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Add uint16_t key to Hashtable, and make Salsa20 zero its keyspace on destruction.
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@ -382,7 +382,10 @@ private:
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}
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static inline unsigned long _hc(const uint32_t i)
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{
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// In the uint32_t case we use a simple multiplier for hashing to ensure coverage
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return ((unsigned long)i * (unsigned long)0x9e3779b1);
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}
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static inline unsigned long _hc(const uint16_t i)
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{
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return ((unsigned long)i * (unsigned long)0x9e3779b1);
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}
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@ -12,6 +12,7 @@
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#include <stdlib.h>
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#include "Constants.hpp"
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#include "Utils.hpp"
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#if (!defined(ZT_SALSA20_SSE)) && (defined(__SSE2__) || defined(__WINDOWS__))
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#define ZT_SALSA20_SSE 1
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@ -31,6 +32,8 @@ class Salsa20
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public:
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Salsa20() throw() {}
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~Salsa20() { Utils::burn(&_state,sizeof(_state)); }
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/**
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* @param key Key bits
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* @param kbits Number of key bits: 128 or 256 (recommended)
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