mirror of
https://github.com/nasa/trick.git
synced 2024-12-24 07:16:41 +00:00
44 lines
1.4 KiB
Markdown
44 lines
1.4 KiB
Markdown
# SIM_lander
|
|
![Graphics CLient Showing Lander on the ground](images/Lander.png)
|
|
|
|
|
|
SIM_lander simulates a lunar lander, with manual and automatic controls.
|
|
|
|
### Building the Simulation
|
|
In the SIM\_lander directory, type **trick-CP** to build the simulation executable. When it's complete, you should see:
|
|
|
|
```
|
|
=== Simulation make complete ===
|
|
```
|
|
Now **cd** into models/graphics/ and type **make**. This builds the display client for the simulation.
|
|
|
|
### Running the Simulation
|
|
In the SIM_lander directory:
|
|
|
|
```
|
|
% S_main_*.exe RUN_test/input.py
|
|
```
|
|
The Sim Control Panel, and a GUI called "Lander Range" should appear.
|
|
|
|
Click the Start on the Trick Sim Control Panel.
|
|
|
|
![Graphics CLient Showing Lander on the ground](images/LanderInitial.png)
|
|
|
|
Using the controls shown below have fun!
|
|
|
|
|
|
|
|
![Graphics CLient Showing Lander on the ground](images/ManualControlPanel.png)
|
|
|
|
![Graphics CLient Showing Lander on the ground](images/AutomaticControlPanel.png)
|
|
|
|
## Initial Conditions
|
|
To set the initial state of the lander, edit the following variables in the input file.
|
|
|
|
Variable | Type | Units
|
|
------------------------------------------|----------------|-------
|
|
dyn.lander.pos | double[2] | m
|
|
dyn.lander.vel | double[2] | m
|
|
dyn.lander.angle | double | rad
|
|
dyn.lander.angleDot | double | rad/s
|