mirror of
https://github.com/ggerganov/whisper.cpp.git
synced 2024-12-18 20:27:53 +00:00
ccf022f970
The first two are required to build. The last one is to make it actually detect the GPU. Fixes #1899, at least for me
469 lines
16 KiB
Go
469 lines
16 KiB
Go
package whisper
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import (
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"errors"
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"unsafe"
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)
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///////////////////////////////////////////////////////////////////////////////
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// CGO
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/*
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#cgo LDFLAGS: -lwhisper -lm -lstdc++
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#cgo darwin LDFLAGS: -framework Accelerate -framework Metal -framework Foundation -framework CoreGraphics
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#include <whisper.h>
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#include <stdlib.h>
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extern void callNewSegment(void* user_data, int new);
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extern void callProgress(void* user_data, int progress);
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extern bool callEncoderBegin(void* user_data);
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// Text segment callback
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// Called on every newly generated text segment
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// Use the whisper_full_...() functions to obtain the text segments
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static void whisper_new_segment_cb(struct whisper_context* ctx, struct whisper_state* state, int n_new, void* user_data) {
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if(user_data != NULL && ctx != NULL) {
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callNewSegment(user_data, n_new);
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}
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}
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// Progress callback
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// Called on every newly generated text segment
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// Use the whisper_full_...() functions to obtain the text segments
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static void whisper_progress_cb(struct whisper_context* ctx, struct whisper_state* state, int progress, void* user_data) {
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if(user_data != NULL && ctx != NULL) {
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callProgress(user_data, progress);
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}
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}
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// Encoder begin callback
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// If not NULL, called before the encoder starts
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// If it returns false, the computation is aborted
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static bool whisper_encoder_begin_cb(struct whisper_context* ctx, struct whisper_state* state, void* user_data) {
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if(user_data != NULL && ctx != NULL) {
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return callEncoderBegin(user_data);
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}
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return false;
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}
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// Get default parameters and set callbacks
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static struct whisper_full_params whisper_full_default_params_cb(struct whisper_context* ctx, enum whisper_sampling_strategy strategy) {
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struct whisper_full_params params = whisper_full_default_params(strategy);
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params.new_segment_callback = whisper_new_segment_cb;
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params.new_segment_callback_user_data = (void*)(ctx);
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params.encoder_begin_callback = whisper_encoder_begin_cb;
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params.encoder_begin_callback_user_data = (void*)(ctx);
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params.progress_callback = whisper_progress_cb;
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params.progress_callback_user_data = (void*)(ctx);
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return params;
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}
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*/
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import "C"
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///////////////////////////////////////////////////////////////////////////////
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// TYPES
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type (
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Context C.struct_whisper_context
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Token C.whisper_token
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TokenData C.struct_whisper_token_data
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SamplingStrategy C.enum_whisper_sampling_strategy
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Params C.struct_whisper_full_params
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)
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///////////////////////////////////////////////////////////////////////////////
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// GLOBALS
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const (
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SAMPLING_GREEDY SamplingStrategy = C.WHISPER_SAMPLING_GREEDY
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SAMPLING_BEAM_SEARCH SamplingStrategy = C.WHISPER_SAMPLING_BEAM_SEARCH
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)
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const (
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SampleRate = C.WHISPER_SAMPLE_RATE // Expected sample rate, samples per second
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SampleBits = uint16(unsafe.Sizeof(C.float(0))) * 8 // Sample size in bits
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NumFFT = C.WHISPER_N_FFT
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HopLength = C.WHISPER_HOP_LENGTH
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ChunkSize = C.WHISPER_CHUNK_SIZE
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)
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var (
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ErrTokenizerFailed = errors.New("whisper_tokenize failed")
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ErrAutoDetectFailed = errors.New("whisper_lang_auto_detect failed")
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ErrConversionFailed = errors.New("whisper_convert failed")
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ErrInvalidLanguage = errors.New("invalid language")
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)
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///////////////////////////////////////////////////////////////////////////////
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// PUBLIC METHODS
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// Allocates all memory needed for the model and loads the model from the given file.
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// Returns NULL on failure.
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func Whisper_init(path string) *Context {
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cPath := C.CString(path)
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defer C.free(unsafe.Pointer(cPath))
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if ctx := C.whisper_init_from_file_with_params(cPath, C.whisper_context_default_params()); ctx != nil {
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return (*Context)(ctx)
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} else {
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return nil
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}
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}
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// Frees all memory allocated by the model.
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func (ctx *Context) Whisper_free() {
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C.whisper_free((*C.struct_whisper_context)(ctx))
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}
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// Convert RAW PCM audio to log mel spectrogram.
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// The resulting spectrogram is stored inside the provided whisper context.
