package whisper import ( "errors" "unsafe" ) /////////////////////////////////////////////////////////////////////////////// // CGO /* #cgo LDFLAGS: -lwhisper -lm -lstdc++ #cgo darwin LDFLAGS: -framework Accelerate -framework Metal -framework Foundation -framework CoreGraphics #include #include extern void callNewSegment(void* user_data, int new); extern void callProgress(void* user_data, int progress); extern bool callEncoderBegin(void* user_data); // Text segment callback // Called on every newly generated text segment // Use the whisper_full_...() functions to obtain the text segments static void whisper_new_segment_cb(struct whisper_context* ctx, struct whisper_state* state, int n_new, void* user_data) { if(user_data != NULL && ctx != NULL) { callNewSegment(user_data, n_new); } } // Progress callback // Called on every newly generated text segment // Use the whisper_full_...() functions to obtain the text segments static void whisper_progress_cb(struct whisper_context* ctx, struct whisper_state* state, int progress, void* user_data) { if(user_data != NULL && ctx != NULL) { callProgress(user_data, progress); } } // Encoder begin callback // If not NULL, called before the encoder starts // If it returns false, the computation is aborted static bool whisper_encoder_begin_cb(struct whisper_context* ctx, struct whisper_state* state, void* user_data) { if(user_data != NULL && ctx != NULL) { return callEncoderBegin(user_data); } return false; } // Get default parameters and set callbacks static struct whisper_full_params whisper_full_default_params_cb(struct whisper_context* ctx, enum whisper_sampling_strategy strategy) { struct whisper_full_params params = whisper_full_default_params(strategy); params.new_segment_callback = whisper_new_segment_cb; params.new_segment_callback_user_data = (void*)(ctx); params.encoder_begin_callback = whisper_encoder_begin_cb; params.encoder_begin_callback_user_data = (void*)(ctx); params.progress_callback = whisper_progress_cb; params.progress_callback_user_data = (void*)(ctx); return params; } */ import "C" /////////////////////////////////////////////////////////////////////////////// // TYPES type ( Context C.struct_whisper_context Token C.whisper_token TokenData C.struct_whisper_token_data SamplingStrategy C.enum_whisper_sampling_strategy Params C.struct_whisper_full_params ) /////////////////////////////////////////////////////////////////////////////// // GLOBALS const ( SAMPLING_GREEDY SamplingStrategy = C.WHISPER_SAMPLING_GREEDY SAMPLING_BEAM_SEARCH SamplingStrategy = C.WHISPER_SAMPLING_BEAM_SEARCH ) const ( SampleRate = C.WHISPER_SAMPLE_RATE // Expected sample rate, samples per second SampleBits = uint16(unsafe.Sizeof(C.float(0))) * 8 // Sample size in bits NumFFT = C.WHISPER_N_FFT HopLength = C.WHISPER_HOP_LENGTH ChunkSize = C.WHISPER_CHUNK_SIZE ) var ( ErrTokenizerFailed = errors.New("whisper_tokenize failed") ErrAutoDetectFailed = errors.New("whisper_lang_auto_detect failed") ErrConversionFailed = errors.New("whisper_convert failed") ErrInvalidLanguage = errors.New("invalid language") ) /////////////////////////////////////////////////////////////////////////////// // PUBLIC METHODS // Allocates all memory needed for the model and loads the model from the given file. // Returns NULL on failure. func Whisper_init(path string) *Context { cPath := C.CString(path) defer C.free(unsafe.Pointer(cPath)) if ctx := C.whisper_init_from_file_with_params(cPath, C.whisper_context_default_params()); ctx != nil { return (*Context)(ctx) } else { return nil } } // Frees all memory allocated by the model. func (ctx *Context) Whisper_free() { C.whisper_free((*C.struct_whisper_context)(ctx)) } // Convert RAW PCM audio to log mel spectrogram. // The resulting spectrogram is stored inside the provided whisper context. func (ctx *Context) Whisper_pcm_to_mel(data []float32, threads int) error { if