cmake: remove shader-gen step-targets from ggml-vulkan (llama/14226)

* Remove step-targets from vulkan-shaders-gen

* Unset DESTDIR when building vulkan-shaders-gen
This commit is contained in:
bandoti
2025-06-17 17:33:25 -03:00
committed by Georgi Gerganov
parent ac8a303c9a
commit 0e068779c7

View File

@ -144,9 +144,15 @@ if (Vulkan_FOUND)
${VULKAN_SHADER_GEN_CMAKE_ARGS}
BUILD_COMMAND ${CMAKE_COMMAND} --build . --config $<CONFIG>
INSTALL_COMMAND ${CMAKE_COMMAND} --install . --config $<CONFIG>
# NOTE: When DESTDIR is set using Makefile generators and
# "make install" triggers the build step, vulkan-shaders-gen
# would be installed into the DESTDIR prefix, so it is unset
# to ensure that does not happen.
INSTALL_COMMAND ${CMAKE_COMMAND} -E env --unset=DESTDIR
${CMAKE_COMMAND} --install . --config $<CONFIG>
)
ExternalProject_Add_StepTargets(vulkan-shaders-gen build install)
set (_ggml_vk_host_suffix $<IF:$<STREQUAL:${CMAKE_HOST_SYSTEM_NAME},Windows>,.exe,>)
set (_ggml_vk_genshaders_dir "${CMAKE_BINARY_DIR}/$<CONFIG>")
@ -172,8 +178,6 @@ if (Vulkan_FOUND)
DEPENDS ${_ggml_vk_shader_files}
vulkan-shaders-gen
vulkan-shaders-gen-build
vulkan-shaders-gen-install
COMMENT "Generate vulkan shaders"
)