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								qwen/nodejs/node_modules/nodemon/lib/config/load.js
									
									
									
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								qwen/nodejs/node_modules/nodemon/lib/config/load.js
									
									
									
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var debug = require('debug')('nodemon');
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var fs = require('fs');
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var path = require('path');
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var exists = fs.exists || path.exists;
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var utils = require('../utils');
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var rules = require('../rules');
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var parse = require('../rules/parse');
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var exec = require('./exec');
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var defaults = require('./defaults');
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module.exports = load;
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module.exports.mutateExecOptions = mutateExecOptions;
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var existsSync = fs.existsSync || path.existsSync;
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function findAppScript() {
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  // nodemon has been run alone, so try to read the package file
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  // or try to read the index.js file
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  var pkg =
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    existsSync(path.join(process.cwd(), 'package.json')) &&
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    require(path.join(process.cwd(), 'package.json'));
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  if ((!pkg || pkg.main == undefined) && existsSync('./index.js')) {
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    return 'index.js';
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  }
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}
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/**
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 * Load the nodemon config, first reading the global root/nodemon.json, then
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 * the local nodemon.json to the exec and then overwriting using any user
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 * specified settings (i.e. from the cli)
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 *
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 * @param {Object} settings user defined settings
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 * @param {Object} options global options
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 * @param {Object} config the config object to be updated
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 * @param {Function} callback that receives complete config
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 */
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function load(settings, options, config, callback) {
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  config.loaded = [];
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  // first load the root nodemon.json
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  loadFile(options, config, utils.home, function (options) {
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    // then load the user's local configuration file
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    if (settings.configFile) {
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      options.configFile = path.resolve(settings.configFile);
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    }
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    loadFile(options, config, process.cwd(), function (options) {
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      // Then merge over with the user settings (parsed from the cli).
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      // Note that merge protects and favours existing values over new values,
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      // and thus command line arguments get priority
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      options = utils.merge(settings, options);
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      // legacy support
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      if (!Array.isArray(options.ignore)) {
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        options.ignore = [options.ignore];
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      }
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      if (!options.ignoreRoot) {
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        options.ignoreRoot = defaults.ignoreRoot;
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      }
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      // blend the user ignore and the default ignore together
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      if (options.ignoreRoot && options.ignore) {
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        if (!Array.isArray(options.ignoreRoot)) {
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          options.ignoreRoot = [options.ignoreRoot];
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        }
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        options.ignore = options.ignoreRoot.concat(options.ignore);
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      } else {
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        options.ignore = defaults.ignore.concat(options.ignore);
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      }
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      // add in any missing defaults
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      options = utils.merge(options, defaults);
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      if (!options.script && !options.exec) {
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        var found = findAppScript();
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        if (found) {
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          if (!options.args) {
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            options.args = [];
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          }
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          // if the script is found as a result of not being on the command
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          // line, then we move any of the pre double-dash args in execArgs
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          const n =
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            options.scriptPosition === null
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              ? options.args.length
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              : options.scriptPosition;
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          options.execArgs = (options.execArgs || []).concat(
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            options.args.splice(0, n)
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          );
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          options.scriptPosition = null;
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          options.script = found;
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        }
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      }
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      mutateExecOptions(options);
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      if (options.quiet) {
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        utils.quiet();
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      }
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      if (options.verbose) {
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        utils.debug = true;
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      }
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      // simplify the ready callback to be called after the rules are normalised
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      // from strings to regexp through the rules lib. Note that this gets
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      // created *after* options is overwritten twice in the lines above.
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      var ready = function (options) {
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        normaliseRules(options, callback);
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      };
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      ready(options);
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    });
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  });
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}
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function normaliseRules(options, ready) {
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  // convert ignore and watch options to rules/regexp
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  rules.watch.add(options.watch);
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  rules.ignore.add(options.ignore);
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  // normalise the watch and ignore arrays
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  options.watch = options.watch === false ? false : rules.rules.watch;
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  options.ignore = rules.rules.ignore;
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  ready(options);
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}
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/**
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 * Looks for a config in the current working directory, and a config in the
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 * user's home directory, merging the two together, giving priority to local
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 * config. This can then be overwritten later by command line arguments
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 *
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 * @param  {Function} ready callback to pass loaded settings to
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 */
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function loadFile(options, config, dir, ready) {
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  if (!ready) {
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    ready = function () {};
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  }
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  var callback = function (settings) {
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    // prefer the local nodemon.json and fill in missing items using
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    // the global options
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    ready(utils.merge(settings, options));
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  };
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  if (!dir) {
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    return callback({});
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  }
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  var filename = options.configFile || path.join(dir, 'nodemon.json');
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  if (config.loaded.indexOf(filename) !== -1) {
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    // don't bother re-parsing the same config file
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    return callback({});
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  }
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  fs.readFile(filename, 'utf8', function (err, data) {
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    if (err) {
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      if (err.code === 'ENOENT') {
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        if (!options.configFile && dir !== utils.home) {
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          // if no specified local config file and local nodemon.json
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          // doesn't exist, try the package.json
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          return loadPackageJSON(config, callback);
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        }
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      }
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      return callback({});
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    }
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    var settings = {};
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    try {
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      settings = JSON.parse(data.toString('utf8').replace(/^\uFEFF/, ''));
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      if (!filename.endsWith('package.json') || settings.nodemonConfig) {
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        config.loaded.push(filename);
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      }
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    } catch (e) {
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      utils.log.fail('Failed to parse config ' + filename);
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      console.error(e);
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      process.exit(1);
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    }
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    // options values will overwrite settings
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    callback(settings);
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  });
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}
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function loadPackageJSON(config, ready) {
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  if (!ready) {
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    ready = () => {};
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  }
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  const dir = process.cwd();
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  const filename = path.join(dir, 'package.json');
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  const packageLoadOptions = { configFile: filename };
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  return loadFile(packageLoadOptions, config, dir, (settings) => {
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    ready(settings.nodemonConfig || {});
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  });
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}
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function mutateExecOptions(options) {
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  // work out the execOptions based on the final config we have
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  options.execOptions = exec(
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    {
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      script: options.script,
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      exec: options.exec,
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      args: options.args,
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      scriptPosition: options.scriptPosition,
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      nodeArgs: options.nodeArgs,
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      execArgs: options.execArgs,
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      ext: options.ext,
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      env: options.env,
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    },
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    options.execMap
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  );
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  // clean up values that we don't need at the top level
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  delete options.scriptPosition;
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  delete options.script;
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  delete options.args;
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  delete options.ext;
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  return options;
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}
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