C.whisper_pcm_to_mel((*C.struct_whisper_context)(ctx), (*C.float)(&data[0]), C.int(len(data)), C.int(threads)) == 0 { return nil } else { return ErrConversionFailed } } // This can be used to set a custom log mel spectrogram inside the provided whisper context. // Use this instead of whisper_pcm_to_mel() if you want to provide your own log mel spectrogram. // n_mel must be 80 func (ctx *Context) Whisper_set_mel(data []float32, n_mel int) error { if C.whisper_set_mel((*C.struct_whisper_context)(ctx), (*C.float)(&data[0]), C.int(len(data)), C.int(n_mel)) == 0 { return nil } else { return ErrConversionFailed } } // Run the Whisper encoder on the log mel spectrogram stored inside the provided whisper context. // Make sure to call whisper_pcm_to_mel() or whisper_set_mel() first. // offset can be used to specify the offset of the first frame in the spectrogram. func (ctx *Context) Whisper_encode(offset, threads int) error { if C.whisper_encode((*C.struct_whisper_context)(ctx), C.int(offset), C.int(threads)) == 0 { return nil } else { return ErrConversionFailed } } // Run the Whisper decoder to obtain the logits and probabilities for the next token. // Make sure to call whisper_encode() first. // tokens + n_tokens is the provided context for the decoder. // n_past is the number of tokens to use from previous decoder calls. func (ctx *Context) Whisper_decode(tokens []Token, past, threads int) error { if C.whisper_decode((*C.struct_whisper_context)(ctx), (*C.whisper_token)(&tokens[0]), C.int(len(tokens)), C.int(past), C.int(threads)) == 0 { return nil } else { return ErrConversionFailed } } // Convert the provided text into tokens. The tokens pointer must be large enough to hold the resulting tokens. // Returns the number of tokens on success func (ctx *Context) Whisper_tokenize(text string, tokens []Token) (int, error) { cText := C.CString(text) defer C.free(unsafe.Pointer(cText)) if n := C.whisper_tokenize((*C.struct_whisper_context)(ctx), cText, (*C.whisper_token)(&tokens[0]), C.int(len(tokens))); n >= 0 { return int(n), nil } else { return 0, ErrTokenizerFailed } } // Return the id of the specified language, returns -1 if not found // Examples: // // "de" -> 2 // "german" -> 2 func (ctx *Context) Whisper_lang_id(lang string) int { return int(C.whisper_lang_id(C.CString(lang))) } // Largest language id (i.e. number of available languages - 1) func Whisper_lang_max_id() int { return int(C.whisper_lang_max_id()) } // Return the short string of the specified language id (e.g. 2 -> "de"), // returns empty string if not found func Whisper_lang_str(id int) string { return C.GoString(C.whisper_lang_str(C.int(id))) } // Use mel data at offset_ms to try and auto-detect the spoken language // Make sure to call whisper_pcm_to_mel() or whisper_set_mel() first. // Returns the probabilities of all languages. // ref: https://github.com/openai/whisper/blob/main/whisper/decoding.py#L18-L69 func (ctx *Context) Whisper_lang_auto_detect(offset_ms, n_threads int) ([]float32, error) { probs := make([]float32, Whisper_lang_max_id()+1) if n := int(C.whisper_lang_auto_detect((*C.struct_whisper_context)(ctx), C.int(offset_ms), C.int(n_threads), (*C.float)(&probs[0]))); n < 0 { return nil, ErrAutoDetectFailed } else { return probs, nil } } func (ctx *Context) Whisper_n_len() int { return int(C.whisper_n_len((*C.struct_whisper_context)(ctx))) } func (ctx *Context) Whisper_n_vocab() int { return int(C.whisper_n_vocab((*C.struct_whisper_context)(ctx))) } func (ctx *Context) Whisper_n_text_ctx() int { return int(C.whisper_n_text_ctx((*C.struct_whisper_context)(ctx))) } func (ctx *Context) Whisper_n_audio_ctx() int { return int(C.whisper_n_audio_ctx((*C.struct_whisper_context)(ctx))) } func (ctx *Context) Whisper_is_multilingual() int { return int(C.whisper_is_multilingual((*C.struct_whisper_context)(ctx))) } // The probabilities for the next token //func (ctx *Whisper_context) Whisper_get_probs() []float32 { // return (*[1 << 