Revert slow non-SSE Salsa20 modification since it did not fix Android/ARM issue. Also update Salsa20 comments and clean up a bit.

This commit is contained in:
Adam Ierymenko 2015-07-02 09:00:00 -07:00
parent 7c9949eea3
commit f19c3c51d3
2 changed files with 24 additions and 22 deletions

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@ -1,51 +1,53 @@
/*
* Based on public domain code available at: http://cr.yp.to/snuffle.html
*
* This therefore is public domain.
* Modifications and C-native SSE macro based SSE implementation by
* Adam Ierymenko <adam.ierymenko@zerotier.com>.
*
* Since the original was public domain, this is too.
*/
#include "Salsa20.hpp"
#include "Constants.hpp"
#include "Salsa20.hpp"
#define ROTATE(v,c) (((v) << (c)) | ((v) >> (32 - (c))))
#define XOR(v,w) ((v) ^ (w))
#define PLUS(v,w) ((uint32_t)((v) + (w)))
// Set up laod/store macros with appropriate endianness (we don't use these in SSE mode)
#ifndef ZT_SALSA20_SSE
#if __BYTE_ORDER == __LITTLE_ENDIAN
/* We have a slower version of these macros for CPU/compiler combos that
* do not allow unaligned access to a uint32_t. Another solution would be
* to methodically require alignment across the code, but this is quicker
* for now. The culprit appears to be some Android-based ARM devices. */
#if 1
#define U8TO32_LITTLE(p) ( ((uint32_t)(p)[0]) | ((uint32_t)(p)[1] << 8) | ((uint32_t)(p)[2] << 16) | ((uint32_t)(p)[3] << 24) )
static inline void U32TO8_LITTLE(uint8_t *const c,const uint32_t v)
{
c[0] = (uint8_t)v;
c[1] = (uint8_t)(v >> 8);
c[2] = (uint8_t)(v >> 16);
c[3] = (uint8_t)(v >> 24);
}
#else
// Slow version that does not use type punning
//#define U8TO32_LITTLE(p) ( ((uint32_t)(p)[0]) | ((uint32_t)(p)[1] << 8) | ((uint32_t)(p)[2] << 16) | ((uint32_t)(p)[3] << 24) )
//static inline void U32TO8_LITTLE(uint8_t *const c,const uint32_t v) { c[0] = (uint8_t)v; c[1] = (uint8_t)(v >> 8); c[2] = (uint8_t)(v >> 16); c[3] = (uint8_t)(v >> 24); }
// Fast version that just does 32-bit load/store
#define U8TO32_LITTLE(p) (*((const uint32_t *)((const void *)(p))))
#define U32TO8_LITTLE(c,v) *((uint32_t *)((void *)(c))) = (v)
#endif
#else // big endian
#else // __BYTE_ORDER == __BIG_ENDIAN (we don't support anything else... does MIDDLE_ENDIAN even still exist?)
#ifdef __GNUC__
// Use GNUC builtin bswap macros on big-endian machines if available
#define U8TO32_LITTLE(p) __builtin_bswap32(*((const uint32_t *)((const void *)(p))))
#define U32TO8_LITTLE(c,v) *((uint32_t *)((void *)(c))) = __builtin_bswap32((v))
#else // no bswap stuff... need to do it manually?
error need be;
#else // no __GNUC__
// Otherwise do it the slow, manual way on BE machines
#define U8TO32_LITTLE(p) ( ((uint32_t)(p)[0]) | ((uint32_t)(p)[1] << 8) | ((uint32_t)(p)[2] << 16) | ((uint32_t)(p)[3] << 24) )
static inline void U32TO8_LITTLE(uint8_t *const c,const uint32_t v) { c[0] = (uint8_t)v; c[1] = (uint8_t)(v >> 8); c[2] = (uint8_t)(v >> 16); c[3] = (uint8_t)(v >> 24); }
#endif // __GNUC__ or not
#endif // little/big endian
#endif // __BYTE_ORDER little or big?
#endif // !ZT_SALSA20_SSE
// Statically compute and define SSE constants
#ifdef ZT_SALSA20_SSE
class _s20sseconsts
{

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@ -78,7 +78,7 @@ public:
}
private:
volatile union {
union {
#ifdef ZT_SALSA20_SSE
__m128i v[4];
#endif // ZT_SALSA20_SSE