Commit Graph

84 Commits

Author SHA1 Message Date
Adam Ierymenko
787277d282
More multicast work, add a signature in identity for safety margin, cleanup. 2019-09-09 10:44:31 -07:00
Adam Ierymenko
540ee69773
A bunch of multicast work... in progress. 2019-09-07 19:15:21 -07:00
Adam Ierymenko
6f6138c500
Merge relicensing change from dev 2019-08-23 09:27:13 -07:00
Adam Ierymenko
52a166a71f
Relicense: GPLv3 -> ZeroTier BSL 1.1 2019-08-23 09:23:39 -07:00
Adam Ierymenko
8f5f7f1baa
More work in progress 2019-08-14 12:48:45 -07:00
Adam Ierymenko
818b7e4a2e GitHub issue #993 (???) 2019-08-04 15:35:43 -07:00
Adam Ierymenko
00d63f6046 GitHub issue #993 (???) 2019-08-04 15:15:02 -07:00
Adam Ierymenko
e03102dbcb Clean out some unnecessarily pedantic auth stuff in favor of a simpler way of gating multicast gathers. 2019-03-14 14:29:15 -07:00
Joseph Henry
0e597191b8 Updated licenses for 2019 2019-01-14 10:25:53 -08:00
Adam Ierymenko
e6f9ab929d More speed stuff. 2018-12-06 12:47:58 -08:00
Adam Ierymenko
d3d58ba8a7 Add support for designated multicast replicators to Multicaster::send(). 2018-01-26 21:19:51 -05:00
Adam Ierymenko
f03fd57997 Clean up some multicast code. 2018-01-26 20:38:44 -05:00
Adam Ierymenko
f3dfd63634 Clean up some old stuff. 2018-01-26 20:00:37 -05:00
Adam Ierymenko
65c07afe05 Copyright updates for 2018. 2018-01-08 14:33:28 -08:00
Grant Limberg
b1d60df44c timestamps changed from uint64_t to int64_t
There were cases in the code where time calculations and comparisons were overflowing and causing connection instability.  This will keep time calculations within expected ranges.
2017-10-02 15:52:57 -07:00
Adam Ierymenko
b9e1d53d7a Minor cleanup. 2017-07-17 14:21:09 -07:00
Adam Ierymenko
1b68d6dbdc License header update. 2017-04-27 20:47:25 -07:00
Adam Ierymenko
e4896b257f Add thread PTR that gets passed through the entire ZT core call stack and then passed to handler functions resulting from a call. 2017-03-27 17:03:17 -07:00
Adam Ierymenko
1346e31a8e Windows build fixes, Software update fix, warning removal. 2017-01-13 14:22:36 -08:00
Adam Ierymenko
cc4bacc199 Cleanup, and implement compression disable flag for networks. 2016-09-27 12:22:25 -07:00
Adam Ierymenko
ab9afbc749 (1) Public networks now get COMs even though they do not gate with them since they will need them to push auth for multicast stuff, (2) added a bunch of rate limit circuit breakers for anti-DOS, (3) cleanup. 2016-09-09 11:36:10 -07:00
Adam Ierymenko
00fd9c3a15 It builds... almost ready to test some rules engine stuff. 2016-08-08 17:33:26 -07:00
Adam Ierymenko
4e4fd51117 boring doc stuff 2016-01-12 14:04:55 -08:00
Adam Ierymenko
21341ab15c Ready to test. 2015-11-09 09:45:43 -08:00
Adam Ierymenko
b11ffc9635 Integrate Hashtable into Multicaster, where @mwarning found heaviest std::map() overhead. 2015-08-27 16:17:21 -07:00
Adam Ierymenko
412389ec75 Implement ERROR_UNWATNED_MULTICAST 2015-07-07 11:49:38 -07:00
Adam Ierymenko
3f71afd0fb Put multicast txQueue back to list. 2015-06-26 14:26:35 -07:00
Moritz Warning
0073d0f694 replace txQueue list by vector for faster memory access and less allocations 2015-06-19 00:28:51 +02:00
Adam Ierymenko
93012b0ee5 Re-incorporation: ZeroTier Networks -> ZeroTier, Inc. [Delaware] 2015-02-17 13:11:34 -08:00
Adam Ierymenko
4e95384ad6 Cleanup, add tristate to config code in Network, and happy new year! 2015-01-05 17:47:59 -08:00
Adam Ierymenko
7619b0ecbd Send multicasts in random order.
This should not affect most users, but on large networks it should cause service
announcements to work a lot better. This is the result of a prolonged discussion
with a user about the visibility of game servers on a large network. The old
multicast algorithm was de-facto randomized due to its distributed nature, while
the new algorithm is more deterministic. This will restore some randomization
beyond limit-overflow conditions.

