trick/trick_sims/SIM_wheelbot/S_define
jmpenn ee2f824550
Disable unneeded SimObjects from default_trick_sys.sm in Trick exampl… (#1719)
* Disable unneeded SimObjects from default_trick_sys.sm in Trick example sims.

* Take out unit test disable. Add some S_defines I forgot.
2024-05-23 10:12:27 -05:00

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/************************TRICK HEADER*************************
PURPOSE:
( Simulate a skydiver jump from very high altitude. )
LIBRARY DEPENDENCIES:
((Vehicle/src/vehicleOne.cpp)
(Control/src/PIDController.cpp))
*************************************************************/
#define TRICK_NO_MONTE_CARLO
#define TRICK_NO_MASTERSLAVE
#define TRICK_NO_INSTRUMENTATION
#define TRICK_NO_REALTIMEINJECTOR
#define TRICK_NO_ZEROCONF
#include "sim_objects/default_trick_sys.sm"
##include "Vehicle/include/vehicleOne.hh"
class VehicleSimObject : public Trick::SimObject {
public:
VehicleOne vehicle;
VehicleSimObject() {
("default_data") vehicle.default_data() ;
("initialization") vehicle.state_init() ;
(0.10, "scheduled") vehicle.control();
("derivative") vehicle.state_deriv() ;
("integration") trick_ret = vehicle.state_integ() ;
}
};
VehicleSimObject veh ;
IntegLoop veh_integloop (0.10) veh;