ZeroTierOne/node
2016-08-22 18:06:46 -07:00
..
Address.hpp Bunch more refactoring for an even more compact NetworkConfig representation, especially rules. 2016-04-26 17:11:25 -07:00
Array.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
AtomicCounter.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Buffer.hpp Changes to how new-style binary network configs are detected, and a new-style binary serialized meta-data representation. 2016-05-06 13:29:10 -07:00
C25519.cpp More little stuff in crypto code. 2014-06-26 17:23:10 -07:00
C25519.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Capability.cpp More cleanup and removal of DeferredPackets, will do the latter in a more elegant way. 2016-08-04 11:40:38 -07:00
Capability.hpp Get rid of expiration in Capability and Tag and move this to NetworkConfig so it can be set network-wide and reset if needed. Also add NetworkConfig field for this and centralize checking of credential time validity. 2016-08-22 18:06:46 -07:00
CertificateOfMembership.cpp . 2016-08-04 10:39:28 -07:00
CertificateOfMembership.hpp Get rid of expiration in Capability and Tag and move this to NetworkConfig so it can be set network-wide and reset if needed. Also add NetworkConfig field for this and centralize checking of credential time validity. 2016-08-22 18:06:46 -07:00
Cluster.cpp Cleanup in numerous places, reduce network chattiness around MULTICAST_LIKE, and fix a "how was that working" latent bug causing some control traffic to take the scenic route. 2016-04-19 12:09:35 -07:00
Cluster.hpp Tweak a few cluster params for higher perf / lower initial setup latency. 2016-02-08 09:57:46 -08:00
Constants.hpp ... 2016-08-04 09:51:15 -07:00
Dictionary.hpp Chunking of network config replies. 2016-08-09 09:34:13 -07:00
Hashtable.hpp . 2016-08-05 15:02:01 -07:00
Identity.cpp Rules engine work: capability based security model with tags and capabilities, and some cleanup across other places. 2016-08-02 13:36:17 -07:00
Identity.hpp Handling of multi-part chunked network configs on the inbound side. 2016-08-09 13:14:38 -07:00
IncomingPacket.cpp Controller fixes... 2016-08-17 17:37:37 -07:00
IncomingPacket.hpp Put CONFIG_REFRESH back. 2016-08-09 13:52:08 -07:00
InetAddress.cpp More controller work -- it builds! 2016-08-16 14:05:17 -07:00
InetAddress.hpp Bunch of rule JSON stuff. 2016-08-15 18:49:50 -07:00
MAC.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Membership.cpp Get rid of expiration in Capability and Tag and move this to NetworkConfig so it can be set network-wide and reset if needed. Also add NetworkConfig field for this and centralize checking of credential time validity. 2016-08-22 18:06:46 -07:00
Membership.hpp Get rid of expiration in Capability and Tag and move this to NetworkConfig so it can be set network-wide and reset if needed. Also add NetworkConfig field for this and centralize checking of credential time validity. 2016-08-22 18:06:46 -07:00
Multicaster.cpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Multicaster.hpp It builds... almost ready to test some rules engine stuff. 2016-08-08 17:33:26 -07:00
MulticastGroup.hpp Dead code removal. 2016-08-09 15:01:46 -07:00
Mutex.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Network.cpp Get rid of expiration in Capability and Tag and move this to NetworkConfig so it can be set network-wide and reset if needed. Also add NetworkConfig field for this and centralize checking of credential time validity. 2016-08-22 18:06:46 -07:00
Network.hpp Handling of multi-part chunked network configs on the inbound side. 2016-08-09 13:14:38 -07:00
NetworkConfig.cpp Get rid of expiration in Capability and Tag and move this to NetworkConfig so it can be set network-wide and reset if needed. Also add NetworkConfig field for this and centralize checking of credential time validity. 2016-08-22 18:06:46 -07:00
NetworkConfig.hpp Get rid of expiration in Capability and Tag and move this to NetworkConfig so it can be set network-wide and reset if needed. Also add NetworkConfig field for this and centralize checking of credential time validity. 2016-08-22 18:06:46 -07:00
