Zhiyuan Li a1ab9b5e91 rwkv6: add wkv6 support for Vulkan backend (llama/10829)
* rwkv_wkv6 vulkan shader

* RWKV_WKV6 Vulkan op tests passed

Signed-off-by: Molly Sophia <mollysophia379@gmail.com>

* Apply code format changes

Signed-off-by: Molly Sophia <mollysophia379@gmail.com>

* add [[unroll]] and remove unnecessary conditions

* add uma support

* fix erros in EditorConfig Checker

---------

Signed-off-by: Molly Sophia <mollysophia379@gmail.com>
Co-authored-by: Molly Sophia <mollysophia379@gmail.com>
2024-12-18 12:52:16 +02:00

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#version 450
#extension GL_EXT_control_flow_attributes : require
#define BLOCK_SIZE 64
layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
layout(push_constant) uniform Parameters {
uint B;
uint T;
uint C;
uint H;
};
layout(binding = 0) readonly buffer KBuf { A_TYPE k[]; };
layout(binding = 1) readonly buffer VBuf { A_TYPE v[]; };
layout(binding = 2) readonly buffer RBuf { A_TYPE r[]; };
layout(binding = 3) readonly buffer TimeFBuf { A_TYPE tf[]; };
layout(binding = 4) readonly buffer TimeDBuf { A_TYPE td[]; };
layout(binding = 5) readonly buffer StateBuf { A_TYPE state_in[]; };
layout(binding = 6) buffer DstBuf { A_TYPE dst[]; };
shared A_TYPE _k[BLOCK_SIZE], _r[BLOCK_SIZE], _tf[BLOCK_SIZE], _td[BLOCK_SIZE];
void main() {
const uint head_size = BLOCK_SIZE;
const uint batch_id = gl_WorkGroupID.x / H;
const uint head_id = gl_WorkGroupID.x % H;
const uint tid = gl_LocalInvocationID.x;
const uint state_size = C * head_size;
const uint n_seq_tokens = T / B;
if (batch_id >= B || head_id >= H) {
return;
}
A_TYPE state[BLOCK_SIZE];
[[unroll]] for (uint i = 0; i < head_size; i++) {
state[i] = state_in[batch_id * state_size + head_id * head_size * head_size
+ i * head_size + tid];
}
barrier();
_tf[tid] = tf[head_id * head_size + tid];
barrier();
const uint start_t = batch_id * n_seq_tokens * C + head_id * head_size + tid;
const uint end_t = (batch_id + 1) * n_seq_tokens * C + head_id * head_size + tid;
for (uint t = start_t; t < end_t; t += C) {
barrier();
_k[tid] = k[t];
_r[tid] = r[t];
_td[tid] = td[t];
barrier();
const A_TYPE v_val = v[t];
A_TYPE y = 0.0;
[[unroll]] for (uint j = 0; j < head_size; j += 4) {
vec4 k_vec = vec4(_k[j], _k[j+1], _k[j+2], _k[j+3]);
vec4 r_vec = vec4(_r[j], _r[j+1], _r[j+2], _r[j+3]);
vec4 tf_vec = vec4(_tf[j], _tf[j+1], _tf[j+2], _tf[j+3]);
vec4 td_vec = vec4(_td[j], _td[j+1], _td[j+2], _td[j+3]);
vec4 s_vec = vec4(state[j], state[j+1], state[j+2], state[j+3]);
vec4 kv = k_vec * v_val;
vec4 temp = tf_vec * kv + s_vec;
y += dot(r_vec, temp);
s_vec = s_vec * td_vec + kv;
state[j] = s_vec.x;
state[j+1] = s_vec.y;
state[j+2] = s_vec.z;
state[j+3] = s_vec.w;
}
dst[t] = y;
}
[[unroll]] for (uint i = 0; i < head_size; i++) {
dst[T * C + batch_id * state_size + head_id * head_size * head_size
+ i * head_size + tid] = state[i];
}
}