genode/repos/gems/include/nano3d
Norman Feske c629c54153 Make util/geometry.h C++20 friendly
- Move header to base/include to make it applicable for base types
  like 'Affinity' down the road.
- Represent 'Rect' as typle of point and area, which is the most
  common form of initialization, creates in valid 'Rect' by default.
- Turn Point, Area, and Rect into compound types, making x, y, w, h, at,
  area accessible without a method call
- 'Rect::Compound' function for constructing a 'Rect' from two points,
  replacing a former constructor
- Use result type 'Rect::Cut_remainder' instead of out parameters.

Fixes #5239
2024-06-20 12:54:30 +02:00
..
cube_shape.h gems: enable strict warnings for more components 2019-01-30 13:35:28 +01:00
dodecahedron_shape.h gems: enable strict warnings for more components 2019-01-30 13:35:28 +01:00
scene.h Make util/geometry.h C++20 friendly 2024-06-20 12:54:30 +02:00
sincos_frac16.h gems: enable strict warnings for more components 2019-01-30 13:35:28 +01:00
sqrt.h nano3d: Fix header guard in sqrt.h 2021-01-25 13:58:11 +01:00
vertex_array.h Adjust file headers to refer to the AGPLv3 2017-02-28 12:59:29 +01:00