It won't affect small networks at all.
2014-11-21 10:50:27 -08:00
Adam Ierymenko
22d8aa4dc9 Moderate efficiency improvement on multicast gather result parsing, and go ahead and keep track of total known peers. 2014-10-29 15:26:32 -07:00
Adam Ierymenko
4dec598fb8 Make multicast gather slightly more aggressive, and add total to list command in testnet. 2014-10-28 15:33:10 -07:00
Adam Ierymenko
c2aac69a9f Fixes to legacy peer support. 2014-10-11 15:49:31 -07:00
Adam Ierymenko
4941c8a1f3 New multicast bug fixes, TRACE improvements, and temporarily disable legacy multicast for debugging purposes. 2014-10-09 17:58:31 -07:00
Adam Ierymenko
ab22feba9a Bump version to 1.0.0, add legacy support code to Multicaster to not send new frame to known-to-be-old peers. 2014-10-05 10:34:25 -07:00
Adam Ierymenko
2c8321be1f Pull logic to always send new multicasts to supernode since we need to do that differently, re-add support for active bridges, and remove some gratuitous use of std::set where not needed. 2014-10-04 13:15:02 -07:00
Adam Ierymenko
62da7e67b6 Add some rate limiting to implicit gathers, and always send multicasts to at least one supernode so they can broadcast to old peers (temporary). 2014-10-03 22:30:10 -07:00
Adam Ierymenko
3f7e7e8a88 Do not multicast to self. 2014-10-03 18:42:41 -07:00
Adam Ierymenko
49dc47ff38 Make multicast gathering a bit smarter. 2014-10-02 11:35:37 -07:00
Adam Ierymenko
e1882b614b Some cleanup, Multicaster now sends multicasts as it gets additional members. 2014-10-01 14:05:25 -07:00
Adam Ierymenko
2659427864 Multicaster needs to be global, not per-network, and a bunch of other stuff. 2014-09-30 16:28:25 -07:00
Adam Ierymenko
ed0ba49502 A few more revisions to new multicast verbs. 2014-09-26 14:18:25 -07:00
Adam Ierymenko
0778332747 . 2014-09-25 22:08:52 -07:00
Adam Ierymenko
9e186bbd89 . 2014-09-25 15:57:43 -07:00
Adam Ierymenko
050a0ce85d . 2014-09-25 15:08:29 -07:00
Adam Ierymenko
6c87f9f765 Rename MulticastTopology to Multicaster -- same name as old multicast controller but different code. More descriptive though. 2014-09-24 14:02:16 -07:00
Adam Ierymenko
d9abd4d9be Work on defining new direct broadcast multicast algorithm. 2014-09-18 18:28:14 -07:00
Adam Ierymenko
88bdb81791 Keep track of basic aliveness for peers regardless if direct or indirect connectivity and use this for multicast propagation. Also consolidate adding of active bridges via the same functor as regular multicast next hops. 2014-06-30 11:31:04 -07:00
Adam Ierymenko
5682f0b772 Some more bridging work... wiring up in Switch - GitHub issue #68 2014-06-13 17:49:33 -07:00