NetworkController.hpp Encode and decode of tags and capabilities in NetworkConfig. 2016-08-09 08:32:42 -07:00
Node.cpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Node.hpp More cleanup and removal of DeferredPackets, will do the latter in a more elegant way. 2016-08-04 11:40:38 -07:00
NonCopyable.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
OutboundMulticast.cpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
OutboundMulticast.hpp Integrate Filter into OutboundMulticast properly. 2016-08-04 13:01:14 -07:00
Packet.cpp ZT_TRACE fix. 2016-08-09 15:55:41 -07:00
Packet.hpp Minor bug fix and some instrumentation stuff for testing. 2016-08-09 17:00:01 -07:00
Path.cpp Kill some old debug code. 2016-04-19 12:55:48 -07:00
Path.hpp IPv6 links are unfortunately not "reliable." Many IPv6 gateways, while not 2016-05-31 10:30:00 -07:00
Peer.cpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Peer.hpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Poly1305.cpp Only enable 128-bit Poly1305 on X86_64 right now. Has compilation issues on ARM, but the 64-bit version should be fine. 2015-10-07 10:40:59 -07:00
Poly1305.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
README.md Docs and controller API version 2016-07-08 13:10:02 -07:00
RuntimeEnvironment.hpp More cleanup and removal of DeferredPackets, will do the latter in a more elegant way. 2016-08-04 11:40:38 -07:00
Salsa20.cpp Unroll Salsa20 fully for a little more speed (non-SSE now almost as fast as SSE) 2015-10-09 09:39:27 -07:00
Salsa20.hpp Add uint16_t key to Hashtable, and make Salsa20 zero its keyspace on destruction. 2015-10-14 10:14:07 -07:00
SelfAwareness.cpp Refactor and redesign symmetric NAT predictor. This is cleaner. 2016-08-10 10:28:54 -07:00
SelfAwareness.hpp Minor bug fix and some instrumentation stuff for testing. 2016-08-09 17:00:01 -07:00
SHA512.cpp boring doc stuff 2016-01-12 14:04:55 -08:00
SHA512.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
SharedPtr.hpp boring doc stuff 2016-01-12 14:04:55 -08:00
Switch.cpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Switch.hpp More cleanup and removal of cruft due to obsolete network-specific relays (will be replaced with federation stuff). 2016-08-09 15:45:26 -07:00
Tag.cpp . 2016-08-04 10:39:28 -07:00
Tag.hpp Get rid of expiration in Capability and Tag and move this to NetworkConfig so it can be set network-wide and reset if needed. Also add NetworkConfig field for this and centralize checking of credential time validity. 2016-08-22 18:06:46 -07:00
Topology.cpp It builds... almost ready to test some rules engine stuff. 2016-08-08 17:33:26 -07:00
Topology.hpp . 2016-08-04 10:18:33 -07:00
Utils.cpp Big refactor mostly builds. We now have a uniform backward compatible netconf. 2016-06-16 12:28:43 -07:00
Utils.hpp Big refactor mostly builds. We now have a uniform backward compatible netconf. 2016-06-16 12:28:43 -07:00
World.hpp Rules engine work: capability based security model with tags and capabilities, and some cleanup across other places. 2016-08-02 13:36:17 -07:00

ZeroTier Virtual Switch Core

This directory contains the real ZeroTier: a completely OS-independent global virtual Ethernet switch engine. This is where the magic happens.

Give it wire packets and it gives you Ethernet packets, and vice versa. The core contains absolutely no actual I/O, port configuration, or other OS-specific code (except Utils::getSecureRandom()). It provides a simple C API via /include/ZeroTierOne.h. It's designed to be small and maximally portable for future use on small embedded and special purpose systems.

Code in here follows these guidelines:

  • Keep it minimal, especially in terms of code footprint and memory use.
  • There should be no OS-dependent code here unless absolutely necessary (e.g. getSecureRandom).
  • If it's not part of the core virtual Ethernet switch it does not belong here.
  • No C++11 or C++14 since older and embedded compilers don't support it yet and this should be maximally portable.
  • Minimize the use of complex C++ features since at some point we might end up "minus-minus'ing" this code if doing so proves necessary to port to tiny embedded systems.