates the use of invalid view handles as special
Session::Command arguments. The TO_FRONT and TO_BACK operations
interpreted as invalid neighbor as top-most or back-most position.
Those corner cases are now expressed via dedicated commands. The
new stacking commands are FRONT, BACK, FRONT_OF, and BEHIND_OF.

While changing the command interface, the patch removes the OP_
prefix from the opcode values.

Issue #5242
2024-08-27 15:29:38 +02:00
Norman Feske
b0803eabdb gui_session: simplify input/framebuffer aggregate
- Rename framebuffer_session to framebuffer and
  input_session to input as those RPC interfaces are no longer
  meant to be used as stand-alone sessions.

- Host Connection::input and Connection::framebuffer as public
  members, thereby removing the use of pointers. This simplifies
  the client-sized code. E.g., '_gui.input()->pending()' becomes
  '_gui.input.pending()'.

Issue #5242
2024-08-27 15:29:37 +02:00
Norman Feske
19c13877ca Replace use of 'typedef' by 'using'
Issue #5227
2024-07-02 12:00:11 +02:00
Norman Feske
c629c54153 Make util/geometry.h C++20 friendly
- Move header to base/include to make it applicable for base types
  like 'Affinity' down the road.
- Represent 'Rect' as typle of point and area, which is the most
  common form of initialization, creates in valid 'Rect' by default.
- Turn Point, Area, and Rect into compound types, making x, y, w, h, at,
  area accessible without a method call
- 'Rect::Compound' function for constructing a 'Rect' from two points,
  replacing a former constructor
- Use result type 'Rect::Cut_remainder' instead of out parameters.

Fixes #5239
2024-06-20 12:54:30 +02:00
Norman Feske
d19b751632 nano3d: remove surface-clear optimization
This patch fixes a GCC-10 compile error. Even though the optimization
was quite effective - I measured a speedup of factor 2 - it is not all
that important for the overall application performance. In the nano3d
case, we are talking about 1 vs. 2 percent of CPU time.

Fixes #4140
2021-05-10 11:17:20 +02:00
Piotr Tworek
ffb931f8b1 nano3d: Fix header guard in sqrt.h
The code fails to build with clang due to the following warning/error:

  error: '_INCLUDE__NANO3D__SQRT_H_' is used as a header guard here,
  followed by #define of a different macro [-Werror,-Wheader-guard]

Fix this by removing the extra underscore from this header guard
definition.

Issue #3985
2021-01-25 13:58:11 +01:00
Norman Feske
ef741ef80d Change pixel format to 32 bits per pixel
Until now, Genode's framebuffer session interface was based on the
RGB565 pixel format. This patch changes the pixel format to 32-bit
XRGB where the X part is ignored. It adapts all graphical applications
and device drivers accordingly.

The patch also adjusts the users of the drivers_interactive packages,
assigning 64 MiB RAM and 1500 caps to the drivers subsystem, which is
sufficient for covering high resolutions at 32 bits per pixel and to
accommodate multi-component USB HID input stacks.

Fixes #3784
2020-06-29 14:22:29 +02:00
Norman Feske
5d40c0c1ce Rename 'Nitpicker' namespace to 'Gui'
Issue #3778
2020-06-22 09:39:40 +02:00
Norman Feske
c6eda9bd80 Rename include/nitpicker_session to gui_session
This patch also renames the depot api archive accordingly.

Issue #3778
2020-06-22 09:39:39 +02:00
Martin Stein
181c78d482 timeout: use uint64_t for all plain time values
This enforces the use of unsigned 64-bit values for time in the duration type,
the timeout framework, the timer session, the userland timer-drivers, and the
alarm framework on all platforms. The commit also adapts the code that uses
these tools accross all basic repositories (base, base-*, os. gems, libports,
ports, dde_*) to use unsigned 64-bit values for time as well as far as this
does not imply profound modifications.

Fixes #3208
2019-05-06 16:15:26 +02:00
Norman Feske
3bd4197951 gems: enable strict warnings for more components
Issue #465
2019-01-30 13:35:28 +01:00
Martin Stein
9b8fcb5fd0 nano3d: get rid of env() calls
Issue #1987
2017-02-28 13:00:42 +01:00
Norman Feske
29b8d609c9 Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00
Norman Feske
cd3a5852d6 Warn about the use of deprecated headers
This commit enables compile-time warnings displayed whenever a deprecated
API header is included, and adjusts the existing #include directives
accordingly.

Issue #1987
2017-01-31 12:01:18 +01:00
Norman Feske
3315294f2d Deprecate Genode::config()
Issue #1959
2017-01-13 13:06:54 +01:00
Norman Feske
17c79a9e23 base: avoid use of deprecated base/printf.h
Besides adapting the components to the use of base/log.h, the patch
cleans up a few base headers, i.e., it removes unused includes from
root/component.h, specifically base/heap.h and
ram_session/ram_session.h. Hence, components that relied on the implicit
inclusion of those headers have to manually include those headers now.

While adjusting the log messages, I repeatedly stumbled over the problem
that printing char * arguments is ambiguous. It is unclear whether to
print the argument as pointer or null-terminated string. To overcome
this problem, the patch introduces a new type 'Cstring' that allows the
caller to express that the argument should be handled as null-terminated
string. As a nice side effect, with this type in place, the optional len
argument of the 'String' class could be removed. Instead of supplying a
pair of (char const *, size_t), the constructor accepts a 'Cstring'.
This, in turn, clears the way let the 'String' constructor use the new
output mechanism to assemble a string from multiple arguments (and
thereby getting rid of snprintf within Genode in the near future).

To enforce the explicit resolution of the char * ambiguity, the 'char *'
overload of the 'print' function is marked as deleted.

Issue #1987
2016-08-29 17:27:10 +02:00
Norman Feske
259b127f96 Polygon drawing and rudimentary 3D routines
This patch adds two new painters located at gems/include/polygon_gfx.
Both painters draw convex polygons with an arbirary number of points.
The shaded-polygon painter interpolates the color and alpha values
whereas the textured-polygon painter applies a texture to the polygon.
The painters are accompanied by simplistic 3D routines located at
gems/include/nano3d/ and a corresponding example (gems/run/nano3d.run).
2015-07-07 19:48:04 +02:00