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sdl : fix audio callback (#1523)
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@ -139,10 +139,13 @@ void audio_async::callback(uint8_t * stream, int len) {
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return;
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}
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const size_t n_samples = len / sizeof(float);
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size_t n_samples = len / sizeof(float);
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m_audio_new.resize(n_samples);
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memcpy(m_audio_new.data(), stream, n_samples * sizeof(float));
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if (n_samples > m_audio.size()) {
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n_samples = m_audio.size();
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stream += (len - (n_samples * sizeof(float)));
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}
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//fprintf(stderr, "%s: %zu samples, pos %zu, len %zu\n", __func__, n_samples, m_audio_pos, m_audio_len);
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@ -153,7 +156,7 @@ void audio_async::callback(uint8_t * stream, int len) {
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const size_t n0 = m_audio.size() - m_audio_pos;
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memcpy(&m_audio[m_audio_pos], stream, n0 * sizeof(float));
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memcpy(&m_audio[0], &stream[n0], (n_samples - n0) * sizeof(float));
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memcpy(&m_audio[0], stream + n0 * sizeof(float), (n_samples - n0) * sizeof(float));
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m_audio_pos = (m_audio_pos + n_samples) % m_audio.size();
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m_audio_len = m_audio.size();
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@ -41,7 +41,6 @@ private:
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std::mutex m_mutex;
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std::vector<float> m_audio;
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std::vector<float> m_audio_new;
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size_t m_audio_pos = 0;
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size_t m_audio_len = 0;
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};
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