30]float32)(unsafe.Pointer(C.whisper_get_probs((*C.struct_whisper_context)(ctx))))[:ctx.Whisper_n_vocab()] //} // Token Id -> String. Uses the vocabulary in the provided context func (ctx *Context) Whisper_token_to_str(token Token) string { return C.GoString(C.whisper_token_to_str((*C.struct_whisper_context)(ctx), C.whisper_token(token))) } // Special tokens func (ctx *Context) Whisper_token_eot() Token { return Token(C.whisper_token_eot((*C.struct_whisper_context)(ctx))) } // Special tokens func (ctx *Context) Whisper_token_sot() Token { return Token(C.whisper_token_sot((*C.struct_whisper_context)(ctx))) } // Special tokens func (ctx *Context) Whisper_token_prev() Token { return Token(C.whisper_token_prev((*C.struct_whisper_context)(ctx))) } // Special tokens func (ctx *Context) Whisper_token_solm() Token { return Token(C.whisper_token_solm((*C.struct_whisper_context)(ctx))) } // Special tokens func (ctx *Context) Whisper_token_not() Token { return Token(C.whisper_token_not((*C.struct_whisper_context)(ctx))) } // Special tokens func (ctx *Context) Whisper_token_beg() Token { return Token(C.whisper_token_beg((*C.struct_whisper_context)(ctx))) } // Special tokens func (ctx *Context) Whisper_token_lang(lang_id int) Token { return Token(C.whisper_token_lang((*C.struct_whisper_context)(ctx), C.int(lang_id))) } // Task tokens func (ctx *Context) Whisper_token_translate() Token { return Token(C.whisper_token_translate((*C.struct_whisper_context)(ctx))) } // Task tokens func (ctx *Context) Whisper_token_transcribe() Token { return Token(C.whisper_token_transcribe((*C.struct_whisper_context)(ctx))) } // Performance information func (ctx *Context) Whisper_print_timings() { C.whisper_print_timings((*C.struct_whisper_context)(ctx)) } // Performance information func (ctx *Context) Whisper_reset_timings() { C.whisper_reset_timings((*C.struct_whisper_context)(ctx)) } // Print system information func Whisper_print_system_info() string { return C.GoString(C.whisper_print_system_info()) } // Return default parameters for a strategy func (ctx *Context) Whisper_full_default_params(strategy SamplingStrategy) Params { // Get default parameters return Params(C.whisper_full_default_params_cb((*C.struct_whisper_context)(ctx), C.enum_whisper_sampling_strategy(strategy))) } // Run the entire model: PCM -> log mel spectrogram -> encoder -> decoder -> text // Uses the specified decoding strategy to obtain the text. func (ctx *Context) Whisper_full( params Params, samples []float32, encoderBeginCallback func() bool, newSegmentCallback func(int), progressCallback func(int), ) error { registerEncoderBeginCallback(ctx, encoderBeginCallback) registerNewSegmentCallback(ctx, newSegmentCallback) registerProgressCallback(ctx, progressCallback) defer registerEncoderBeginCallback(ctx, nil) defer registerNewSegmentCallback(ctx, nil) defer registerProgressCallback(ctx, nil) if C.whisper_full((*C.struct_whisper_context)(ctx), (C.struct_whisper_full_params)(params), (*C.float)(&samples[0]), C.int(len(samples))) == 0 { return nil } else { return ErrConversionFailed } } // Split the input audio in chunks and process each chunk separately using whisper_full() // It seems this approach can offer some speedup in some cases. // However, the transcription accuracy can be worse at the beginning and end of each chunk. func (ctx *Context) Whisper_full_parallel(params Params, samples []float32, processors int, encoderBeginCallback func() bool, newSegmentCallback func(int)) error { registerEncoderBeginCallback(ctx, encoderBeginCallback) registerNewSegmentCallback(ctx, newSegmentCallback) defer registerEncoderBeginCallback(ctx, nil) defer registerNewSegmentCallback(ctx, nil) if C.whisper_full_parallel((*C.struct_whisper_context)(ctx), (C.struct_whisper_full_params)(params), (*C.float)(&samples[0]), C.int(len(samples)), C.int(processors)) == 0 { return nil } else { return ErrConversionFailed } } // Return the id of the autodetected