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func (ctx *Context) Whisper_pcm_to_mel(data []float32, threads int) error {
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if C.whisper_pcm_to_mel((*C.struct_whisper_context)(ctx), (*C.float)(&data[0]), C.int(len(data)), C.int(threads)) == 0 {
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return nil
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} else {
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return ErrConversionFailed
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}
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}
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// This can be used to set a custom log mel spectrogram inside the provided whisper context.
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// Use this instead of whisper_pcm_to_mel() if you want to provide your own log mel spectrogram.
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// n_mel must be 80
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func (ctx *Context) Whisper_set_mel(data []float32, n_mel int) error {
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if C.whisper_set_mel((*C.struct_whisper_context)(ctx), (*C.float)(&data[0]), C.int(len(data)), C.int(n_mel)) == 0 {
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return nil
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} else {
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return ErrConversionFailed
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}
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}
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// Run the Whisper encoder on the log mel spectrogram stored inside the provided whisper context.
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// Make sure to call whisper_pcm_to_mel() or whisper_set_mel() first.
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// offset can be used to specify the offset of the first frame in the spectrogram.
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func (ctx *Context) Whisper_encode(offset, threads int) error {
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if C.whisper_encode((*C.struct_whisper_context)(ctx), C.int(offset), C.int(threads)) == 0 {
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return nil
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} else {
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return ErrConversionFailed
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}
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}
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// Run the Whisper decoder to obtain the logits and probabilities for the next token.
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// Make sure to call whisper_encode() first.
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// tokens + n_tokens is the provided context for the decoder.
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// n_past is the number of tokens to use from previous decoder calls.
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func (ctx *Context) Whisper_decode(tokens []Token, past, threads int) error {
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if C.whisper_decode((*C.struct_whisper_context)(ctx), (*C.whisper_token)(&tokens[0]), C.int(len(tokens)), C.int(past), C.int(threads)) == 0 {
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return nil
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} else {
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return ErrConversionFailed
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}
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}
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// Convert the provided text into tokens. The tokens pointer must be large enough to hold the resulting tokens.
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// Returns the number of tokens on success
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func (ctx *Context) Whisper_tokenize(text string, tokens []Token) (int, error) {
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cText := C.CString(text)
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defer C.free(unsafe.Pointer(cText))
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if n := C.whisper_tokenize((*C.struct_whisper_context)(ctx), cText, (*C.whisper_token)(&tokens[0]), C.int(len(tokens))); n >= 0 {
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return int(n), nil
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} else {
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return 0, ErrTokenizerFailed
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}
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}
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// Return the id of the specified language, returns -1 if not found
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// Examples:
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//
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// "de" -> 2
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// "german" -> 2
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func (ctx *Context) Whisper_lang_id(lang string) int {
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return int(C.whisper_lang_id(C.CString(lang)))
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}
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// Largest language id (i.e. number of available languages - 1)
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func Whisper_lang_max_id() int {
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return int(C.whisper_lang_max_id())
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}
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// Return the short string of the specified language id (e.g. 2 -> "de"),
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// returns empty string if not found
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func Whisper_lang_str(id int) string {
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return C.GoString(C.whisper_lang_str(C.int(id)))
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}
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// Use mel data at offset_ms to try and auto-detect the spoken language
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// Make sure to call whisper_pcm_to_mel() or whisper_set_mel() first.
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// Returns the probabilities of all languages.
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// ref: https://github.com/openai/whisper/blob/main/whisper/decoding.py#L18-L69
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func (ctx *Context) Whisper_lang_auto_detect(offset_ms, n_threads int) ([]float32, error) {
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probs := make([]float32, Whisper_lang_max_id()+1)
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if n := int(C.whisper_lang_auto_detect((*C.struct_whisper_context)(ctx), C.int(offset_ms), C.int(n_threads), (*C.float)(&probs[0]))); n < 0 {
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return nil, ErrAutoDetectFailed
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} else {
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return probs, nil
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}
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}
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func (ctx *Context) Whisper_n_len() int {
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return int(C.whisper_n_len((*C.struct_whisper_context)(ctx)))
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}
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func (ctx *Context) Whisper_n_vocab() int {
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return int(C.whisper_n_vocab((*C.struct_whisper_context)(ctx)))
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}
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func (ctx *Context) Whisper_n_text_ctx() int {
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return int(C.whisper_n_text_ctx((*C.struct_whisper_context)(ctx)))
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}
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func (ctx *Context) Whisper_n_audio_ctx() int {
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return int(C.whisper_n_audio_ctx((*C.struct_whisper_context)(ctx)))
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}
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func (ctx *Context) Whisper_is_multilingual() int {
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return int(C.whisper_is_multilingual((*C.struct_whisper_context)(ctx)))
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}
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// The probabilities for the next token
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//func (ctx *Whisper_context) Whisper_get_probs() []float32 {
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// return (*[1 << 30]float32)(unsafe.Pointer(C.whisper_get_probs((*C.struct_whisper_context)(ctx))))[:ctx.Whisper_n_vocab()]
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//}
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// Token Id -> String. Uses the vocabulary in the provided context
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func (ctx *Context) Whisper_token_to_str(token Token) string {
