Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
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Alex Lin a32e1d7557 stack smash detected in add_recording_vars_for_frame #211
The character string used in the frame log needs to be stored as
a character string.  We were using a sprintf with a fixed size buffer.
The easiest change was to use asprintf which allocates a character
string big enough to hold the contents of the print.  We need to
save this char string as a char string so it works out.
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The Trick Simulation Environment is developed at the NASA Johnson Space Center. Trick's flexible feature set enables users to build applications for all phases of space vehicle development including early vehicle design and performance evaluation, flight software development and testing, flight vehicle dynamic loads analysis, and virtual and hardware in the loop training. Trick's purpose is to provide a common set of simulation capabilities allowing the domain experts to concentrate on their domain specific models, rather than simulation-specific functions like an job ordering, input file processing, or data recording.

Installing Trick

The Installing Trick wiki page includes instructions to install Trick.

User's Guide

The full User's Guide is in the wiki pages.

Tutorial

The Trick Tutorial is located in share/doc/trick/Tutorial. Markdown and PDF versions are available.

License

Trick is released under the NASA Open Source Agreement Version 1.3 license.