language, returns -1 if not found // Added to whisper.cpp in // https://github.com/ggerganov/whisper.cpp/commit/a1c1583cc7cd8b75222857afc936f0638c5683d6 // // Examples: // // "de" -> 2 // "german" -> 2 func (ctx *Context) Whisper_full_lang_id() int { return int(C.whisper_full_lang_id((*C.struct_whisper_context)(ctx))) } // Number of generated text segments. // A segment can be a few words, a sentence, or even a paragraph. func (ctx *Context) Whisper_full_n_segments() int { return int(C.whisper_full_n_segments((*C.struct_whisper_context)(ctx))) } // Get the start and end time of the specified segment. func (ctx *Context) Whisper_full_get_segment_t0(segment int) int64 { return int64(C.whisper_full_get_segment_t0((*C.struct_whisper_context)(ctx), C.int(segment))) } // Get the start and end time of the specified segment. func (ctx *Context) Whisper_full_get_segment_t1(segment int) int64 { return int64(C.whisper_full_get_segment_t1((*C.struct_whisper_context)(ctx), C.int(segment))) } // Get the text of the specified segment. func (ctx *Context) Whisper_full_get_segment_text(segment int) string { return C.GoString(C.whisper_full_get_segment_text((*C.struct_whisper_context)(ctx), C.int(segment))) } // Get number of tokens in the specified segment. func (ctx *Context) Whisper_full_n_tokens(segment int) int { return int(C.whisper_full_n_tokens((*C.struct_whisper_context)(ctx), C.int(segment))) } // Get the token text of the specified token index in the specified segment. func (ctx *Context) Whisper_full_get_token_text(segment int, token int) string { return C.GoString(C.whisper_full_get_token_text((*C.struct_whisper_context)(ctx), C.int(segment), C.int(token))) } // Get the token of the specified token index in the specified segment. func (ctx *Context) Whisper_full_get_token_id(segment int, token int) Token { return Token(C.whisper_full_get_token_id((*C.struct_whisper_context)(ctx), C.int(segment), C.int(token))) } // Get token data for the specified token in the specified segment. // This contains probabilities, timestamps, etc. func (ctx *Context) Whisper_full_get_token_data(segment int, token int) TokenData { return TokenData(C.whisper_full_get_token_data((*C.struct_whisper_context)(ctx), C.int(segment), C.int(token))) } // Get the probability of the specified token in the specified segment. func (ctx *Context) Whisper_full_get_token_p(segment int, token int) float32 { return float32(C.whisper_full_get_token_p((*C.struct_whisper_context)(ctx), C.int(segment), C.int(token))) } /////////////////////////////////////////////////////////////////////////////// // CALLBACKS var ( cbNewSegment = make(map[unsafe.Pointer]func(int)) cbProgress = make(map[unsafe.Pointer]func(int)) cbEncoderBegin = make(map[unsafe.Pointer]func() bool) ) func registerNewSegmentCallback(ctx *Context, fn func(int)) { if fn == nil { delete(cbNewSegment, unsafe.Pointer(ctx)) } else { cbNewSegment[unsafe.Pointer(ctx)] = fn } } func registerProgressCallback(ctx *Context, fn func(int)) { if fn == nil { delete(cbProgress, unsafe.Pointer(ctx)) } else { cbProgress[unsafe.Pointer(ctx)] = fn } } func registerEncoderBeginCallback(ctx *Context, fn func() bool) { if fn == nil { delete(cbEncoderBegin, unsafe.Pointer(ctx)) } else { cbEncoderBegin[unsafe.Pointer(ctx)] = fn } } //export callNewSegment func callNewSegment(user_data unsafe.Pointer, new C.int) { if fn, ok := cbNewSegment[user_data]; ok { fn(int(new)) } } //export callProgress func callProgress(user_data unsafe.Pointer, progress C.int) { if fn, ok := cbProgress[user_data]; ok { fn(int(progress)) } } //export callEncoderBegin func callEncoderBegin(user_data unsafe.Pointer) C.bool { if fn, ok := cbEncoderBegin[user_data]; ok { if fn() { return C.bool(true) } else { return C.bool(false) } } return true } func (t TokenData) T0() int64 { return int64(t.t0) } func (t TokenData) T1() int64 { return int64(t.t1) } func (t TokenData) Id() Token { return Token(t.id) }