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return C.GoString(C.whisper_token_to_str((*C.struct_whisper_context)(ctx), C.whisper_token(token)))
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}
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// Special tokens
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func (ctx *Context) Whisper_token_eot() Token {
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return Token(C.whisper_token_eot((*C.struct_whisper_context)(ctx)))
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}
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// Special tokens
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func (ctx *Context) Whisper_token_sot() Token {
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return Token(C.whisper_token_sot((*C.struct_whisper_context)(ctx)))
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}
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// Special tokens
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func (ctx *Context) Whisper_token_prev() Token {
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return Token(C.whisper_token_prev((*C.struct_whisper_context)(ctx)))
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}
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// Special tokens
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func (ctx *Context) Whisper_token_solm() Token {
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return Token(C.whisper_token_solm((*C.struct_whisper_context)(ctx)))
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}
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// Special tokens
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func (ctx *Context) Whisper_token_not() Token {
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return Token(C.whisper_token_not((*C.struct_whisper_context)(ctx)))
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}
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// Special tokens
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func (ctx *Context) Whisper_token_beg() Token {
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return Token(C.whisper_token_beg((*C.struct_whisper_context)(ctx)))
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}
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// Special tokens
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func (ctx *Context) Whisper_token_lang(lang_id int) Token {
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return Token(C.whisper_token_lang((*C.struct_whisper_context)(ctx), C.int(lang_id)))
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}
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// Task tokens
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func (ctx *Context) Whisper_token_translate() Token {
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return Token(C.whisper_token_translate((*C.struct_whisper_context)(ctx)))
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}
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// Task tokens
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func (ctx *Context) Whisper_token_transcribe() Token {
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return Token(C.whisper_token_transcribe((*C.struct_whisper_context)(ctx)))
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}
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// Performance information
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func (ctx *Context) Whisper_print_timings() {
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C.whisper_print_timings((*C.struct_whisper_context)(ctx))
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}
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// Performance information
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func (ctx *Context) Whisper_reset_timings() {
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C.whisper_reset_timings((*C.struct_whisper_context)(ctx))
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}
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// Print system information
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func Whisper_print_system_info() string {
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return C.GoString(C.whisper_print_system_info())
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}
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// Return default parameters for a strategy
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func (ctx *Context) Whisper_full_default_params(strategy SamplingStrategy) Params {
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// Get default parameters
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return Params(C.whisper_full_default_params_cb((*C.struct_whisper_context)(ctx), C.enum_whisper_sampling_strategy(strategy)))
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}
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// Run the entire model: PCM -> log mel spectrogram -> encoder -> decoder -> text
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// Uses the specified decoding strategy to obtain the text.
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func (ctx *Context) Whisper_full(
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params Params,
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samples []float32,
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encoderBeginCallback func() bool,
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newSegmentCallback func(int),
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progressCallback func(int),
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) error {
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registerEncoderBeginCallback(ctx, encoderBeginCallback)
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registerNewSegmentCallback(ctx, newSegmentCallback)
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registerProgressCallback(ctx, progressCallback)
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defer registerEncoderBeginCallback(ctx, nil)
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defer registerNewSegmentCallback(ctx, nil)
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defer registerProgressCallback(ctx, nil)
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if C.whisper_full((*C.struct_whisper_context)(ctx), (C.struct_whisper_full_params)(params), (*C.float)(&samples[0]), C.int(len(samples))) == 0 {
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return nil
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} else {
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return ErrConversionFailed
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}
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}
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// Split the input audio in chunks and process each chunk separately using whisper_full()
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// It seems this approach can offer some speedup in some cases.
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// However, the transcription accuracy can be worse at the beginning and end of each chunk.
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func (ctx *Context) Whisper_full_parallel(params Params, samples []float32, processors int, encoderBeginCallback func() bool, newSegmentCallback func(int)) error {
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registerEncoderBeginCallback(ctx, encoderBeginCallback)
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registerNewSegmentCallback(ctx, newSegmentCallback)
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defer registerEncoderBeginCallback(ctx, nil)
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defer registerNewSegmentCallback(ctx, nil)
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if C.whisper_full_parallel((*C.struct_whisper_context)(ctx), (C.struct_whisper_full_params)(params), (*C.float)(&samples[0]), C.int(len(samples)), C.int(processors)) == 0 {
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return nil
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} else {
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return ErrConversionFailed
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}
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}
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// Return the id of the autodetected language, returns -1 if not found
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// Added to whisper.cpp in
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// https://github.com/ggerganov/whisper.cpp/commit/a1c1583cc7cd8b75222857afc936f0638c5683d6
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//
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// Examples:
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//
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// "de" -> 2
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// "german" -> 2
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func (ctx *Context) Whisper_full_lang_id() int {
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return int(C.whisper_full_lang_id((*C.struct_whisper_context)(ctx)))
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}
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// Number of generated text segments.
