Adam Ierymenko
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719233617c
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Add uint16_t key to Hashtable, and make Salsa20 zero its keyspace on destruction.
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2015-10-14 10:14:07 -07:00 |
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Adam Ierymenko
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0c498556d5
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Unroll Salsa20 fully for a little more speed (non-SSE now almost as fast as SSE)
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2015-10-09 09:39:27 -07:00 |
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Adam Ierymenko
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789046ca57
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Speed up Salsa20 just a bit.
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2015-09-30 14:35:05 -07:00 |
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Adam Ierymenko
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f19c3c51d3
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Revert slow non-SSE Salsa20 modification since it did not fix Android/ARM issue. Also update Salsa20 comments and clean up a bit.
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2015-07-02 09:00:00 -07:00 |
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Adam Ierymenko
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a9a390a930
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Apply @marning suggested SSE auto-detect to make builds easier on non-x86 platforms: aa2fd044cb
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2015-06-01 19:43:06 -07:00 |
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Adam Ierymenko
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8d2e20ede6
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Get rid of __align stuff in Salsa20 -- not portable, does not seem to help much on newer chips.
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2014-09-16 08:53:18 -07:00 |
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Adam Ierymenko
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12692c551e
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SSE optimized Salsa20 -- anywhere from 20% to 50% faster than plain C version
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2014-07-15 17:56:09 -07:00 |
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Adam Ierymenko
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612c17240a
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Dead code removal, fix for cleanup GitHub issue #28
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2013-12-06 16:49:20 -08:00 |
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Adam Ierymenko
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8c9b73f67b
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Make Salsa20 variable-round, allowing for Salsa20/12 to be used for Packet encrypt and decrypt. Profiling analysis found that Salsa20 encrypt was accounting for a nontrivial percentage of CPU time, so it makes sense to cut this load fundamentally. There are no published attacks against Salsa20/12, and DJB believes 20 rounds to be overkill. This should be more than enough for our needs. Obviously incorporating ASM Salsa20 is among the next steps for performance.
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2013-10-18 17:39:48 -04:00 |
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Adam Ierymenko
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4c06fcfc9d
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More include formatting cleanup.
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2013-09-17 15:53:59 -04:00 |
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Adam Ierymenko
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150850b800
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New git repository for release - version 0.2.0 tagged
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2013-07-04 16:56:19 -04:00 |
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