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ee2f824550
* Disable unneeded SimObjects from default_trick_sys.sm in Trick example sims. * Take out unit test disable. Add some S_defines I forgot.
34 lines
976 B
Plaintext
34 lines
976 B
Plaintext
/************************TRICK HEADER*************************
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PURPOSE:
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( Simulate a skydiver jump from very high altitude. )
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LIBRARY DEPENDENCIES:
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((Vehicle/src/vehicleOne.cpp)
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(Control/src/PIDController.cpp))
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*************************************************************/
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#define TRICK_NO_MONTE_CARLO
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#define TRICK_NO_MASTERSLAVE
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#define TRICK_NO_INSTRUMENTATION
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#define TRICK_NO_REALTIMEINJECTOR
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#define TRICK_NO_ZEROCONF
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#include "sim_objects/default_trick_sys.sm"
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##include "Vehicle/include/vehicleOne.hh"
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class VehicleSimObject : public Trick::SimObject {
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public:
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VehicleOne vehicle;
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VehicleSimObject() {
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("default_data") vehicle.default_data() ;
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("initialization") vehicle.state_init() ;
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(0.10, "scheduled") vehicle.control();
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("derivative") vehicle.state_deriv() ;
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("integration") trick_ret = vehicle.state_integ() ;
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}
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};
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VehicleSimObject veh ;
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IntegLoop veh_integloop (0.10) veh;
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