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// A segment can be a few words, a sentence, or even a paragraph.
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func (ctx *Context) Whisper_full_n_segments() int {
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return int(C.whisper_full_n_segments((*C.struct_whisper_context)(ctx)))
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}
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// Get the start and end time of the specified segment.
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func (ctx *Context) Whisper_full_get_segment_t0(segment int) int64 {
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return int64(C.whisper_full_get_segment_t0((*C.struct_whisper_context)(ctx), C.int(segment)))
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}
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// Get the start and end time of the specified segment.
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func (ctx *Context) Whisper_full_get_segment_t1(segment int) int64 {
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return int64(C.whisper_full_get_segment_t1((*C.struct_whisper_context)(ctx), C.int(segment)))
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}
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// Get the text of the specified segment.
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func (ctx *Context) Whisper_full_get_segment_text(segment int) string {
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return C.GoString(C.whisper_full_get_segment_text((*C.struct_whisper_context)(ctx), C.int(segment)))
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}
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// Get number of tokens in the specified segment.
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func (ctx *Context) Whisper_full_n_tokens(segment int) int {
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return int(C.whisper_full_n_tokens((*C.struct_whisper_context)(ctx), C.int(segment)))
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}
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// Get the token text of the specified token index in the specified segment.
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func (ctx *Context) Whisper_full_get_token_text(segment int, token int) string {
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return C.GoString(C.whisper_full_get_token_text((*C.struct_whisper_context)(ctx), C.int(segment), C.int(token)))
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}
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// Get the token of the specified token index in the specified segment.
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func (ctx *Context) Whisper_full_get_token_id(segment int, token int) Token {
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return Token(C.whisper_full_get_token_id((*C.struct_whisper_context)(ctx), C.int(segment), C.int(token)))
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}
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// Get token data for the specified token in the specified segment.
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// This contains probabilities, timestamps, etc.
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func (ctx *Context) Whisper_full_get_token_data(segment int, token int) TokenData {
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return TokenData(C.whisper_full_get_token_data((*C.struct_whisper_context)(ctx), C.int(segment), C.int(token)))
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}
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// Get the probability of the specified token in the specified segment.
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func (ctx *Context) Whisper_full_get_token_p(segment int, token int) float32 {
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return float32(C.whisper_full_get_token_p((*C.struct_whisper_context)(ctx), C.int(segment), C.int(token)))
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}
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///////////////////////////////////////////////////////////////////////////////
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// CALLBACKS
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var (
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cbNewSegment = make(map[unsafe.Pointer]func(int))
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cbProgress = make(map[unsafe.Pointer]func(int))
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cbEncoderBegin = make(map[unsafe.Pointer]func() bool)
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)
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func registerNewSegmentCallback(ctx *Context, fn func(int)) {
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if fn == nil {
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delete(cbNewSegment, unsafe.Pointer(ctx))
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} else {
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cbNewSegment[unsafe.Pointer(ctx)] = fn
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}
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}
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func registerProgressCallback(ctx *Context, fn func(int)) {
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if fn == nil {
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delete(cbProgress, unsafe.Pointer(ctx))
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} else {
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cbProgress[unsafe.Pointer(ctx)] = fn
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}
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}
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func registerEncoderBeginCallback(ctx *Context, fn func() bool) {
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if fn == nil {
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delete(cbEncoderBegin, unsafe.Pointer(ctx))
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} else {
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cbEncoderBegin[unsafe.Pointer(ctx)] = fn
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}
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}
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//export callNewSegment
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func callNewSegment(user_data unsafe.Pointer, new C.int) {
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if fn, ok := cbNewSegment[user_data]; ok {
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fn(int(new))
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}
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}
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//export callProgress
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func callProgress(user_data unsafe.Pointer, progress C.int) {
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if fn, ok := cbProgress[user_data]; ok {
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fn(int(progress))
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}
|
|
}
|
|
|
|
//export callEncoderBegin
|
|
func callEncoderBegin(user_data unsafe.Pointer) C.bool {
|
|
if fn, ok := cbEncoderBegin[user_data]; ok {
|
|
if fn() {
|
|
return C.bool(true)
|
|
} else {
|
|
return C.bool(false)
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
func (t TokenData) T0() int64 {
|
|
return int64(t.t0)
|
|
}
|
|
|
|
func (t TokenData) T1() int64 {
|
|
return int64(t.t1)
|
|
}
|
|
|
|
func (t TokenData) Id() Token {
|
|
return Token(t.id)
|
|
}
|