mirror of
https://github.com/nasa/trick.git
synced 2024-12-21 06:03:10 +00:00
14a75508a3
Changed all header file once include variables to follow the same naming convention and not start with any underscores. Also deleted old incorrect copyright notices. Also removed $Id: tags from all files. Fixes #14. Fixes #22.
54 lines
1.7 KiB
Plaintext
54 lines
1.7 KiB
Plaintext
/************************TRICK HEADER*************************
|
|
PURPOSE:
|
|
(This S_define should be used with the RUN_curveball and RUN_fastball input files)
|
|
LIBRARY DEPENDENCIES:
|
|
(
|
|
(cannon/aero/src/cannon_init_aero.c)
|
|
(cannon/aero/src/cannon_force_gravity.c)
|
|
(cannon/aero/src/cannon_force_drag.c)
|
|
(cannon/aero/src/cannon_force_lift.c)
|
|
(cannon/aero/src/cannon_force_cross.c)
|
|
(cannon/aero/src/cannon_collect_forces.c)
|
|
(cannon/aero/src/cannon_integ_aero.c)
|
|
(cannon/aero/src/cannon_impact_aero.c)
|
|
(cannon/aero/src/cannon_aero_default_data.c)
|
|
)
|
|
*************************************************************/
|
|
|
|
#include "sim_objects/default_trick_sys.sm"
|
|
|
|
##include "cannon/aero/include/cannon_aero.h"
|
|
##include "cannon/aero/include/cannon_aero_proto.h"
|
|
|
|
class CannonSimObject : public Trick::SimObject {
|
|
|
|
public:
|
|
CANNON_AERO baseball;
|
|
|
|
CannonSimObject() {
|
|
|
|
("default_data") cannon_aero_default_data( &baseball ) ;
|
|
|
|
("initialization") cannon_init_aero( &baseball ) ;
|
|
|
|
("derivative") cannon_force_gravity( &baseball ) ;
|
|
("derivative") cannon_force_drag( &baseball ) ;
|
|
("derivative") cannon_force_lift( &baseball ) ;
|
|
("derivative") cannon_force_cross( &baseball ) ;
|
|
("derivative") cannon_collect_forces( &baseball ) ;
|
|
("integration") trick_ret = cannon_integ_aero( &baseball ) ;
|
|
|
|
("dynamic_event") cannon_impact_aero( &baseball ) ;
|
|
}
|
|
} ;
|
|
|
|
CannonSimObject dyn ;
|
|
|
|
IntegLoop dyn_integloop (0.01) dyn ;
|
|
|
|
collect dyn.baseball.force_collect = {
|
|
dyn.baseball.force_gravity[0],
|
|
dyn.baseball.force_drag[0],
|
|
dyn.baseball.force_magnus[0],
|
|
dyn.baseball.force_cross[0]} ;
|