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This page describes the methods available in the Trick::EventManager and Trick::EventProcessor class. See Input_File for detailed information on the syntax of the input processor file.
User accessible routines
These commands are for adding and removing events from the Event Manager
Event * get_event() @endlink
int add_event( Trick::Event * in_event )
int add_event_after( Trick::Event * in_event, std::string target_name, unsigned int target_inst )
int add_event_before( Trick::Event * in_event, std::string target_name, unsigned int target_inst )
int remove_event( Trick::Event * in_event )
Event Processing Flow
The next set of flowcharts details how the %Trick Event Processor processes events.
Figure IP_1 Input Processor Event Processing
Each thread in the simulation has an event processing job.