vulkan: request round-to-even for fp16 in im2col/rope_head (llama/10767)

Vulkan doesn't mandate a specific rounding mode, but the shader_float_controls
feature allows rounding mode to be requested if the implementation supports it.
This commit is contained in:
Jeff Bolz 2024-12-10 14:23:17 -06:00 committed by Georgi Gerganov
parent d8bf63a41b
commit 479bd77169
4 changed files with 31 additions and 5 deletions

View File

@ -162,6 +162,7 @@ struct vk_device_struct {
uint32_t subgroup_size;
uint32_t shader_core_count;
bool uma;
bool float_controls_rte_fp16;
bool coopmat2;
bool coopmat_support;
@ -1916,17 +1917,26 @@ static void ggml_vk_load_shaders(vk_device& device) {
ggml_vk_create_pipeline(device, device->pipeline_soft_max_f32_f16_wg512, "soft_max_f32_f16_wg512", soft_max_f32_f16_len, soft_max_f32_f16_data, "main", 3, sizeof(vk_op_soft_max_push_constants), {1, 1, 1}, { 512 }, 1);
ggml_vk_create_pipeline(device, device->pipeline_rope_norm_f32, "rope_norm_f32", rope_norm_f32_len, rope_norm_f32_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
ggml_vk_create_pipeline(device, device->pipeline_rope_norm_f16, "rope_norm_f16", rope_norm_f16_len, rope_norm_f16_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
ggml_vk_create_pipeline(device, device->pipeline_rope_neox_f32, "rope_neox_f32", rope_neox_f32_len, rope_neox_f32_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
ggml_vk_create_pipeline(device, device->pipeline_rope_neox_f16, "rope_neox_f16", rope_neox_f16_len, rope_neox_f16_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
if (device->float_controls_rte_fp16) {
ggml_vk_create_pipeline(device, device->pipeline_rope_norm_f16, "rope_norm_f16", rope_norm_f16_rte_len, rope_norm_f16_rte_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
ggml_vk_create_pipeline(device, device->pipeline_rope_neox_f16, "rope_neox_f16", rope_neox_f16_rte_len, rope_neox_f16_rte_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
} else {
ggml_vk_create_pipeline(device, device->pipeline_rope_norm_f16, "rope_norm_f16", rope_norm_f16_len, rope_norm_f16_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
ggml_vk_create_pipeline(device, device->pipeline_rope_neox_f16, "rope_neox_f16", rope_neox_f16_len, rope_neox_f16_data, "main", 4, sizeof(vk_op_rope_push_constants), {1, 512, 1}, {}, 1);
}
ggml_vk_create_pipeline(device, device->pipeline_argsort_f32, "argsort_f32", argsort_f32_len, argsort_f32_data, "main", 2, sizeof(vk_op_argsort_push_constants), {1024, 1, 1}, {}, 1);
ggml_vk_create_pipeline(device, device->pipeline_sum_rows_f32, "sum_rows_f32", sum_rows_f32_len, sum_rows_f32_data, "main", 2, sizeof(vk_op_push_constants), {1, 1, 1}, { device->subgroup_size }, 1);
ggml_vk_create_pipeline(device, device->pipeline_im2col_f32, "im2col_f32", im2col_f32_len, im2col_f32_data, "main", 2, sizeof(vk_op_im2col_push_constants), {256, 1, 1}, {}, 1);
ggml_vk_create_pipeline(device, device->pipeline_im2col_f32_f16, "im2col_f32_f16", im2col_f32_f16_len, im2col_f32_f16_data, "main", 2, sizeof(vk_op_im2col_push_constants), {256, 1, 1}, {}, 1);
if (device->float_controls_rte_fp16) {
ggml_vk_create_pipeline(device, device->pipeline_im2col_f32_f16, "im2col_f32_f16", im2col_f32_f16_rte_len, im2col_f32_f16_rte_data, "main", 2, sizeof(vk_op_im2col_push_constants), {256, 1, 1}, {}, 1);
} else {
ggml_vk_create_pipeline(device, device->pipeline_im2col_f32_f16, "im2col_f32_f16", im2col_f32_f16_len, im2col_f32_f16_data, "main", 2, sizeof(vk_op_im2col_push_constants), {256, 1, 1}, {}, 1);
}
ggml_vk_create_pipeline(device, device->pipeline_timestep_embedding_f32, "timestep_embedding_f32", timestep_embedding_f32_len, timestep_embedding_f32_data, "main", 2, sizeof(vk_op_timestep_embedding_push_constants), {256, 1, 1}, {}, 1);
@ -2007,11 +2017,13 @@ static vk_device ggml_vk_get_device(size_t idx) {
vk::PhysicalDeviceDriverProperties driver_props;
vk::PhysicalDeviceShaderSMBuiltinsPropertiesNV sm_props;
vk::PhysicalDeviceShaderCoreProperties2AMD amd_shader_core_properties2_props;
vk::PhysicalDeviceVulkan12Properties vk12_props;
props2.pNext = &props3;
props3.pNext = &subgroup_props;
subgroup_props.pNext = &driver_props;
driver_props.pNext = &vk12_props;
VkBaseOutStructure * last_struct = (VkBaseOutStructure *)&driver_props;
VkBaseOutStructure * last_struct = (VkBaseOutStructure *)&vk12_props;
if (maintenance4_support) {
last_struct->pNext = (VkBaseOutStructure *)&props4;
@ -2057,6 +2069,7 @@ static vk_device ggml_vk_get_device(size_t idx) {
} else {
device->shader_core_count = 0;
}
device->float_controls_rte_fp16 = vk12_props.shaderRoundingModeRTEFloat16;
const bool force_disable_f16 = getenv("GGML_VK_DISABLE_F16") != nullptr;

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@ -1,6 +1,11 @@
#version 450
#extension GL_EXT_shader_16bit_storage : require
#extension GL_EXT_spirv_intrinsics: enable
#if RTE16
spirv_execution_mode(capabilities = [4467], 4462, 16); // RoundingModeRTE, 16 bits
#endif
layout (push_constant) uniform parameter
{

View File

@ -1,6 +1,11 @@
#include "types.comp"
#extension GL_EXT_shader_16bit_storage : require
#extension GL_EXT_spirv_intrinsics: enable
#if RTE16
spirv_execution_mode(capabilities = [4467], 4462, 16); // RoundingModeRTE, 16 bits
#endif
layout(local_size_x = 1, local_size_y = 256, local_size_z = 1) in;

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@ -461,9 +461,11 @@ void process_shaders() {
string_to_spv("rope_norm_f32", "rope_norm.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
string_to_spv("rope_norm_f16", "rope_norm.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
string_to_spv("rope_norm_f16_rte", "rope_norm.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"RTE16", "1"}});
string_to_spv("rope_neox_f32", "rope_neox.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
string_to_spv("rope_neox_f16", "rope_neox.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
string_to_spv("rope_neox_f16_rte", "rope_neox.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"RTE16", "1"}});
string_to_spv("argsort_f32", "argsort.comp", {{"A_TYPE", "float"}});
@ -471,6 +473,7 @@ void process_shaders() {
string_to_spv("im2col_f32", "im2col.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));
string_to_spv("im2col_f32_f16", "im2col.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float16_t"}}));
string_to_spv("im2col_f32_f16_rte", "im2col.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float16_t"}, {"RTE16", "1"}}));
string_to_spv("timestep_embedding_f32", "timestep_embedding.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}}));